App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.True or false: the button colours is about UX (the experience). (a) True (b) False
- 2.🎨 Is this about UI or UX: the icon shapes? (a) UI (b) UX
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3.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Search → Menu → Address
Design B: Home → Menu → Size -
4.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Results → Pay → Shop → Search → Pens
Design B: Home → Results → Offers → Address → Shop (a) Design B (b) Design A - 5.🎨 Is this about UI or UX: the theme colours? (a) UI (b) UX
- 6.🎨 UX stands for user ___. (a) experience (b) example (c) express (d) extra
- 7.Which of these is about UX (the experience)? (a) the button colours (b) the screen layout (c) the font size (d) how users feel after
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8.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Menu → Pay → Shop → Search → Pens
Design B: Home → Cart → Results -
9.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Confirm → Search → Shop → Results → Menu
Design B: Home → Address → Cart → Size (a) Design A (b) Design B - 10.True or false: how many taps it takes is about UX (the experience). (a) True (b) False
- 11.True or false: how many taps it takes is about UI (the look). (a) False (b) True
- 12.🎨 Fewer taps to finish a task usually means ___. (a) better UX (b) more colours (c) a bigger app (d) worse UX
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13.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Search → Menu → Results
Design B: Home → Results → Cart (a) Design A (b) Design B - 14.Which of these is about UX (the experience)? (a) the screen layout (b) whether users get lost (c) the font size (d) the button colours
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15.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Confirm → Address → Results
Design B: Home → Offers → Cart → Results → Shop → Search → Address - 16.🎨 Is this about UI or UX: the font size? (a) UX (b) UI
- 17.🔍 Which is the odd one out? (a) the screen layout (b) the font size (c) the icon shapes (d) whether users get lost
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18.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Confirm
Design B: Home → Size → Offers → Search → Item → Results → Confirm (a) Design A (b) Design B -
19.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Results → Search
Design B: Home → Cart → Confirm → Menu (a) Design A (b) Design B - 20.Which of these is about UX (the experience)? (a) the button colours (b) how fast a task is done (c) the screen layout (d) the icon shapes
- 21.Which of these is about UX (the experience)? (a) the button colours (b) how easy sign-up is (c) the screen layout (d) the font size
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22.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Shop
Design B: Home → Results → Address → Pens → Confirm - 23.🔍 Which is the odd one out? (a) the screen layout (b) whether users get lost (c) how easy sign-up is (d) how many taps it takes
- 24.🔍 Which is the odd one out? (a) whether users get lost (b) the font size (c) how fast a task is done (d) how easy sign-up is
- 25.True or false: the icon shapes is about UX (the experience). (a) True (b) False
- 26.True or false: the icon shapes is about UI (the look). (a) False (b) True
- 27.🎨 Is this about UI or UX: how many taps it takes? (a) UX (b) UI
- 28.🎨 UI stands for user ___. (a) interface (b) input (c) idea (d) internet
- 29.🎨 A beautiful app that confuses everyone has ___. (a) good UX but poor UI (b) no UI at all (c) good UI but poor UX (d) perfect UX
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30.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Results → Shop → Pay
Design B: Home → Shop → Search → Pens → Cart -
31.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Results → Search → Confirm → Size → Item
Design B: Home → Menu → Size → Cart → Results -
32.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Confirm → Results → Pay → Offers
Design B: Home → Menu → Offers → Search → Pay → Confirm -
33.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Address → Search → Results → Cart → Offers
Design B: Home → Results → Offers → Pens → Cart - 34.🎨 Is this about UI or UX: how fast a task is done? (a) UX (b) UI
- 35.🎨 Is this about UI or UX: the button colours? (a) UI (b) UX
- 36.True or false: the screen layout is about UI (the look). (a) True (b) False
- 37.🔍 Which is the odd one out? (a) the button colours (b) how many taps it takes (c) the font size (d) the icon shapes
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38.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Address → Search → Menu → Pens
Design B: Home → Search → Pens → Results - 39.🔍 Which is the odd one out? (a) the font size (b) the screen layout (c) the button colours (d) how users feel after
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40.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Search → Item → Pens → Address
Design B: Home → Results → Confirm → Size → Pens → Menu → Search
Answer key
- False
- UI
- 1
- Design B
- UI
- experience
- how users feel after
- 2
- Design B
- True
- False
- better UX
- Design B
- whether users get lost
- 6
- UI
- whether users get lost
- Design A
- Design A
- how fast a task is done
- how easy sign-up is
- 2
- the screen layout
- the font size
- False
- True
- UX
- interface
- good UI but poor UX
- 1
- 1
- 5
- 2
- UX
- UI
- True
- how many taps it takes
- 4
- how users feel after
- 1
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