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Animation Worksheet: Principles of Animation

Animation and design lesson 6: Principles of animation · Set 271 · 40 questions
TalentJR

Creator's tip (Six principles): Squash and stretch = bending shape (the amount stays the same); anticipation = getting ready first. Timing = how many frames a move takes; follow-through = loose parts keep moving after a stop. Slow in and slow out = more frames near the start and end; arcs = curved paths.

NameDateTime takenScore ___ / 40
  1. 1.True or false: “a car eases to a stop” shows slow in and slow out. (a) False (b) True
  2. 2.🎬 Which animation principle is this: “a leaping fish curves”? (a) follow-through (b) slow in and slow out (c) arcs (d) squash and stretch
  3. 3.🔍 Which is the odd one out? (a) crouch before a jump (b) wind-up before a kick (c) a breath before a shout (d) a thrown ball curves
  4. 4.🎬 Which animation principle is this: “cheeks squash in a grin”? (a) follow-through (b) squash and stretch (c) slow in and slow out (d) timing
  5. 5.🔍 Which is the odd one out? (a) crouch before a jump (b) a car eases to a stop (c) a lift starts gently (d) more frames near stops
  6. 6.True or false: “a breath before a shout” shows follow-through. (a) False (b) True
  7. 7.🎬 Which animation principle is this: “ball squashes on landing”? (a) squash and stretch (b) anticipation (c) follow-through (d) timing
  8. 8.True or false: “hair swings after a stop” shows follow-through. (a) True (b) False
  9. 9.Which of these shows slow in and slow out? (a) ball squashes on landing (b) a thrown ball curves (c) crouch before a jump (d) a car eases to a stop
  10. 10.True or false: “cheeks squash in a grin” shows squash and stretch. (a) False (b) True
  11. 11.True or false: “cape keeps moving on” shows follow-through. (a) False (b) True
  12. 12.🎬 Which animation principle is this: “arm pulls back to throw”? (a) squash and stretch (b) follow-through (c) anticipation (d) timing
  13. 13.🔍 Which is the odd one out? (a) ears flop after landing (b) a breath before a shout (c) hair swings after a stop (d) tail wags after a halt
  14. 14.Which of these shows squash and stretch? (a) crouch before a jump (b) cape keeps moving on (c) cheeks squash in a grin (d) slow move, more frames
  15. 15.True or false: “a jelly squishes flat” shows arcs. (a) False (b) True
  16. 16.🎬 A small move the opposite way before the main action is … (a) follow-through (b) timing (c) anticipation (d) arcs
  17. 17.🎬 In squash and stretch, the object’s amount (volume) should … (a) stay about the same (b) double each time (c) change colour (d) shrink to nothing
  18. 18.🔍 Which is the odd one out? (a) ball squashes on landing (b) fast move, fewer frames (c) a jelly squishes flat (d) cheeks squash in a grin
  19. 19.🎬 Parts that keep moving after the body stops show … (a) anticipation (b) squash and stretch (c) follow-through (d) arcs
  20. 20.Which of these shows follow-through? (a) cat stretches mid-leap (b) arm swings in a curve (c) heavy things move slowly (d) ears flop after landing
  21. 21.🔍 Which is the odd one out? (a) a car eases to a stop (b) fast move, fewer frames (c) heavy things move slowly (d) slow move, more frames
  22. 22.Which of these is about timing? (a) fast move, fewer frames (b) wind-up before a kick (c) cat stretches mid-leap (d) a car eases to a stop
  23. 23.🔍 Which is the odd one out? (a) arm swings in a curve (b) cat stretches mid-leap (c) a jelly squishes flat (d) cheeks squash in a grin
  24. 24.🔍 Which is the odd one out? (a) wind-up before a kick (b) a breath before a shout (c) a jelly squishes flat (d) crouch before a jump
  25. 25.🎬 How many frames a move takes is called … (a) arcs (b) squash and stretch (c) anticipation (d) timing
  26. 26.🔍 Which is the odd one out? (a) cape keeps moving on (b) crouch before a jump (c) a breath before a shout (d) wind-up before a kick
  27. 27.🎬 Which animation principle is this: “arm swings in a curve”? (a) anticipation (b) timing (c) slow in and slow out (d) arcs
  28. 28.Which of these shows anticipation? (a) ball squashes on landing (b) cat stretches mid-leap (c) a head turns in a curve (d) wind-up before a kick
  29. 29.🎬 Natural movements follow curved paths called … (a) follow-through (b) timing (c) arcs (d) anticipation
  30. 30.🔍 Which is the odd one out? (a) more frames near stops (b) slow move, more frames (c) heavy things move slowly (d) fast move, fewer frames
  31. 31.Which of these shows squash and stretch? (a) ball squashes on landing (b) heavy things move slowly (c) crouch before a jump (d) fast move, fewer frames
  32. 32.🔍 Which is the odd one out? (a) cat stretches mid-leap (b) heavy things move slowly (c) slow move, more frames (d) fast move, fewer frames
  33. 33.🎬 Which animation principle is this: “hair swings after a stop”? (a) arcs (b) anticipation (c) follow-through (d) squash and stretch
  34. 34.True or false: “wind-up before a kick” shows arcs. (a) True (b) False
  35. 35.🎬 Which animation principle is this: “more frames near stops”? (a) timing (b) anticipation (c) slow in and slow out (d) arcs
  36. 36.🔍 Which is the odd one out? (a) wind-up before a kick (b) crouch before a jump (c) a breath before a shout (d) a leaping fish curves
  37. 37.🎬 Which animation principle is this: “a jelly squishes flat”? (a) squash and stretch (b) slow in and slow out (c) follow-through (d) anticipation
  38. 38.🎬 Which animation principle is this: “crouch before a jump”? (a) arcs (b) squash and stretch (c) anticipation (d) slow in and slow out
  39. 39.🔍 Which is the odd one out? (a) a breath before a shout (b) ears flop after landing (c) wind-up before a kick (d) arm pulls back to throw
  40. 40.Which of these shows anticipation? (a) arm swings in a curve (b) arm pulls back to throw (c) a jelly squishes flat (d) tail wags after a halt

Answer key

  1. True
  2. arcs
  3. a thrown ball curves
  4. squash and stretch
  5. crouch before a jump
  6. False
  7. squash and stretch
  8. True
  9. a car eases to a stop
  10. True
  11. True
  12. anticipation
  13. a breath before a shout
  14. cheeks squash in a grin
  15. False
  16. anticipation
  17. stay about the same
  18. fast move, fewer frames
  19. follow-through
  20. ears flop after landing
  21. a car eases to a stop
  22. fast move, fewer frames
  23. arm swings in a curve
  24. a jelly squishes flat
  25. timing
  26. cape keeps moving on
  27. arcs
  28. wind-up before a kick
  29. arcs
  30. more frames near stops
  31. ball squashes on landing
  32. cat stretches mid-leap
  33. follow-through
  34. False
  35. slow in and slow out
  36. a leaping fish curves
  37. squash and stretch
  38. anticipation
  39. ears flop after landing
  40. arm pulls back to throw

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