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Animation Worksheet: Principles of Animation

Animation and design lesson 6: Principles of animation · Set 503 · 40 questions
TalentJR

Creator's tip (Six principles): Squash and stretch = bending shape (the amount stays the same); anticipation = getting ready first. Timing = how many frames a move takes; follow-through = loose parts keep moving after a stop. Slow in and slow out = more frames near the start and end; arcs = curved paths.

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  1. 1.🎬 Which animation principle is this: “wind-up before a kick”? (a) arcs (b) follow-through (c) squash and stretch (d) anticipation
  2. 2.Which of these shows squash and stretch? (a) cat stretches mid-leap (b) more frames near stops (c) tail wags after a halt (d) arm pulls back to throw
  3. 3.🔍 Which is the odd one out? (a) cape keeps moving on (b) tail wags after a halt (c) hair swings after a stop (d) fast move, fewer frames
  4. 4.🔍 Which is the odd one out? (a) cheeks squash in a grin (b) heavy things move slowly (c) cat stretches mid-leap (d) a jelly squishes flat
  5. 5.🔍 Which is the odd one out? (a) wind-up before a kick (b) a breath before a shout (c) more frames near stops (d) crouch before a jump
  6. 6.Which of these shows slow in and slow out? (a) ball squashes on landing (b) ears flop after landing (c) a jelly squishes flat (d) more frames near stops
  7. 7.Which of these is about timing? (a) a car eases to a stop (b) fast move, fewer frames (c) ball squashes on landing (d) arm pulls back to throw
  8. 8.🎬 Which animation principle is this: “heavy things move slowly”? (a) timing (b) slow in and slow out (c) squash and stretch (d) follow-through
  9. 9.True or false: “more frames near stops” shows follow-through. (a) True (b) False
  10. 10.True or false: “more frames near stops” is about timing. (a) False (b) True
  11. 11.True or false: “arm pulls back to throw” shows anticipation. (a) False (b) True
  12. 12.🎬 Which animation principle is this: “crouch before a jump”? (a) arcs (b) timing (c) slow in and slow out (d) anticipation
  13. 13.🎬 Which animation principle is this: “a leaping fish curves”? (a) timing (b) arcs (c) anticipation (d) follow-through
  14. 14.True or false: “a breath before a shout” shows squash and stretch. (a) False (b) True
  15. 15.True or false: “a jelly squishes flat” shows arcs. (a) False (b) True
  16. 16.🎬 Which animation principle is this: “arm pulls back to throw”? (a) squash and stretch (b) timing (c) anticipation (d) slow in and slow out
  17. 17.🎬 Which animation principle is this: “a breath before a shout”? (a) slow in and slow out (b) anticipation (c) arcs (d) squash and stretch
  18. 18.🔍 Which is the odd one out? (a) a lift starts gently (b) cat stretches mid-leap (c) ball squashes on landing (d) cheeks squash in a grin
  19. 19.🔍 Which is the odd one out? (a) fast move, fewer frames (b) heavy things move slowly (c) slow move, more frames (d) ball squashes on landing
  20. 20.True or false: “slow move, more frames” is about timing. (a) False (b) True
  21. 21.Which of these shows slow in and slow out? (a) hair swings after a stop (b) a lift starts gently (c) wind-up before a kick (d) cat stretches mid-leap
  22. 22.True or false: “ears flop after landing” shows squash and stretch. (a) False (b) True
  23. 23.Which of these shows follow-through? (a) heavy things move slowly (b) wind-up before a kick (c) cape keeps moving on (d) cheeks squash in a grin
  24. 24.True or false: “a head turns in a curve” shows anticipation. (a) False (b) True
  25. 25.🎬 How many frames a move takes is called … (a) anticipation (b) arcs (c) timing (d) squash and stretch
  26. 26.True or false: “arm swings in a curve” is about timing. (a) True (b) False
  27. 27.🎬 Which animation principle is this: “a jelly squishes flat”? (a) squash and stretch (b) slow in and slow out (c) timing (d) anticipation
  28. 28.🎬 Which animation principle is this: “ball squashes on landing”? (a) timing (b) anticipation (c) arcs (d) squash and stretch
  29. 29.True or false: “ears flop after landing” shows follow-through. (a) False (b) True
  30. 30.🎬 Parts that keep moving after the body stops show … (a) follow-through (b) squash and stretch (c) anticipation (d) arcs
  31. 31.🔍 Which is the odd one out? (a) a thrown ball curves (b) cat stretches mid-leap (c) a jelly squishes flat (d) cheeks squash in a grin
  32. 32.🔍 Which is the odd one out? (a) fast move, fewer frames (b) heavy things move slowly (c) slow move, more frames (d) arm pulls back to throw
  33. 33.Which of these shows anticipation? (a) cape keeps moving on (b) cheeks squash in a grin (c) slow move, more frames (d) crouch before a jump
  34. 34.Which of these is about timing? (a) a jelly squishes flat (b) ball squashes on landing (c) slow move, more frames (d) cape keeps moving on
  35. 35.True or false: “tail wags after a halt” shows follow-through. (a) False (b) True
  36. 36.🎬 Which principle makes a bouncing ball look soft and bendy? (a) timing (b) squash and stretch (c) anticipation (d) arcs
  37. 37.🎬 Which animation principle is this: “hair swings after a stop”? (a) timing (b) anticipation (c) follow-through (d) arcs
  38. 38.🔍 Which is the odd one out? (a) more frames near stops (b) a car eases to a stop (c) a jelly squishes flat (d) a lift starts gently
  39. 39.🔍 Which is the odd one out? (a) cat stretches mid-leap (b) a breath before a shout (c) wind-up before a kick (d) crouch before a jump
  40. 40.Which of these shows follow-through? (a) a thrown ball curves (b) ears flop after landing (c) cheeks squash in a grin (d) a jelly squishes flat

Answer key

  1. anticipation
  2. cat stretches mid-leap
  3. fast move, fewer frames
  4. heavy things move slowly
  5. more frames near stops
  6. more frames near stops
  7. fast move, fewer frames
  8. timing
  9. False
  10. False
  11. True
  12. anticipation
  13. arcs
  14. False
  15. False
  16. anticipation
  17. anticipation
  18. a lift starts gently
  19. ball squashes on landing
  20. True
  21. a lift starts gently
  22. False
  23. cape keeps moving on
  24. False
  25. timing
  26. False
  27. squash and stretch
  28. squash and stretch
  29. True
  30. follow-through
  31. a thrown ball curves
  32. arm pulls back to throw
  33. crouch before a jump
  34. slow move, more frames
  35. True
  36. squash and stretch
  37. follow-through
  38. a jelly squishes flat
  39. cat stretches mid-leap
  40. ears flop after landing

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