App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.True or false: how users feel after is about UI (the look). (a) False (b) True
- 2.🔍 Which is the odd one out? (a) the theme colours (b) the font size (c) how many taps it takes (d) the button colours
- 3.Which of these is about UX (the experience)? (a) the font size (b) the screen layout (c) how fast a task is done (d) the theme colours
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4.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Cart → Offers → Pens
Design B: Home → Confirm → Results → Offers → Address - 5.🎨 Fewer taps to finish a task usually means ___. (a) better UX (b) worse UX (c) a bigger app (d) more colours
- 6.True or false: the screen layout is about UI (the look). (a) True (b) False
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7.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pay → Cart → Shop
Design B: Home → Shop → Offers → Results → Search → Confirm - 8.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
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9.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Item → Search → Menu
Design B: Home → Search → Item → Cart → Menu → Confirm -
10.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Offers → Address → Menu → Confirm → Item
Design B: Home → Results → Offers → Size -
11.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Address → Pens → Shop → Cart
Design B: Home → Cart → Confirm → Offers - 12.True or false: how easy sign-up is is about UX (the experience). (a) False (b) True
- 13.🎨 A beautiful app that confuses everyone has ___. (a) good UI but poor UX (b) no UI at all (c) good UX but poor UI (d) perfect UX
- 14.🎨 UX stands for user ___. (a) example (b) experience (c) express (d) extra
- 15.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
- 16.True or false: the button colours is about UI (the look). (a) False (b) True
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17.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Search → Offers → Pens → Results
Design B: Home → Address → Item → Shop → Results (a) Design B (b) Design A - 18.True or false: the icon shapes is about UI (the look). (a) False (b) True
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19.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Size → Offers → Menu → Item → Cart
Design B: Home → Cart → Item → Address - 20.Which of these is about UX (the experience)? (a) how many taps it takes (b) the screen layout (c) the button colours (d) the icon shapes
-
21.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Confirm → Menu → Shop → Offers → Pay
Design B: Home → Address → Shop → Cart → Menu → Size → Confirm -
22.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Results → Offers → Confirm → Search → Menu → Pens
Design B: Home → Size → Pens → Item → Shop → Results - 23.True or false: how many taps it takes is about UI (the look). (a) True (b) False
-
24.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Offers → Size → Confirm → Search
Design B: Home → Offers → Cart → Confirm → Item (a) Design B (b) Design A -
25.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Confirm → Pens
Design B: Home → Confirm → Offers → Menu → Size → Pay → Results -
26.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pay → Pens → Search → Shop → Size → Item
Design B: Home → Cart → Pens → Size -
27.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Size → Cart
Design B: Home → Menu → Shop → Results → Size → Pens → Pay - 28.🎨 Is this about UI or UX: how easy sign-up is? (a) UI (b) UX
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29.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Pay → Address → Cart → Item
Design B: Home → Item → Shop (a) Design B (b) Design A - 30.🎨 Is this about UI or UX: the theme colours? (a) UX (b) UI
- 31.🎨 Is this about UI or UX: the screen layout? (a) UX (b) UI
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32.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Menu → Offers → Pay → Item → Cart
Design B: Home → Cart → Pay → Search (a) Design A (b) Design B -
33.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Size → Pay → Pens
Design B: Home → Size → Menu → Confirm → Address → Cart → Pens -
34.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Cart → Address
Design B: Home → Offers → Shop → Pens → Search → Size -
35.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Item → Pay → Confirm → Cart → Pens
Design B: Home → Offers → Menu → Results → Confirm - 36.True or false: the icon shapes is about UX (the experience). (a) False (b) True
- 37.True or false: the theme colours is about UI (the look). (a) True (b) False
- 38.🔍 Which is the odd one out? (a) the icon shapes (b) whether users get lost (c) the theme colours (d) the screen layout
- 39.True or false: how fast a task is done is about UI (the look). (a) True (b) False
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40.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Pens → Confirm → Search → Item → Cart
Design B: Home → Confirm → Menu (a) Design B (b) Design A
Answer key
- False
- how many taps it takes
- how fast a task is done
- 1
- better UX
- True
- 2
- UX
- 3
- 5
- 3
- True
- good UI but poor UX
- experience
- UI
- True
- Design B
- True
- 3
- how many taps it takes
- 1
- 1
- False
- Design B
- 4
- 3
- 2
- UX
- Design B
- UI
- UI
- Design B
- 3
- 5
- 1
- False
- True
- whether users get lost
- False
- Design B
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