App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
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1.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Shop → Offers → Menu → Item → Search
Design B: Home → Menu → Pens (a) Design A (b) Design B - 2.Which of these is about UX (the experience)? (a) how users feel after (b) the button colours (c) the font size (d) the icon shapes
- 3.🎨 Is this about UI or UX: the theme colours? (a) UX (b) UI
- 4.True or false: the theme colours is about UI (the look). (a) False (b) True
- 5.🔍 Which is the odd one out? (a) how easy sign-up is (b) the screen layout (c) how many taps it takes (d) how fast a task is done
- 6.Which of these is about UI (the look)? (a) how many taps it takes (b) how easy sign-up is (c) the font size (d) how fast a task is done
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7.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Address → Search → Menu → Results → Pay
Design B: Home → Results → Search → Cart → Menu - 8.True or false: how users feel after is about UI (the look). (a) True (b) False
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9.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Shop → Pens → Search → Pay → Offers
Design B: Home → Pens → Offers → Pay → Shop (a) Design B (b) Design A - 10.Which of these is about UX (the experience)? (a) whether users get lost (b) the icon shapes (c) the button colours (d) the font size
- 11.🎨 Is this about UI or UX: how users feel after? (a) UX (b) UI
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12.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Size → Confirm → Item → Pens
Design B: Home → Pay → Search - 13.True or false: the font size is about UX (the experience). (a) False (b) True
- 14.🎨 Fewer taps to finish a task usually means ___. (a) worse UX (b) a bigger app (c) better UX (d) more colours
- 15.🔍 Which is the odd one out? (a) the button colours (b) how easy sign-up is (c) the theme colours (d) the font size
- 16.🔍 Which is the odd one out? (a) how easy sign-up is (b) whether users get lost (c) the font size (d) how many taps it takes
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17.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Search → Shop → Cart
Design B: Home → Menu → Pay → Results → Offers → Pens (a) Design B (b) Design A - 18.🎨 UI stands for user ___. (a) internet (b) interface (c) input (d) idea
- 19.True or false: the button colours is about UX (the experience). (a) True (b) False
- 20.🎨 Is this about UI or UX: the font size? (a) UX (b) UI
- 21.🔍 Which is the odd one out? (a) the icon shapes (b) how easy sign-up is (c) whether users get lost (d) how users feel after
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22.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Shop
Design B: Home → Shop → Results → Cart (a) Design A (b) Design B -
23.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Size → Address
Design B: Home → Pens → Menu → Address → Results → Confirm → Pay - 24.Which of these is about UX (the experience)? (a) the screen layout (b) the button colours (c) the font size (d) how fast a task is done
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25.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Offers → Pens → Menu
Design B: Home → Confirm → Shop → Pay → Cart → Results → Pens - 26.🎨 A beautiful app that confuses everyone has ___. (a) good UI but poor UX (b) good UX but poor UI (c) no UI at all (d) perfect UX
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27.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Menu → Size → Search → Shop → Cart
Design B: Home → Cart → Address → Shop → Item (a) Design A (b) Design B - 28.🎨 UX stands for user ___. (a) example (b) extra (c) express (d) experience
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29.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Results → Size
Design B: Home → Cart → Item (a) Design A (b) Design B - 30.True or false: how easy sign-up is is about UI (the look). (a) False (b) True
- 31.🎨 Is this about UI or UX: the screen layout? (a) UX (b) UI
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32.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Results → Pay → Size
Design B: Home → Pay → Offers → Cart → Size - 33.True or false: the theme colours is about UX (the experience). (a) True (b) False
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34.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Offers → Pens → Shop → Item → Address → Pay
Design B: Home → Shop → Size → Confirm → Pay (a) Design A (b) Design B - 35.🎨 Who should you test the UX with? (a) only yourself (b) real users (c) nobody (d) the app icon
- 36.🔍 Which is the odd one out? (a) the theme colours (b) how users feel after (c) the screen layout (d) the icon shapes
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37.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Shop
Design B: Home → Pens → Confirm → Cart (a) Design A (b) Design B - 38.🔍 Which is the odd one out? (a) the button colours (b) whether users get lost (c) the theme colours (d) the font size
- 39.Which of these is about UI (the look)? (a) how easy sign-up is (b) how fast a task is done (c) whether users get lost (d) the button colours
- 40.🎨 Is this about UI or UX: how fast a task is done? (a) UX (b) UI
Answer key
- Design B
- how users feel after
- UI
- True
- the screen layout
- the font size
- 1
- False
- Design B
- whether users get lost
- UX
- 2
- False
- better UX
- how easy sign-up is
- the font size
- Design A
- interface
- False
- UI
- the icon shapes
- Design A
- 6
- how fast a task is done
- 3
- good UI but poor UX
- Design B
- experience
- Design B
- False
- UI
- 4
- False
- Design B
- real users
- how users feel after
- Design A
- whether users get lost
- the button colours
- UX
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