App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
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1.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Cart → Item → Pens → Offers
Design B: Home → Confirm → Menu (a) Design A (b) Design B - 2.🎨 UI stands for user ___. (a) internet (b) input (c) interface (d) idea
- 3.True or false: the icon shapes is about UX (the experience). (a) False (b) True
- 4.🎨 Fewer taps to finish a task usually means ___. (a) more colours (b) better UX (c) worse UX (d) a bigger app
- 5.🔍 Which is the odd one out? (a) how users feel after (b) whether users get lost (c) how easy sign-up is (d) the screen layout
- 6.True or false: whether users get lost is about UX (the experience). (a) False (b) True
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7.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Offers → Menu → Results → Shop → Size
Design B: Home → Offers → Pay → Search -
8.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Address
Design B: Home → Shop → Offers → Address → Results (a) Design B (b) Design A - 9.🎨 Is this about UI or UX: how easy sign-up is? (a) UI (b) UX
- 10.🎨 A beautiful app that confuses everyone has ___. (a) good UX but poor UI (b) good UI but poor UX (c) perfect UX (d) no UI at all
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11.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Address → Item → Search → Pay → Pens
Design B: Home → Offers → Menu → Confirm -
12.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Offers
Design B: Home → Menu → Results → Pay → Search → Confirm (a) Design B (b) Design A - 13.🎨 Who should you test the UX with? (a) nobody (b) real users (c) only yourself (d) the app icon
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14.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Menu → Size → Shop
Design B: Home → Pens → Confirm -
15.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Cart → Pens
Design B: Home → Menu → Offers → Cart - 16.Which of these is about UX (the experience)? (a) the button colours (b) how many taps it takes (c) the font size (d) the icon shapes
- 17.🔍 Which is the odd one out? (a) the font size (b) the button colours (c) how users feel after (d) the screen layout
- 18.🎨 Is this about UI or UX: the screen layout? (a) UI (b) UX
- 19.🎨 UX stands for user ___. (a) express (b) experience (c) extra (d) example
- 20.Which of these is about UI (the look)? (a) whether users get lost (b) how fast a task is done (c) how many taps it takes (d) the button colours
- 21.Which of these is about UI (the look)? (a) how many taps it takes (b) how users feel after (c) how fast a task is done (d) the icon shapes
- 22.🎨 Is this about UI or UX: the font size? (a) UX (b) UI
- 23.Which of these is about UI (the look)? (a) how easy sign-up is (b) how users feel after (c) how many taps it takes (d) the theme colours
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24.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Cart → Pens → Shop → Pay
Design B: Home → Shop → Pens → Offers → Results → Pay → Search - 25.🔍 Which is the odd one out? (a) the theme colours (b) the font size (c) whether users get lost (d) the button colours
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26.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Results → Size → Search → Confirm
Design B: Home → Pens → Item - 27.True or false: the screen layout is about UX (the experience). (a) True (b) False
- 28.🎨 Is this about UI or UX: the button colours? (a) UI (b) UX
- 29.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
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30.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Address → Menu → Pay → Pens → Search
Design B: Home → Menu → Confirm → Shop → Results → Size → Cart - 31.True or false: the icon shapes is about UI (the look). (a) True (b) False
- 32.True or false: how many taps it takes is about UX (the experience). (a) False (b) True
- 33.True or false: the font size is about UX (the experience). (a) True (b) False
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34.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Shop → Offers → Pens → Confirm
Design B: Home → Confirm → Menu → Pens → Shop → Search → Pay - 35.True or false: the button colours is about UI (the look). (a) False (b) True
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36.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Menu → Shop → Offers → Cart → Item → Size
Design B: Home → Results → Shop → Item -
37.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Menu → Shop → Size → Confirm → Offers
Design B: Home → Pay → Search → Pens → Address -
38.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Search → Shop → Offers → Pens → Size
Design B: Home → Menu → Offers → Cart → Item (a) Design B (b) Design A -
39.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Search → Results
Design B: Home → Shop → Menu → Offers → Pay - 40.True or false: the button colours is about UX (the experience). (a) True (b) False
Answer key
- Design B
- interface
- False
- better UX
- the screen layout
- True
- 2
- Design A
- UX
- good UI but poor UX
- 2
- Design A
- real users
- 3
- 1
- how many taps it takes
- how users feel after
- UI
- experience
- the button colours
- the icon shapes
- UI
- the theme colours
- 6
- whether users get lost
- 3
- False
- UI
- UX
- 6
- True
- True
- False
- 1
- True
- 6
- 4
- Design B
- 4
- False
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