App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
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1.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Shop → Cart → Menu
Design B: Home → Results → Search → Address → Item → Shop → Cart - 2.True or false: whether users get lost is about UX (the experience). (a) False (b) True
- 3.🔍 Which is the odd one out? (a) the button colours (b) the font size (c) the theme colours (d) how easy sign-up is
- 4.True or false: how users feel after is about UI (the look). (a) True (b) False
- 5.True or false: how users feel after is about UX (the experience). (a) True (b) False
- 6.🎨 Is this about UI or UX: the icon shapes? (a) UI (b) UX
- 7.🔍 Which is the odd one out? (a) the button colours (b) how users feel after (c) the icon shapes (d) the font size
- 8.🔍 Which is the odd one out? (a) how users feel after (b) the button colours (c) how many taps it takes (d) how easy sign-up is
- 9.🎨 A beautiful app that confuses everyone has ___. (a) perfect UX (b) no UI at all (c) good UI but poor UX (d) good UX but poor UI
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10.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Shop
Design B: Home → Size → Search → Pay → Pens (a) Design A (b) Design B - 11.🎨 Is this about UI or UX: whether users get lost? (a) UI (b) UX
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12.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Shop → Results → Menu → Size
Design B: Home → Cart → Pay → Address → Item → Offers -
13.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Menu → Pay → Shop → Confirm → Results → Pens
Design B: Home → Shop → Results → Pens → Menu → Offers -
14.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Results → Shop → Size → Search → Item → Pay
Design B: Home → Confirm → Item → Cart (a) Design A (b) Design B -
15.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Results → Item → Cart → Size → Shop
Design B: Home → Menu → Offers → Results → Size (a) Design B (b) Design A -
16.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Confirm
Design B: Home → Size → Item → Address → Shop → Offers → Cart - 17.True or false: the button colours is about UI (the look). (a) False (b) True
- 18.🎨 Fewer taps to finish a task usually means ___. (a) worse UX (b) better UX (c) more colours (d) a bigger app
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19.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Cart → Shop
Design B: Home → Pay → Menu → Cart → Search -
20.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Confirm → Pens
Design B: Home → Address → Confirm → Shop → Search → Pens → Menu - 21.🔍 Which is the odd one out? (a) how fast a task is done (b) the font size (c) the button colours (d) the screen layout
- 22.🎨 UX stands for user ___. (a) experience (b) example (c) express (d) extra
- 23.Which of these is about UX (the experience)? (a) the icon shapes (b) the screen layout (c) how fast a task is done (d) the font size
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24.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Address → Item → Pay → Confirm
Design B: Home → Pens → Shop → Size -
25.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Item → Pay → Search → Results
Design B: Home → Offers → Cart → Address → Search (a) Design A (b) Design B - 26.True or false: the icon shapes is about UI (the look). (a) False (b) True
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27.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Offers → Pay → Confirm → Size → Pens
Design B: Home → Offers → Size → Menu → Search → Pay - 28.Which of these is about UX (the experience)? (a) the button colours (b) the theme colours (c) whether users get lost (d) the font size
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29.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Confirm → Pens
Design B: Home → Pens → Shop → Search → Size → Results → Menu - 30.Which of these is about UI (the look)? (a) the screen layout (b) how fast a task is done (c) whether users get lost (d) how users feel after
- 31.🎨 UI stands for user ___. (a) input (b) idea (c) interface (d) internet
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32.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Confirm
Design B: Home → Cart → Offers → Shop → Results → Pens (a) Design B (b) Design A - 33.True or false: how fast a task is done is about UX (the experience). (a) False (b) True
- 34.True or false: how many taps it takes is about UI (the look). (a) False (b) True
- 35.Which of these is about UI (the look)? (a) how easy sign-up is (b) whether users get lost (c) the button colours (d) how fast a task is done
- 36.🎨 Is this about UI or UX: the theme colours? (a) UX (b) UI
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37.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Size → Address → Offers → Pay
Design B: Home → Pay → Pens -
38.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Pens → Shop
Design B: Home → Confirm → Offers → Size → Shop (a) Design A (b) Design B -
39.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Pens → Search
Design B: Home → Menu → Confirm - 40.🔍 Which is the odd one out? (a) the font size (b) the button colours (c) whether users get lost (d) the icon shapes
Answer key
- 6
- True
- how easy sign-up is
- False
- True
- UI
- how users feel after
- the button colours
- good UI but poor UX
- Design A
- UX
- 5
- 6
- Design B
- Design B
- 4
- True
- better UX
- 2
- 2
- how fast a task is done
- experience
- how fast a task is done
- 3
- Design B
- True
- 1
- whether users get lost
- 4
- the screen layout
- interface
- Design A
- True
- False
- the button colours
- UI
- 2
- Design A
- 1
- whether users get lost
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