App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
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1.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Size
Design B: Home → Item → Cart → Pens - 2.🔍 Which is the odd one out? (a) the icon shapes (b) how easy sign-up is (c) the font size (d) the button colours
- 3.True or false: the icon shapes is about UI (the look). (a) False (b) True
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4.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Cart → Menu
Design B: Home → Results → Shop → Pay → Search → Offers (a) Design B (b) Design A -
5.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Cart → Pens
Design B: Home → Address → Pay → Item → Offers → Confirm - 6.True or false: the screen layout is about UX (the experience). (a) False (b) True
- 7.🎨 Who should you test the UX with? (a) nobody (b) real users (c) the app icon (d) only yourself
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8.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Cart → Search → Results → Address
Design B: Home → Offers → Pay → Results (a) Design A (b) Design B - 9.🔍 Which is the odd one out? (a) how easy sign-up is (b) how fast a task is done (c) how many taps it takes (d) the icon shapes
- 10.🎨 Is this about UI or UX: the icon shapes? (a) UI (b) UX
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11.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Cart → Menu → Pens → Size
Design B: Home → Size → Search → Confirm - 12.🎨 UX stands for user ___. (a) example (b) express (c) extra (d) experience
- 13.🔍 Which is the odd one out? (a) how easy sign-up is (b) how fast a task is done (c) how users feel after (d) the theme colours
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14.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Search → Pay → Results
Design B: Home → Cart → Confirm - 15.🎨 Is this about UI or UX: how users feel after? (a) UI (b) UX
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16.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Results → Pens → Offers → Cart → Confirm
Design B: Home → Address → Pay → Pens → Size → Menu (a) Design A (b) Design B - 17.🔍 Which is the odd one out? (a) the button colours (b) the icon shapes (c) the theme colours (d) how many taps it takes
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18.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Size → Shop
Design B: Home → Cart → Confirm → Size - 19.Which of these is about UX (the experience)? (a) the font size (b) the icon shapes (c) the theme colours (d) how fast a task is done
- 20.🎨 Fewer taps to finish a task usually means ___. (a) a bigger app (b) better UX (c) worse UX (d) more colours
- 21.Which of these is about UI (the look)? (a) how fast a task is done (b) how many taps it takes (c) the theme colours (d) how easy sign-up is
- 22.🎨 Is this about UI or UX: the screen layout? (a) UI (b) UX
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23.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Cart → Pens
Design B: Home → Shop → Offers → Pens → Menu (a) Design B (b) Design A - 24.🎨 A beautiful app that confuses everyone has ___. (a) perfect UX (b) good UI but poor UX (c) good UX but poor UI (d) no UI at all
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25.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Search
Design B: Home → Results → Pens → Size → Address → Menu → Pay (a) Design A (b) Design B - 26.🎨 Is this about UI or UX: how many taps it takes? (a) UX (b) UI
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27.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Search → Size → Results → Menu → Shop
Design B: Home → Address → Pay → Cart - 28.True or false: how many taps it takes is about UX (the experience). (a) True (b) False
- 29.True or false: how many taps it takes is about UI (the look). (a) True (b) False
- 30.True or false: the icon shapes is about UX (the experience). (a) True (b) False
- 31.Which of these is about UX (the experience)? (a) the screen layout (b) the theme colours (c) the icon shapes (d) how easy sign-up is
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32.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Pens → Item
Design B: Home → Pens → Confirm → Size → Cart (a) Design A (b) Design B -
33.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Results → Pens → Size → Pay
Design B: Home → Shop → Size → Address (a) Design B (b) Design A - 34.True or false: how easy sign-up is is about UI (the look). (a) False (b) True
- 35.Which of these is about UI (the look)? (a) how fast a task is done (b) the screen layout (c) how many taps it takes (d) whether users get lost
- 36.Which of these is about UI (the look)? (a) how easy sign-up is (b) how fast a task is done (c) how users feel after (d) the font size
- 37.Which of these is about UX (the experience)? (a) the screen layout (b) the theme colours (c) the button colours (d) how users feel after
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38.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Pens → Size → Item → Offers → Menu
Design B: Home → Offers → Pay → Search → Cart -
39.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Results → Pens
Design B: Home → Size → Offers → Shop → Results → Address → Pay - 40.🔍 Which is the odd one out? (a) the icon shapes (b) the theme colours (c) whether users get lost (d) the button colours
Answer key
- 1
- how easy sign-up is
- True
- Design A
- 2
- False
- real users
- Design B
- the icon shapes
- UI
- 3
- experience
- the theme colours
- 3
- UX
- Design B
- how many taps it takes
- 3
- how fast a task is done
- better UX
- the theme colours
- UI
- Design A
- good UI but poor UX
- Design A
- UX
- 3
- True
- False
- False
- how easy sign-up is
- Design A
- Design B
- False
- the screen layout
- the font size
- how users feel after
- 4
- 3
- whether users get lost
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