App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.True or false: the font size is about UX (the experience). (a) False (b) True
- 2.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
- 3.🎨 Is this about UI or UX: whether users get lost? (a) UX (b) UI
- 4.True or false: how fast a task is done is about UI (the look). (a) False (b) True
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5.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Pens
Design B: Home → Item → Cart → Menu (a) Design B (b) Design A - 6.🎨 UX stands for user ___. (a) extra (b) express (c) experience (d) example
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7.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Search → Pens
Design B: Home → Search → Cart → Menu → Pens → Address → Shop (a) Design B (b) Design A - 8.True or false: the button colours is about UI (the look). (a) False (b) True
- 9.🔍 Which is the odd one out? (a) whether users get lost (b) the icon shapes (c) how fast a task is done (d) how users feel after
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10.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Confirm → Address → Results → Offers
Design B: Home → Pens → Offers → Shop → Search - 11.Which of these is about UI (the look)? (a) how easy sign-up is (b) how fast a task is done (c) the font size (d) how users feel after
- 12.🎨 Fewer taps to finish a task usually means ___. (a) more colours (b) a bigger app (c) worse UX (d) better UX
- 13.True or false: how users feel after is about UX (the experience). (a) True (b) False
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14.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Search → Shop → Size → Confirm
Design B: Home → Offers → Pens (a) Design B (b) Design A -
15.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Search → Shop
Design B: Home → Menu → Address → Pay → Size → Offers (a) Design A (b) Design B - 16.Which of these is about UX (the experience)? (a) how many taps it takes (b) the theme colours (c) the icon shapes (d) the button colours
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17.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Item → Menu
Design B: Home → Confirm → Offers → Address → Menu → Cart → Pens - 18.Which of these is about UX (the experience)? (a) how easy sign-up is (b) the screen layout (c) the button colours (d) the font size
- 19.🎨 Is this about UI or UX: the icon shapes? (a) UI (b) UX
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20.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Pens → Search → Offers → Menu → Cart → Confirm
Design B: Home → Offers → Pay → Confirm → Address → Menu -
21.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Menu
Design B: Home → Address → Pens → Cart -
22.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Shop → Confirm → Results → Pens → Search
Design B: Home → Pens → Menu (a) Design B (b) Design A - 23.Which of these is about UI (the look)? (a) how easy sign-up is (b) how many taps it takes (c) how fast a task is done (d) the screen layout
- 24.True or false: the button colours is about UX (the experience). (a) True (b) False
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25.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Offers → Confirm
Design B: Home → Search → Pens → Size → Menu → Item → Confirm - 26.🔍 Which is the odd one out? (a) how fast a task is done (b) the button colours (c) how users feel after (d) how easy sign-up is
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27.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Results → Address
Design B: Home → Menu → Pens → Cart → Item → Shop → Search - 28.🎨 Who should you test the UX with? (a) real users (b) only yourself (c) the app icon (d) nobody
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29.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pay → Shop → Cart
Design B: Home → Cart → Shop → Size → Confirm - 30.🎨 Is this about UI or UX: the screen layout? (a) UI (b) UX
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31.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Item → Menu → Confirm
Design B: Home → Pay → Offers -
32.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Search → Menu
Design B: Home → Pens → Size → Results → Confirm → Search → Cart (a) Design A (b) Design B -
33.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Search → Menu
Design B: Home → Address → Confirm → Offers → Results → Menu (a) Design A (b) Design B -
34.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Item
Design B: Home → Menu → Cart → Address → Size → Confirm → Offers (a) Design B (b) Design A - 35.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
- 36.Which of these is about UI (the look)? (a) how users feel after (b) the button colours (c) how fast a task is done (d) how easy sign-up is
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37.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Cart
Design B: Home → Cart → Search → Item - 38.🔍 Which is the odd one out? (a) whether users get lost (b) the theme colours (c) the button colours (d) the screen layout
- 39.🎨 Is this about UI or UX: how easy sign-up is? (a) UX (b) UI
- 40.🎨 UI stands for user ___. (a) interface (b) idea (c) internet (d) input
Answer key
- False
- UI
- UX
- False
- Design A
- experience
- Design A
- True
- the icon shapes
- 1
- the font size
- better UX
- True
- Design B
- Design A
- how many taps it takes
- 2
- how easy sign-up is
- UI
- 5
- 1
- Design B
- the screen layout
- False
- 4
- the button colours
- 4
- real users
- 3
- UI
- 1
- Design A
- Design A
- Design A
- UX
- the button colours
- 1
- whether users get lost
- UX
- interface
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