App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.True or false: the screen layout is about UX (the experience). (a) False (b) True
- 2.🔍 Which is the odd one out? (a) the icon shapes (b) the font size (c) the theme colours (d) how users feel after
- 3.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
- 4.Which of these is about UI (the look)? (a) the icon shapes (b) how fast a task is done (c) how users feel after (d) how many taps it takes
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5.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Size → Shop → Menu → Offers → Item
Design B: Home → Shop → Pens → Confirm - 6.True or false: how many taps it takes is about UX (the experience). (a) False (b) True
- 7.🔍 Which is the odd one out? (a) whether users get lost (b) how users feel after (c) how many taps it takes (d) the screen layout
- 8.True or false: the font size is about UX (the experience). (a) True (b) False
- 9.True or false: the button colours is about UX (the experience). (a) False (b) True
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10.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Results → Size → Search → Pens
Design B: Home → Item → Results - 11.🎨 Is this about UI or UX: how users feel after? (a) UI (b) UX
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12.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Pay → Confirm → Size → Menu → Offers
Design B: Home → Item → Confirm → Menu (a) Design A (b) Design B - 13.🎨 Fewer taps to finish a task usually means ___. (a) better UX (b) more colours (c) a bigger app (d) worse UX
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14.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Offers → Cart → Search → Confirm
Design B: Home → Item → Search → Pay - 15.🔍 Which is the odd one out? (a) the theme colours (b) the font size (c) the icon shapes (d) how many taps it takes
- 16.Which of these is about UX (the experience)? (a) how fast a task is done (b) the theme colours (c) the font size (d) the screen layout
- 17.🎨 Is this about UI or UX: the font size? (a) UI (b) UX
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18.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Size → Shop → Pay → Menu
Design B: Home → Offers → Pay → Shop → Pens → Cart -
19.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Results → Menu → Address
Design B: Home → Item → Search → Menu → Pens (a) Design B (b) Design A -
20.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pay → Cart → Shop → Item → Size → Confirm
Design B: Home → Confirm → Pay - 21.True or false: how fast a task is done is about UI (the look). (a) False (b) True
- 22.🔍 Which is the odd one out? (a) the font size (b) the theme colours (c) how easy sign-up is (d) the icon shapes
- 23.🎨 Is this about UI or UX: the screen layout? (a) UX (b) UI
- 24.True or false: how users feel after is about UI (the look). (a) False (b) True
- 25.🎨 A beautiful app that confuses everyone has ___. (a) no UI at all (b) good UX but poor UI (c) good UI but poor UX (d) perfect UX
- 26.True or false: how many taps it takes is about UI (the look). (a) False (b) True
- 27.🎨 Is this about UI or UX: whether users get lost? (a) UI (b) UX
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28.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Offers → Item → Size → Search
Design B: Home → Search → Address → Offers → Item (a) Design B (b) Design A -
29.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Search → Item → Menu
Design B: Home → Search → Menu - 30.🎨 UX stands for user ___. (a) experience (b) extra (c) express (d) example
- 31.True or false: how easy sign-up is is about UI (the look). (a) False (b) True
- 32.🎨 UI stands for user ___. (a) idea (b) interface (c) input (d) internet
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33.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pay → Results → Address → Cart
Design B: Home → Pay → Pens → Confirm - 34.Which of these is about UX (the experience)? (a) the screen layout (b) the icon shapes (c) the theme colours (d) how users feel after
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35.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Address → Item → Size → Confirm
Design B: Home → Pay → Offers → Item -
36.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pens → Confirm → Pay
Design B: Home → Shop → Pay → Size → Menu → Offers → Results -
37.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Size
Design B: Home → Shop → Item → Offers (a) Design A (b) Design B -
38.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Address → Item
Design B: Home → Confirm → Search → Results → Size → Menu → Offers -
39.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Pay → Offers → Menu → Cart → Search
Design B: Home → Pens → Address → Cart → Menu - 40.🔍 Which is the odd one out? (a) the theme colours (b) whether users get lost (c) the screen layout (d) the font size
Answer key
- False
- how users feel after
- UX
- the icon shapes
- 2
- True
- the screen layout
- False
- False
- 2
- UX
- Design B
- better UX
- 1
- how many taps it takes
- how fast a task is done
- UI
- 4
- Design A
- 4
- False
- how easy sign-up is
- UI
- False
- good UI but poor UX
- False
- UX
- Design B
- 3
- experience
- False
- interface
- 1
- how users feel after
- 2
- 3
- Design A
- 4
- 2
- whether users get lost
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