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Animation Worksheet: Principles of Animation

Animation and design lesson 6: Principles of animation · Set 165 · 40 questions
TalentJR

Creator's tip (Six principles): Squash and stretch = bending shape (the amount stays the same); anticipation = getting ready first. Timing = how many frames a move takes; follow-through = loose parts keep moving after a stop. Slow in and slow out = more frames near the start and end; arcs = curved paths.

NameDateTime takenScore ___ / 40
  1. 1.True or false: “arm swings in a curve” shows follow-through. (a) False (b) True
  2. 2.🔍 Which is the odd one out? (a) a leaping fish curves (b) arm swings in a curve (c) fast move, fewer frames (d) a thrown ball curves
  3. 3.Which of these shows slow in and slow out? (a) a lift starts gently (b) arm pulls back to throw (c) a head turns in a curve (d) heavy things move slowly
  4. 4.True or false: “hair swings after a stop” shows follow-through. (a) True (b) False
  5. 5.🎬 Which animation principle is this: “a head turns in a curve”? (a) anticipation (b) arcs (c) timing (d) follow-through
  6. 6.🔍 Which is the odd one out? (a) ball squashes on landing (b) a jelly squishes flat (c) cat stretches mid-leap (d) a car eases to a stop
  7. 7.🎬 Which animation principle is this: “ears flop after landing”? (a) arcs (b) anticipation (c) follow-through (d) squash and stretch
  8. 8.🎬 Parts that keep moving after the body stops show … (a) arcs (b) follow-through (c) squash and stretch (d) anticipation
  9. 9.🎬 A small move the opposite way before the main action is … (a) anticipation (b) timing (c) arcs (d) follow-through
  10. 10.🎬 Which animation principle is this: “cat stretches mid-leap”? (a) timing (b) anticipation (c) arcs (d) squash and stretch
  11. 11.True or false: “slow move, more frames” is about timing. (a) True (b) False
  12. 12.Which of these shows follow-through? (a) ears flop after landing (b) heavy things move slowly (c) ball squashes on landing (d) a breath before a shout
  13. 13.🔍 Which is the odd one out? (a) tail wags after a halt (b) hair swings after a stop (c) ears flop after landing (d) more frames near stops
  14. 14.Which of these shows squash and stretch? (a) wind-up before a kick (b) a thrown ball curves (c) cat stretches mid-leap (d) tail wags after a halt
  15. 15.🎬 How many frames a move takes is called … (a) timing (b) anticipation (c) squash and stretch (d) arcs
  16. 16.True or false: “ball squashes on landing” shows squash and stretch. (a) False (b) True
  17. 17.🎬 Which principle makes a bouncing ball look soft and bendy? (a) timing (b) arcs (c) anticipation (d) squash and stretch
  18. 18.🎬 Which animation principle is this: “cape keeps moving on”? (a) squash and stretch (b) anticipation (c) timing (d) follow-through
  19. 19.🔍 Which is the odd one out? (a) more frames near stops (b) a lift starts gently (c) cat stretches mid-leap (d) a car eases to a stop
  20. 20.🎬 Which animation principle is this: “a lift starts gently”? (a) timing (b) slow in and slow out (c) follow-through (d) anticipation
  21. 21.🎬 Starting and ending a move gently, with more frames near the stops, is … (a) anticipation (b) squash and stretch (c) arcs (d) slow in and slow out
  22. 22.🎬 Which animation principle is this: “a thrown ball curves”? (a) anticipation (b) arcs (c) timing (d) follow-through
  23. 23.🎬 Natural movements follow curved paths called … (a) arcs (b) follow-through (c) timing (d) anticipation
  24. 24.True or false: “a lift starts gently” shows squash and stretch. (a) False (b) True
  25. 25.True or false: “crouch before a jump” shows arcs. (a) False (b) True
  26. 26.🔍 Which is the odd one out? (a) hair swings after a stop (b) ears flop after landing (c) cape keeps moving on (d) arm swings in a curve
  27. 27.True or false: “a breath before a shout” shows anticipation. (a) False (b) True
  28. 28.Which of these is about timing? (a) a car eases to a stop (b) fast move, fewer frames (c) a head turns in a curve (d) ball squashes on landing
  29. 29.Which of these shows anticipation? (a) wind-up before a kick (b) a leaping fish curves (c) a head turns in a curve (d) tail wags after a halt
  30. 30.🎬 Which animation principle is this: “crouch before a jump”? (a) anticipation (b) slow in and slow out (c) arcs (d) squash and stretch
  31. 31.True or false: “ball squashes on landing” shows anticipation. (a) False (b) True
  32. 32.🔍 Which is the odd one out? (a) ears flop after landing (b) tail wags after a halt (c) cape keeps moving on (d) wind-up before a kick
  33. 33.🎬 Which animation principle is this: “a leaping fish curves”? (a) timing (b) follow-through (c) arcs (d) squash and stretch
  34. 34.🎬 Which animation principle is this: “slow move, more frames”? (a) squash and stretch (b) follow-through (c) arcs (d) timing
  35. 35.🔍 Which is the odd one out? (a) ears flop after landing (b) tail wags after a halt (c) cape keeps moving on (d) slow move, more frames
  36. 36.🔍 Which is the odd one out? (a) a jelly squishes flat (b) a leaping fish curves (c) arm swings in a curve (d) a thrown ball curves
  37. 37.True or false: “tail wags after a halt” shows anticipation. (a) True (b) False
  38. 38.True or false: “heavy things move slowly” shows squash and stretch. (a) False (b) True
  39. 39.True or false: “a lift starts gently” shows slow in and slow out. (a) False (b) True
  40. 40.🎬 Which animation principle is this: “more frames near stops”? (a) follow-through (b) slow in and slow out (c) squash and stretch (d) arcs

Answer key

  1. False
  2. fast move, fewer frames
  3. a lift starts gently
  4. True
  5. arcs
  6. a car eases to a stop
  7. follow-through
  8. follow-through
  9. anticipation
  10. squash and stretch
  11. True
  12. ears flop after landing
  13. more frames near stops
  14. cat stretches mid-leap
  15. timing
  16. True
  17. squash and stretch
  18. follow-through
  19. cat stretches mid-leap
  20. slow in and slow out
  21. slow in and slow out
  22. arcs
  23. arcs
  24. False
  25. False
  26. arm swings in a curve
  27. True
  28. fast move, fewer frames
  29. wind-up before a kick
  30. anticipation
  31. False
  32. wind-up before a kick
  33. arcs
  34. timing
  35. slow move, more frames
  36. a jelly squishes flat
  37. False
  38. False
  39. True
  40. slow in and slow out

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