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Animation Worksheet: Principles of Animation

Animation and design lesson 6: Principles of animation · Set 556 · 40 questions
TalentJR

Creator's tip (Six principles): Squash and stretch = bending shape (the amount stays the same); anticipation = getting ready first. Timing = how many frames a move takes; follow-through = loose parts keep moving after a stop. Slow in and slow out = more frames near the start and end; arcs = curved paths.

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  1. 1.Which of these shows squash and stretch? (a) cat stretches mid-leap (b) tail wags after a halt (c) a head turns in a curve (d) wind-up before a kick
  2. 2.Which of these shows anticipation? (a) slow move, more frames (b) ball squashes on landing (c) tail wags after a halt (d) arm pulls back to throw
  3. 3.Which of these is about timing? (a) cheeks squash in a grin (b) heavy things move slowly (c) tail wags after a halt (d) a lift starts gently
  4. 4.🎬 Which animation principle is this: “a jelly squishes flat”? (a) follow-through (b) squash and stretch (c) slow in and slow out (d) timing
  5. 5.🎬 A small move the opposite way before the main action is … (a) follow-through (b) arcs (c) anticipation (d) timing
  6. 6.True or false: “wind-up before a kick” shows anticipation. (a) False (b) True
  7. 7.True or false: “a jelly squishes flat” shows squash and stretch. (a) False (b) True
  8. 8.True or false: “crouch before a jump” shows anticipation. (a) True (b) False
  9. 9.🎬 Which animation principle is this: “more frames near stops”? (a) squash and stretch (b) follow-through (c) arcs (d) slow in and slow out
  10. 10.🎬 Which animation principle is this: “a lift starts gently”? (a) squash and stretch (b) anticipation (c) timing (d) slow in and slow out
  11. 11.True or false: “ball squashes on landing” is about timing. (a) False (b) True
  12. 12.🎬 Starting and ending a move gently, with more frames near the stops, is … (a) slow in and slow out (b) anticipation (c) arcs (d) squash and stretch
  13. 13.Which of these shows squash and stretch? (a) arm swings in a curve (b) a head turns in a curve (c) tail wags after a halt (d) ball squashes on landing
  14. 14.Which of these shows follow-through? (a) arm pulls back to throw (b) a breath before a shout (c) heavy things move slowly (d) tail wags after a halt
  15. 15.🔍 Which is the odd one out? (a) ball squashes on landing (b) crouch before a jump (c) cat stretches mid-leap (d) a jelly squishes flat
  16. 16.🎬 Which principle makes a bouncing ball look soft and bendy? (a) arcs (b) anticipation (c) timing (d) squash and stretch
  17. 17.🎬 How many frames a move takes is called … (a) anticipation (b) squash and stretch (c) arcs (d) timing
  18. 18.🎬 Which animation principle is this: “cheeks squash in a grin”? (a) anticipation (b) timing (c) arcs (d) squash and stretch
  19. 19.🔍 Which is the odd one out? (a) crouch before a jump (b) arm pulls back to throw (c) wind-up before a kick (d) a leaping fish curves
  20. 20.True or false: “a leaping fish curves” shows slow in and slow out. (a) True (b) False
  21. 21.Which of these shows follow-through? (a) cheeks squash in a grin (b) slow move, more frames (c) a lift starts gently (d) ears flop after landing
  22. 22.🎬 Which animation principle is this: “slow move, more frames”? (a) anticipation (b) timing (c) squash and stretch (d) arcs
  23. 23.True or false: “cheeks squash in a grin” is about timing. (a) True (b) False
  24. 24.🎬 Parts that keep moving after the body stops show … (a) squash and stretch (b) arcs (c) follow-through (d) anticipation
  25. 25.Which of these is about timing? (a) fast move, fewer frames (b) arm swings in a curve (c) a lift starts gently (d) arm pulls back to throw
  26. 26.True or false: “more frames near stops” shows slow in and slow out. (a) False (b) True
  27. 27.True or false: “cheeks squash in a grin” shows follow-through. (a) False (b) True
  28. 28.🎬 Which animation principle is this: “cape keeps moving on”? (a) slow in and slow out (b) arcs (c) timing (d) follow-through
  29. 29.🎬 Which animation principle is this: “wind-up before a kick”? (a) arcs (b) anticipation (c) squash and stretch (d) timing
  30. 30.🔍 Which is the odd one out? (a) a breath before a shout (b) crouch before a jump (c) wind-up before a kick (d) a car eases to a stop
  31. 31.True or false: “hair swings after a stop” shows follow-through. (a) False (b) True
  32. 32.🔍 Which is the odd one out? (a) hair swings after a stop (b) cape keeps moving on (c) ears flop after landing (d) fast move, fewer frames
  33. 33.Which of these is about timing? (a) slow move, more frames (b) ball squashes on landing (c) more frames near stops (d) wind-up before a kick
  34. 34.🔍 Which is the odd one out? (a) heavy things move slowly (b) slow move, more frames (c) arm swings in a curve (d) fast move, fewer frames
  35. 35.🎬 Natural movements follow curved paths called … (a) anticipation (b) follow-through (c) arcs (d) timing
  36. 36.True or false: “ball squashes on landing” shows squash and stretch. (a) False (b) True
  37. 37.🎬 Which animation principle is this: “a head turns in a curve”? (a) follow-through (b) timing (c) arcs (d) squash and stretch
  38. 38.🔍 Which is the odd one out? (a) fast move, fewer frames (b) heavy things move slowly (c) a breath before a shout (d) slow move, more frames
  39. 39.True or false: “a head turns in a curve” is about timing. (a) False (b) True
  40. 40.True or false: “a jelly squishes flat” is about timing. (a) True (b) False

Answer key

  1. cat stretches mid-leap
  2. arm pulls back to throw
  3. heavy things move slowly
  4. squash and stretch
  5. anticipation
  6. True
  7. True
  8. True
  9. slow in and slow out
  10. slow in and slow out
  11. False
  12. slow in and slow out
  13. ball squashes on landing
  14. tail wags after a halt
  15. crouch before a jump
  16. squash and stretch
  17. timing
  18. squash and stretch
  19. a leaping fish curves
  20. False
  21. ears flop after landing
  22. timing
  23. False
  24. follow-through
  25. fast move, fewer frames
  26. True
  27. False
  28. follow-through
  29. anticipation
  30. a car eases to a stop
  31. True
  32. fast move, fewer frames
  33. slow move, more frames
  34. arm swings in a curve
  35. arcs
  36. True
  37. arcs
  38. a breath before a shout
  39. False
  40. False

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