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App Dev Worksheet: UI vs UX

App development lesson 9: UI vs UX · Set 83 · 40 questions
TalentJR

Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.

NameDateTime takenScore ___ / 40
  1. 1.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Search → Shop
    Design B: Home → Confirm → Results → Offers
  2. 2.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Menu → Shop
    Design B: Home → Pens → Confirm → Cart → Shop
  3. 3.True or false: the font size is about UI (the look). (a) False (b) True
  4. 4.🔍 Which is the odd one out? (a) the button colours (b) the icon shapes (c) whether users get lost (d) the font size
  5. 5.Which of these is about UX (the experience)? (a) the button colours (b) the font size (c) how fast a task is done (d) the theme colours
  6. 6.True or false: how users feel after is about UI (the look). (a) True (b) False
  7. 7.🎨 Is this about UI or UX: how fast a task is done? (a) UI (b) UX
  8. 8.True or false: the button colours is about UX (the experience). (a) False (b) True
  9. 9.Which of these is about UX (the experience)? (a) the button colours (b) the theme colours (c) the icon shapes (d) whether users get lost
  10. 10.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Confirm → Results
    Design B: Home → Search → Item → Cart → Confirm
  11. 11.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Search → Item → Shop → Cart → Menu
    Design B: Home → Shop → Item
  12. 12.🎨 Is this about UI or UX: how users feel after? (a) UX (b) UI
  13. 13.True or false: the screen layout is about UX (the experience). (a) False (b) True
  14. 14.🔍 Which is the odd one out? (a) the theme colours (b) the button colours (c) the font size (d) how easy sign-up is
  15. 15.🔍 Which is the odd one out? (a) how fast a task is done (b) how users feel after (c) the icon shapes (d) whether users get lost
  16. 16.🎨 Is this about UI or UX: the theme colours? (a) UI (b) UX
  17. 17.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Results → Item → Pens → Size → Search → Shop
    Design B: Home → Offers → Results → Shop → Search → Pens
    (a) Design A (b) Design B
  18. 18.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Size → Pay
    Design B: Home → Shop → Pens → Results → Offers → Search → Pay
    (a) Design B (b) Design A
  19. 19.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Search → Menu → Confirm
    Design B: Home → Menu → Cart → Shop → Pay → Offers
    (a) Design A (b) Design B
  20. 20.🔍 Which is the odd one out? (a) how fast a task is done (b) how many taps it takes (c) whether users get lost (d) the button colours
  21. 21.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Cart → Menu → Results
    Design B: Home → Confirm → Item → Pens → Pay → Offers
    (a) Design B (b) Design A
  22. 22.🎨 Fewer taps to finish a task usually means ___. (a) worse UX (b) better UX (c) a bigger app (d) more colours
  23. 23.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Shop → Address
    Design B: Home → Search → Size → Shop → Pens
    (a) Design A (b) Design B
  24. 24.🎨 UI stands for user ___. (a) idea (b) internet (c) input (d) interface
  25. 25.True or false: the font size is about UX (the experience). (a) False (b) True
  26. 26.True or false: whether users get lost is about UX (the experience). (a) False (b) True
  27. 27.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Confirm → Search → Address → Pens
    Design B: Home → Item → Size → Offers → Search → Address → Pay
    (a) Design A (b) Design B
  28. 28.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Pens → Offers → Item
    Design B: Home → Item → Pens
  29. 29.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Pens → Item
    Design B: Home → Pens → Menu → Search → Results → Item → Address
  30. 30.🎨 A beautiful app that confuses everyone has ___. (a) good UX but poor UI (b) perfect UX (c) no UI at all (d) good UI but poor UX
  31. 31.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Results → Item → Cart
    Design B: Home → Item → Confirm → Results → Search
  32. 32.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Shop → Pay
    Design B: Home → Address → Results → Pens → Menu → Pay → Confirm
  33. 33.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Search → Shop → Pens → Address → Cart → Item
    Design B: Home → Shop → Offers → Pens → Pay → Results
  34. 34.🎨 Is this about UI or UX: how easy sign-up is? (a) UX (b) UI
  35. 35.True or false: how fast a task is done is about UI (the look). (a) False (b) True
  36. 36.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
  37. 37.True or false: the icon shapes is about UX (the experience). (a) False (b) True
  38. 38.True or false: how easy sign-up is is about UI (the look). (a) True (b) False
  39. 39.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Pay → Shop → Size
    Design B: Home → Results → Pay → Item → Shop → Address → Pens
  40. 40.🎨 Who should you test the UX with? (a) only yourself (b) the app icon (c) nobody (d) real users

Answer key

  1. 2
  2. 2
  3. True
  4. whether users get lost
  5. how fast a task is done
  6. False
  7. UX
  8. False
  9. whether users get lost
  10. 2
  11. 3
  12. UX
  13. False
  14. how easy sign-up is
  15. the icon shapes
  16. UI
  17. Design B
  18. Design A
  19. Design A
  20. the button colours
  21. Design A
  22. better UX
  23. Design A
  24. interface
  25. False
  26. True
  27. Design A
  28. 2
  29. 4
  30. good UI but poor UX
  31. 1
  32. 4
  33. 1
  34. UX
  35. False
  36. UX
  37. False
  38. False
  39. 3
  40. real users

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