App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.Which of these is about UX (the experience)? (a) the screen layout (b) how many taps it takes (c) the font size (d) the button colours
- 2.🎨 Is this about UI or UX: the theme colours? (a) UX (b) UI
- 3.True or false: how users feel after is about UI (the look). (a) True (b) False
- 4.True or false: how easy sign-up is is about UI (the look). (a) False (b) True
- 5.True or false: the font size is about UX (the experience). (a) False (b) True
- 6.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
- 7.🔍 Which is the odd one out? (a) how fast a task is done (b) whether users get lost (c) how easy sign-up is (d) the font size
- 8.🔍 Which is the odd one out? (a) whether users get lost (b) the theme colours (c) the button colours (d) the icon shapes
- 9.Which of these is about UX (the experience)? (a) the theme colours (b) how easy sign-up is (c) the font size (d) the icon shapes
- 10.🎨 UI stands for user ___. (a) idea (b) input (c) interface (d) internet
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11.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Search → Menu
Design B: Home → Size → Address (a) Design B (b) Design A -
12.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Menu → Address
Design B: Home → Search → Item (a) Design A (b) Design B - 13.True or false: whether users get lost is about UX (the experience). (a) False (b) True
- 14.True or false: the screen layout is about UX (the experience). (a) True (b) False
- 15.🔍 Which is the odd one out? (a) how easy sign-up is (b) the icon shapes (c) the button colours (d) the font size
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16.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Shop
Design B: Home → Address → Menu → Shop → Results → Item → Pens (a) Design A (b) Design B -
17.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Results → Confirm
Design B: Home → Address → Offers → Results → Confirm (a) Design B (b) Design A - 18.🎨 Is this about UI or UX: how easy sign-up is? (a) UI (b) UX
- 19.🔍 Which is the odd one out? (a) how users feel after (b) how fast a task is done (c) whether users get lost (d) the icon shapes
- 20.True or false: how users feel after is about UX (the experience). (a) False (b) True
- 21.Which of these is about UI (the look)? (a) whether users get lost (b) the icon shapes (c) how easy sign-up is (d) how users feel after
- 22.True or false: the screen layout is about UI (the look). (a) False (b) True
- 23.🎨 Is this about UI or UX: how fast a task is done? (a) UX (b) UI
- 24.🔍 Which is the odd one out? (a) the button colours (b) how many taps it takes (c) the icon shapes (d) the screen layout
- 25.🎨 Is this about UI or UX: the icon shapes? (a) UI (b) UX
- 26.🎨 Is this about UI or UX: the screen layout? (a) UX (b) UI
- 27.🎨 Fewer taps to finish a task usually means ___. (a) worse UX (b) more colours (c) better UX (d) a bigger app
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28.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Cart → Results → Confirm
Design B: Home → Results → Menu → Item → Shop - 29.🔍 Which is the odd one out? (a) the theme colours (b) the screen layout (c) the font size (d) how fast a task is done
- 30.🔍 Which is the odd one out? (a) the button colours (b) the font size (c) the icon shapes (d) how users feel after
- 31.🔍 Which is the odd one out? (a) whether users get lost (b) how users feel after (c) the theme colours (d) how easy sign-up is
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32.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pay → Menu → Cart
Design B: Home → Menu → Shop → Pay → Cart → Search -
33.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Item → Shop → Search → Pay
Design B: Home → Menu → Cart - 34.🎨 A beautiful app that confuses everyone has ___. (a) good UX but poor UI (b) perfect UX (c) good UI but poor UX (d) no UI at all
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35.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Shop → Search → Menu → Confirm → Pens
Design B: Home → Menu → Address - 36.🎨 UX stands for user ___. (a) experience (b) express (c) extra (d) example
- 37.Which of these is about UI (the look)? (a) whether users get lost (b) how users feel after (c) the theme colours (d) how fast a task is done
- 38.🎨 Who should you test the UX with? (a) the app icon (b) real users (c) only yourself (d) nobody
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39.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Item → Pens → Shop → Confirm → Size → Pay
Design B: Home → Menu → Pay → Item → Results -
40.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Address → Confirm
Design B: Home → Pay → Size → Menu
Answer key
- how many taps it takes
- UI
- False
- False
- False
- UX
- the font size
- whether users get lost
- how easy sign-up is
- interface
- Design B
- Design B
- True
- False
- how easy sign-up is
- Design A
- Design A
- UX
- the icon shapes
- True
- the icon shapes
- True
- UX
- how many taps it takes
- UI
- UI
- better UX
- 3
- how fast a task is done
- how users feel after
- the theme colours
- 2
- 3
- good UI but poor UX
- 2
- experience
- the theme colours
- real users
- 2
- 3
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students