Animation Worksheet: Principles of Animation
Creator's tip (Six principles): Squash and stretch = bending shape (the amount stays the same); anticipation = getting ready first. Timing = how many frames a move takes; follow-through = loose parts keep moving after a stop. Slow in and slow out = more frames near the start and end; arcs = curved paths.
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) slow move, more frames (b) a thrown ball curves (c) arm swings in a curve (d) a leaping fish curves
- 2.Which of these is about timing? (a) tail wags after a halt (b) a lift starts gently (c) ball squashes on landing (d) heavy things move slowly
- 3.True or false: “a lift starts gently” shows squash and stretch. (a) True (b) False
- 4.Which of these shows follow-through? (a) fast move, fewer frames (b) tail wags after a halt (c) a lift starts gently (d) cheeks squash in a grin
- 5.🎬 Starting and ending a move gently, with more frames near the stops, is … (a) anticipation (b) squash and stretch (c) arcs (d) slow in and slow out
- 6.Which of these shows slow in and slow out? (a) crouch before a jump (b) arm swings in a curve (c) a lift starts gently (d) cape keeps moving on
- 7.Which of these shows arcs? (a) ball squashes on landing (b) ears flop after landing (c) a leaping fish curves (d) hair swings after a stop
- 8.🎬 Which animation principle is this: “a jelly squishes flat”? (a) anticipation (b) follow-through (c) arcs (d) squash and stretch
- 9.🎬 Which animation principle is this: “cape keeps moving on”? (a) arcs (b) follow-through (c) timing (d) anticipation
- 10.Which of these shows slow in and slow out? (a) ears flop after landing (b) fast move, fewer frames (c) more frames near stops (d) cat stretches mid-leap
- 11.🔍 Which is the odd one out? (a) cat stretches mid-leap (b) ball squashes on landing (c) a jelly squishes flat (d) tail wags after a halt
- 12.🎬 Which animation principle is this: “ears flop after landing”? (a) anticipation (b) squash and stretch (c) arcs (d) follow-through
- 13.🎬 Which principle makes a bouncing ball look soft and bendy? (a) arcs (b) timing (c) anticipation (d) squash and stretch
- 14.🎬 How many frames a move takes is called … (a) arcs (b) timing (c) anticipation (d) squash and stretch
- 15.🎬 Which animation principle is this: “heavy things move slowly”? (a) arcs (b) anticipation (c) timing (d) follow-through
- 16.True or false: “hair swings after a stop” shows arcs. (a) True (b) False
- 17.True or false: “tail wags after a halt” shows arcs. (a) False (b) True
- 18.🎬 A small move the opposite way before the main action is … (a) anticipation (b) arcs (c) timing (d) follow-through
- 19.True or false: “a car eases to a stop” is about timing. (a) True (b) False
- 20.Which of these shows anticipation? (a) cat stretches mid-leap (b) a leaping fish curves (c) crouch before a jump (d) cape keeps moving on
- 21.🎬 In squash and stretch, the object’s amount (volume) should … (a) shrink to nothing (b) stay about the same (c) double each time (d) change colour
- 22.🔍 Which is the odd one out? (a) fast move, fewer frames (b) heavy things move slowly (c) slow move, more frames (d) more frames near stops
- 23.True or false: “cat stretches mid-leap” shows squash and stretch. (a) True (b) False
- 24.True or false: “a car eases to a stop” shows arcs. (a) False (b) True
- 25.🎬 Natural movements follow curved paths called … (a) arcs (b) follow-through (c) timing (d) anticipation
- 26.🔍 Which is the odd one out? (a) heavy things move slowly (b) slow move, more frames (c) fast move, fewer frames (d) a jelly squishes flat
- 27.🎬 Which animation principle is this: “more frames near stops”? (a) slow in and slow out (b) timing (c) arcs (d) squash and stretch
- 28.🔍 Which is the odd one out? (a) ball squashes on landing (b) wind-up before a kick (c) crouch before a jump (d) arm pulls back to throw
- 29.🎬 Which animation principle is this: “cat stretches mid-leap”? (a) slow in and slow out (b) follow-through (c) anticipation (d) squash and stretch
- 30.🔍 Which is the odd one out? (a) hair swings after a stop (b) tail wags after a halt (c) ears flop after landing (d) heavy things move slowly
- 31.🎬 Which animation principle is this: “a lift starts gently”? (a) anticipation (b) timing (c) slow in and slow out (d) squash and stretch
- 32.🔍 Which is the odd one out? (a) ears flop after landing (b) a leaping fish curves (c) tail wags after a halt (d) cape keeps moving on
- 33.🔍 Which is the odd one out? (a) a thrown ball curves (b) arm swings in a curve (c) crouch before a jump (d) a leaping fish curves
- 34.🎬 Which animation principle is this: “wind-up before a kick”? (a) squash and stretch (b) arcs (c) anticipation (d) timing
- 35.Which of these shows follow-through? (a) more frames near stops (b) cape keeps moving on (c) a head turns in a curve (d) arm pulls back to throw
- 36.🔍 Which is the odd one out? (a) cat stretches mid-leap (b) cape keeps moving on (c) tail wags after a halt (d) hair swings after a stop
- 37.True or false: “more frames near stops” shows arcs. (a) False (b) True
- 38.True or false: “wind-up before a kick” shows anticipation. (a) False (b) True
- 39.🔍 Which is the odd one out? (a) hair swings after a stop (b) cape keeps moving on (c) fast move, fewer frames (d) tail wags after a halt
- 40.True or false: “arm pulls back to throw” shows follow-through. (a) True (b) False
Answer key
- slow move, more frames
- heavy things move slowly
- False
- tail wags after a halt
- slow in and slow out
- a lift starts gently
- a leaping fish curves
- squash and stretch
- follow-through
- more frames near stops
- tail wags after a halt
- follow-through
- squash and stretch
- timing
- timing
- False
- False
- anticipation
- False
- crouch before a jump
- stay about the same
- more frames near stops
- True
- False
- arcs
- a jelly squishes flat
- slow in and slow out
- ball squashes on landing
- squash and stretch
- heavy things move slowly
- slow in and slow out
- a leaping fish curves
- crouch before a jump
- anticipation
- cape keeps moving on
- cat stretches mid-leap
- False
- True
- fast move, fewer frames
- False
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