Animation Worksheet: Principles of Animation
Creator's tip (Six principles): Squash and stretch = bending shape (the amount stays the same); anticipation = getting ready first. Timing = how many frames a move takes; follow-through = loose parts keep moving after a stop. Slow in and slow out = more frames near the start and end; arcs = curved paths.
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- 1.Which of these shows anticipation? (a) arm swings in a curve (b) wind-up before a kick (c) a leaping fish curves (d) tail wags after a halt
- 2.True or false: “ball squashes on landing” shows squash and stretch. (a) False (b) True
- 3.🎬 A small move the opposite way before the main action is … (a) follow-through (b) arcs (c) timing (d) anticipation
- 4.Which of these shows arcs? (a) crouch before a jump (b) a thrown ball curves (c) tail wags after a halt (d) a breath before a shout
- 5.🔍 Which is the odd one out? (a) ball squashes on landing (b) a breath before a shout (c) arm pulls back to throw (d) crouch before a jump
- 6.🎬 Starting and ending a move gently, with more frames near the stops, is … (a) arcs (b) anticipation (c) squash and stretch (d) slow in and slow out
- 7.🔍 Which is the odd one out? (a) heavy things move slowly (b) slow move, more frames (c) hair swings after a stop (d) fast move, fewer frames
- 8.🎬 Which animation principle is this: “more frames near stops”? (a) timing (b) anticipation (c) squash and stretch (d) slow in and slow out
- 9.Which of these shows follow-through? (a) arm swings in a curve (b) tail wags after a halt (c) cheeks squash in a grin (d) a jelly squishes flat
- 10.Which of these shows squash and stretch? (a) cheeks squash in a grin (b) arm pulls back to throw (c) fast move, fewer frames (d) more frames near stops
- 11.Which of these shows squash and stretch? (a) crouch before a jump (b) fast move, fewer frames (c) a jelly squishes flat (d) slow move, more frames
- 12.🔍 Which is the odd one out? (a) a breath before a shout (b) arm pulls back to throw (c) cheeks squash in a grin (d) crouch before a jump
- 13.🎬 Which animation principle is this: “a car eases to a stop”? (a) slow in and slow out (b) follow-through (c) anticipation (d) squash and stretch
- 14.🎬 Which animation principle is this: “cape keeps moving on”? (a) anticipation (b) follow-through (c) squash and stretch (d) slow in and slow out
- 15.True or false: “tail wags after a halt” shows follow-through. (a) True (b) False
- 16.🎬 Which animation principle is this: “a lift starts gently”? (a) anticipation (b) follow-through (c) arcs (d) slow in and slow out
- 17.True or false: “fast move, fewer frames” is about timing. (a) True (b) False
- 18.🔍 Which is the odd one out? (a) a thrown ball curves (b) a head turns in a curve (c) a jelly squishes flat (d) arm swings in a curve
- 19.Which of these shows anticipation? (a) a lift starts gently (b) a thrown ball curves (c) ball squashes on landing (d) a breath before a shout
- 20.🔍 Which is the odd one out? (a) a breath before a shout (b) ears flop after landing (c) crouch before a jump (d) arm pulls back to throw
- 21.True or false: “hair swings after a stop” shows follow-through. (a) False (b) True
- 22.🎬 Which animation principle is this: “hair swings after a stop”? (a) slow in and slow out (b) timing (c) squash and stretch (d) follow-through
- 23.🔍 Which is the odd one out? (a) hair swings after a stop (b) a leaping fish curves (c) ears flop after landing (d) tail wags after a halt
- 24.True or false: “cape keeps moving on” shows follow-through. (a) False (b) True
- 25.True or false: “tail wags after a halt” shows squash and stretch. (a) False (b) True
- 26.🎬 Which animation principle is this: “arm swings in a curve”? (a) squash and stretch (b) anticipation (c) timing (d) arcs
- 27.🎬 Which animation principle is this: “tail wags after a halt”? (a) squash and stretch (b) timing (c) anticipation (d) follow-through
- 28.🔍 Which is the odd one out? (a) crouch before a jump (b) a breath before a shout (c) wind-up before a kick (d) a lift starts gently
- 29.🎬 Which animation principle is this: “a leaping fish curves”? (a) arcs (b) timing (c) squash and stretch (d) follow-through
- 30.True or false: “a jelly squishes flat” is about timing. (a) False (b) True
- 31.🔍 Which is the odd one out? (a) ears flop after landing (b) cape keeps moving on (c) arm pulls back to throw (d) tail wags after a halt
- 32.Which of these shows follow-through? (a) crouch before a jump (b) slow move, more frames (c) cape keeps moving on (d) cat stretches mid-leap
- 33.True or false: “a breath before a shout” shows anticipation. (a) False (b) True
- 34.True or false: “a jelly squishes flat” shows squash and stretch. (a) True (b) False
- 35.True or false: “slow move, more frames” is about timing. (a) True (b) False
- 36.🎬 Which animation principle is this: “ball squashes on landing”? (a) slow in and slow out (b) arcs (c) timing (d) squash and stretch
- 37.🎬 In squash and stretch, the object’s amount (volume) should … (a) change colour (b) shrink to nothing (c) stay about the same (d) double each time
- 38.🔍 Which is the odd one out? (a) fast move, fewer frames (b) tail wags after a halt (c) cape keeps moving on (d) hair swings after a stop
- 39.🎬 Parts that keep moving after the body stops show … (a) anticipation (b) arcs (c) follow-through (d) squash and stretch
- 40.🔍 Which is the odd one out? (a) cat stretches mid-leap (b) ball squashes on landing (c) a jelly squishes flat (d) a thrown ball curves
Answer key
- wind-up before a kick
- True
- anticipation
- a thrown ball curves
- ball squashes on landing
- slow in and slow out
- hair swings after a stop
- slow in and slow out
- tail wags after a halt
- cheeks squash in a grin
- a jelly squishes flat
- cheeks squash in a grin
- slow in and slow out
- follow-through
- True
- slow in and slow out
- True
- a jelly squishes flat
- a breath before a shout
- ears flop after landing
- True
- follow-through
- a leaping fish curves
- True
- False
- arcs
- follow-through
- a lift starts gently
- arcs
- False
- arm pulls back to throw
- cape keeps moving on
- True
- True
- True
- squash and stretch
- stay about the same
- fast move, fewer frames
- follow-through
- a thrown ball curves
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