App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.🎨 Is this about UI or UX: the font size? (a) UX (b) UI
- 2.Which of these is about UI (the look)? (a) the icon shapes (b) how easy sign-up is (c) how users feel after (d) whether users get lost
- 3.Which of these is about UX (the experience)? (a) the icon shapes (b) the font size (c) how fast a task is done (d) the button colours
- 4.True or false: whether users get lost is about UI (the look). (a) True (b) False
- 5.True or false: the button colours is about UX (the experience). (a) True (b) False
- 6.Which of these is about UX (the experience)? (a) whether users get lost (b) the theme colours (c) the icon shapes (d) the button colours
- 7.🔍 Which is the odd one out? (a) how fast a task is done (b) the font size (c) the theme colours (d) the button colours
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8.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Pay → Size
Design B: Home → Results → Offers → Address → Pens (a) Design B (b) Design A -
9.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Search → Results → Menu → Offers → Pens → Address
Design B: Home → Menu → Address → Confirm (a) Design B (b) Design A -
10.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Pens → Menu → Item → Search → Shop → Offers
Design B: Home → Results → Pay → Address → Pens - 11.Which of these is about UI (the look)? (a) the button colours (b) how users feel after (c) how easy sign-up is (d) how many taps it takes
- 12.🎨 Is this about UI or UX: whether users get lost? (a) UI (b) UX
- 13.🔍 Which is the odd one out? (a) the font size (b) how easy sign-up is (c) the screen layout (d) the button colours
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14.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Search → Item
Design B: Home → Shop → Size → Item → Address - 15.🎨 Is this about UI or UX: the button colours? (a) UI (b) UX
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16.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Address → Offers
Design B: Home → Cart → Shop → Pay -
17.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Search
Design B: Home → Cart → Pens → Menu → Size → Offers - 18.🎨 UX stands for user ___. (a) express (b) experience (c) extra (d) example
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19.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Item → Shop → Results → Offers → Pens
Design B: Home → Pens → Item - 20.True or false: the theme colours is about UX (the experience). (a) False (b) True
- 21.True or false: the font size is about UI (the look). (a) True (b) False
- 22.Which of these is about UI (the look)? (a) how users feel after (b) whether users get lost (c) the font size (d) how easy sign-up is
- 23.🎨 Is this about UI or UX: the icon shapes? (a) UI (b) UX
- 24.True or false: the screen layout is about UI (the look). (a) True (b) False
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25.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Pay → Size → Results → Search
Design B: Home → Address → Pens → Offers → Menu → Search → Size -
26.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Confirm → Size → Pay → Search → Pens
Design B: Home → Search → Pens - 27.True or false: the font size is about UX (the experience). (a) True (b) False
- 28.🔍 Which is the odd one out? (a) the button colours (b) how users feel after (c) the icon shapes (d) the font size
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29.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Offers → Search
Design B: Home → Menu → Cart → Pay → Results → Address - 30.🔍 Which is the odd one out? (a) how fast a task is done (b) how users feel after (c) the screen layout (d) how easy sign-up is
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31.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Search → Confirm → Item → Pens → Size
Design B: Home → Confirm → Cart → Offers → Size → Pens → Results - 32.Which of these is about UX (the experience)? (a) the theme colours (b) the screen layout (c) the icon shapes (d) how easy sign-up is
- 33.🎨 UI stands for user ___. (a) input (b) internet (c) idea (d) interface
- 34.🔍 Which is the odd one out? (a) the font size (b) how many taps it takes (c) how fast a task is done (d) whether users get lost
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35.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Pens → Cart → Results → Offers
Design B: Home → Offers → Address → Shop → Menu → Pay → Item (a) Design B (b) Design A - 36.🎨 Fewer taps to finish a task usually means ___. (a) worse UX (b) a bigger app (c) more colours (d) better UX
- 37.🔍 Which is the odd one out? (a) how many taps it takes (b) the font size (c) the button colours (d) the screen layout
- 38.🎨 Is this about UI or UX: how users feel after? (a) UI (b) UX
- 39.🎨 A beautiful app that confuses everyone has ___. (a) no UI at all (b) perfect UX (c) good UX but poor UI (d) good UI but poor UX
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40.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Offers → Size → Search → Item → Pens
Design B: Home → Offers → Pens → Search → Menu → Shop → Size
Answer key
- UI
- the icon shapes
- how fast a task is done
- False
- False
- whether users get lost
- how fast a task is done
- Design A
- Design B
- 4
- the button colours
- UX
- how easy sign-up is
- 1
- UI
- 1
- 3
- experience
- 3
- False
- True
- the font size
- UI
- True
- 1
- 3
- False
- how users feel after
- 2
- the screen layout
- 6
- how easy sign-up is
- interface
- the font size
- Design A
- better UX
- how many taps it takes
- UX
- good UI but poor UX
- 1
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