Animation Worksheet: Principles of Animation
Creator's tip (Six principles): Squash and stretch = bending shape (the amount stays the same); anticipation = getting ready first. Timing = how many frames a move takes; follow-through = loose parts keep moving after a stop. Slow in and slow out = more frames near the start and end; arcs = curved paths.
NameDateTime takenScore ___ / 40
- 1.True or false: “a leaping fish curves” shows anticipation. (a) True (b) False
- 2.🎬 Which animation principle is this: “wind-up before a kick”? (a) follow-through (b) squash and stretch (c) timing (d) anticipation
- 3.True or false: “a thrown ball curves” shows squash and stretch. (a) False (b) True
- 4.🔍 Which is the odd one out? (a) cat stretches mid-leap (b) ball squashes on landing (c) a jelly squishes flat (d) fast move, fewer frames
- 5.🎬 Which animation principle is this: “tail wags after a halt”? (a) squash and stretch (b) timing (c) follow-through (d) anticipation
- 6.🔍 Which is the odd one out? (a) a car eases to a stop (b) more frames near stops (c) a lift starts gently (d) cheeks squash in a grin
- 7.🔍 Which is the odd one out? (a) fast move, fewer frames (b) tail wags after a halt (c) slow move, more frames (d) heavy things move slowly
- 8.🎬 Natural movements follow curved paths called … (a) timing (b) anticipation (c) follow-through (d) arcs
- 9.🔍 Which is the odd one out? (a) fast move, fewer frames (b) slow move, more frames (c) a breath before a shout (d) heavy things move slowly
- 10.🎬 Which animation principle is this: “a thrown ball curves”? (a) timing (b) anticipation (c) arcs (d) squash and stretch
- 11.🎬 Which animation principle is this: “arm pulls back to throw”? (a) anticipation (b) squash and stretch (c) arcs (d) follow-through
- 12.True or false: “a head turns in a curve” shows arcs. (a) True (b) False
- 13.🔍 Which is the odd one out? (a) a leaping fish curves (b) slow move, more frames (c) a head turns in a curve (d) arm swings in a curve
- 14.True or false: “arm swings in a curve” shows follow-through. (a) True (b) False
- 15.🎬 Parts that keep moving after the body stops show … (a) squash and stretch (b) follow-through (c) arcs (d) anticipation
- 16.🎬 Which principle makes a bouncing ball look soft and bendy? (a) anticipation (b) arcs (c) squash and stretch (d) timing
- 17.🔍 Which is the odd one out? (a) a car eases to a stop (b) a lift starts gently (c) more frames near stops (d) arm swings in a curve
- 18.🎬 Which animation principle is this: “fast move, fewer frames”? (a) arcs (b) squash and stretch (c) slow in and slow out (d) timing
- 19.🔍 Which is the odd one out? (a) hair swings after a stop (b) cape keeps moving on (c) tail wags after a halt (d) a thrown ball curves
- 20.True or false: “a lift starts gently” shows anticipation. (a) False (b) True
- 21.🔍 Which is the odd one out? (a) cape keeps moving on (b) tail wags after a halt (c) hair swings after a stop (d) heavy things move slowly
- 22.Which of these shows anticipation? (a) arm pulls back to throw (b) cape keeps moving on (c) cat stretches mid-leap (d) a thrown ball curves
- 23.🎬 Which animation principle is this: “cheeks squash in a grin”? (a) slow in and slow out (b) follow-through (c) timing (d) squash and stretch
- 24.🎬 Which animation principle is this: “a jelly squishes flat”? (a) anticipation (b) follow-through (c) squash and stretch (d) arcs
- 25.Which of these shows arcs? (a) tail wags after a halt (b) fast move, fewer frames (c) a car eases to a stop (d) a thrown ball curves
- 26.🔍 Which is the odd one out? (a) more frames near stops (b) a lift starts gently (c) a leaping fish curves (d) a car eases to a stop
- 27.🔍 Which is the odd one out? (a) a car eases to a stop (b) a lift starts gently (c) more frames near stops (d) cape keeps moving on
- 28.Which of these shows arcs? (a) arm swings in a curve (b) hair swings after a stop (c) cape keeps moving on (d) a jelly squishes flat
- 29.🔍 Which is the odd one out? (a) arm swings in a curve (b) a lift starts gently (c) a thrown ball curves (d) a head turns in a curve
- 30.🎬 Which animation principle is this: “a head turns in a curve”? (a) slow in and slow out (b) arcs (c) timing (d) anticipation
- 31.True or false: “heavy things move slowly” shows slow in and slow out. (a) True (b) False
- 32.Which of these shows follow-through? (a) more frames near stops (b) arm pulls back to throw (c) wind-up before a kick (d) tail wags after a halt
- 33.Which of these shows anticipation? (a) wind-up before a kick (b) a leaping fish curves (c) more frames near stops (d) tail wags after a halt
- 34.🎬 Which animation principle is this: “arm swings in a curve”? (a) follow-through (b) arcs (c) timing (d) slow in and slow out
- 35.Which of these shows anticipation? (a) a jelly squishes flat (b) a breath before a shout (c) tail wags after a halt (d) slow move, more frames
- 36.🎬 Which animation principle is this: “a leaping fish curves”? (a) anticipation (b) timing (c) arcs (d) squash and stretch
- 37.🎬 In squash and stretch, the object’s amount (volume) should … (a) change colour (b) stay about the same (c) shrink to nothing (d) double each time
- 38.Which of these shows anticipation? (a) fast move, fewer frames (b) heavy things move slowly (c) crouch before a jump (d) cape keeps moving on
- 39.Which of these is about timing? (a) a lift starts gently (b) a head turns in a curve (c) slow move, more frames (d) cheeks squash in a grin
- 40.🎬 Which animation principle is this: “hair swings after a stop”? (a) squash and stretch (b) follow-through (c) arcs (d) anticipation
Answer key
- False
- anticipation
- False
- fast move, fewer frames
- follow-through
- cheeks squash in a grin
- tail wags after a halt
- arcs
- a breath before a shout
- arcs
- anticipation
- True
- slow move, more frames
- False
- follow-through
- squash and stretch
- arm swings in a curve
- timing
- a thrown ball curves
- False
- heavy things move slowly
- arm pulls back to throw
- squash and stretch
- squash and stretch
- a thrown ball curves
- a leaping fish curves
- cape keeps moving on
- arm swings in a curve
- a lift starts gently
- arcs
- False
- tail wags after a halt
- wind-up before a kick
- arcs
- a breath before a shout
- arcs
- stay about the same
- crouch before a jump
- slow move, more frames
- follow-through
Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids