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App Dev Worksheet: UI vs UX

App development lesson 9: UI vs UX · Set 925 · 40 questions
TalentJR

Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.

NameDateTime takenScore ___ / 40
  1. 1.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Address → Cart → Item → Pens → Offers
    Design B: Home → Confirm → Menu
    (a) Design A (b) Design B
  2. 2.🎨 UI stands for user ___. (a) internet (b) input (c) interface (d) idea
  3. 3.True or false: the icon shapes is about UX (the experience). (a) False (b) True
  4. 4.🎨 Fewer taps to finish a task usually means ___. (a) more colours (b) better UX (c) worse UX (d) a bigger app
  5. 5.🔍 Which is the odd one out? (a) how users feel after (b) whether users get lost (c) how easy sign-up is (d) the screen layout
  6. 6.True or false: whether users get lost is about UX (the experience). (a) False (b) True
  7. 7.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Offers → Menu → Results → Shop → Size
    Design B: Home → Offers → Pay → Search
  8. 8.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Pay → Address
    Design B: Home → Shop → Offers → Address → Results
    (a) Design B (b) Design A
  9. 9.🎨 Is this about UI or UX: how easy sign-up is? (a) UI (b) UX
  10. 10.🎨 A beautiful app that confuses everyone has ___. (a) good UX but poor UI (b) good UI but poor UX (c) perfect UX (d) no UI at all
  11. 11.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Address → Item → Search → Pay → Pens
    Design B: Home → Offers → Menu → Confirm
  12. 12.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Cart → Offers
    Design B: Home → Menu → Results → Pay → Search → Confirm
    (a) Design B (b) Design A
  13. 13.🎨 Who should you test the UX with? (a) nobody (b) real users (c) only yourself (d) the app icon
  14. 14.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Menu → Size → Shop
    Design B: Home → Pens → Confirm
  15. 15.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Cart → Pens
    Design B: Home → Menu → Offers → Cart
  16. 16.Which of these is about UX (the experience)? (a) the button colours (b) how many taps it takes (c) the font size (d) the icon shapes
  17. 17.🔍 Which is the odd one out? (a) the font size (b) the button colours (c) how users feel after (d) the screen layout
  18. 18.🎨 Is this about UI or UX: the screen layout? (a) UI (b) UX
  19. 19.🎨 UX stands for user ___. (a) express (b) experience (c) extra (d) example
  20. 20.Which of these is about UI (the look)? (a) whether users get lost (b) how fast a task is done (c) how many taps it takes (d) the button colours
  21. 21.Which of these is about UI (the look)? (a) how many taps it takes (b) how users feel after (c) how fast a task is done (d) the icon shapes
  22. 22.🎨 Is this about UI or UX: the font size? (a) UX (b) UI
  23. 23.Which of these is about UI (the look)? (a) how easy sign-up is (b) how users feel after (c) how many taps it takes (d) the theme colours
  24. 24.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Cart → Pens → Shop → Pay
    Design B: Home → Shop → Pens → Offers → Results → Pay → Search
  25. 25.🔍 Which is the odd one out? (a) the theme colours (b) the font size (c) whether users get lost (d) the button colours
  26. 26.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Pens → Results → Size → Search → Confirm
    Design B: Home → Pens → Item
  27. 27.True or false: the screen layout is about UX (the experience). (a) True (b) False
  28. 28.🎨 Is this about UI or UX: the button colours? (a) UI (b) UX
  29. 29.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
  30. 30.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Address → Menu → Pay → Pens → Search
    Design B: Home → Menu → Confirm → Shop → Results → Size → Cart
  31. 31.True or false: the icon shapes is about UI (the look). (a) True (b) False
  32. 32.True or false: how many taps it takes is about UX (the experience). (a) False (b) True
  33. 33.True or false: the font size is about UX (the experience). (a) True (b) False
  34. 34.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Menu → Shop → Offers → Pens → Confirm
    Design B: Home → Confirm → Menu → Pens → Shop → Search → Pay
  35. 35.True or false: the button colours is about UI (the look). (a) False (b) True
  36. 36.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Menu → Shop → Offers → Cart → Item → Size
    Design B: Home → Results → Shop → Item
  37. 37.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Menu → Shop → Size → Confirm → Offers
    Design B: Home → Pay → Search → Pens → Address
  38. 38.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Search → Shop → Offers → Pens → Size
    Design B: Home → Menu → Offers → Cart → Item
    (a) Design B (b) Design A
  39. 39.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Search → Results
    Design B: Home → Shop → Menu → Offers → Pay
  40. 40.True or false: the button colours is about UX (the experience). (a) True (b) False

Answer key

  1. Design B
  2. interface
  3. False
  4. better UX
  5. the screen layout
  6. True
  7. 2
  8. Design A
  9. UX
  10. good UI but poor UX
  11. 2
  12. Design A
  13. real users
  14. 3
  15. 1
  16. how many taps it takes
  17. how users feel after
  18. UI
  19. experience
  20. the button colours
  21. the icon shapes
  22. UI
  23. the theme colours
  24. 6
  25. whether users get lost
  26. 3
  27. False
  28. UI
  29. UX
  30. 6
  31. True
  32. True
  33. False
  34. 1
  35. True
  36. 6
  37. 4
  38. Design B
  39. 4
  40. False

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