Animation Worksheet: Principles of Animation
Creator's tip (Six principles): Squash and stretch = bending shape (the amount stays the same); anticipation = getting ready first. Timing = how many frames a move takes; follow-through = loose parts keep moving after a stop. Slow in and slow out = more frames near the start and end; arcs = curved paths.
NameDateTime takenScore ___ / 40
- 1.🎬 How many frames a move takes is called … (a) squash and stretch (b) arcs (c) timing (d) anticipation
- 2.True or false: “wind-up before a kick” shows anticipation. (a) True (b) False
- 3.🎬 A small move the opposite way before the main action is … (a) anticipation (b) arcs (c) timing (d) follow-through
- 4.🎬 Starting and ending a move gently, with more frames near the stops, is … (a) slow in and slow out (b) squash and stretch (c) arcs (d) anticipation
- 5.🔍 Which is the odd one out? (a) wind-up before a kick (b) crouch before a jump (c) a breath before a shout (d) slow move, more frames
- 6.🎬 Which animation principle is this: “cheeks squash in a grin”? (a) slow in and slow out (b) squash and stretch (c) follow-through (d) arcs
- 7.🎬 Which animation principle is this: “a jelly squishes flat”? (a) anticipation (b) slow in and slow out (c) timing (d) squash and stretch
- 8.True or false: “ball squashes on landing” shows squash and stretch. (a) True (b) False
- 9.Which of these is about timing? (a) a jelly squishes flat (b) more frames near stops (c) hair swings after a stop (d) slow move, more frames
- 10.True or false: “heavy things move slowly” is about timing. (a) True (b) False
- 11.🔍 Which is the odd one out? (a) slow move, more frames (b) heavy things move slowly (c) fast move, fewer frames (d) wind-up before a kick
- 12.🔍 Which is the odd one out? (a) ears flop after landing (b) tail wags after a halt (c) more frames near stops (d) cape keeps moving on
- 13.Which of these shows squash and stretch? (a) fast move, fewer frames (b) slow move, more frames (c) ears flop after landing (d) ball squashes on landing
- 14.🎬 In squash and stretch, the object’s amount (volume) should … (a) stay about the same (b) double each time (c) shrink to nothing (d) change colour
- 15.🎬 Which animation principle is this: “more frames near stops”? (a) timing (b) follow-through (c) anticipation (d) slow in and slow out
- 16.🔍 Which is the odd one out? (a) cheeks squash in a grin (b) hair swings after a stop (c) ball squashes on landing (d) cat stretches mid-leap
- 17.🔍 Which is the odd one out? (a) ball squashes on landing (b) hair swings after a stop (c) tail wags after a halt (d) cape keeps moving on
- 18.🎬 Which animation principle is this: “cat stretches mid-leap”? (a) timing (b) anticipation (c) slow in and slow out (d) squash and stretch
- 19.True or false: “arm swings in a curve” shows arcs. (a) True (b) False
- 20.🎬 Which animation principle is this: “cape keeps moving on”? (a) follow-through (b) arcs (c) anticipation (d) slow in and slow out
- 21.🎬 Which principle makes a bouncing ball look soft and bendy? (a) anticipation (b) squash and stretch (c) arcs (d) timing
- 22.Which of these is about timing? (a) cape keeps moving on (b) cat stretches mid-leap (c) fast move, fewer frames (d) ears flop after landing
- 23.True or false: “ears flop after landing” is about timing. (a) False (b) True
- 24.True or false: “fast move, fewer frames” shows follow-through. (a) False (b) True
- 25.🔍 Which is the odd one out? (a) a lift starts gently (b) arm pulls back to throw (c) more frames near stops (d) a car eases to a stop
- 26.True or false: “more frames near stops” shows slow in and slow out. (a) True (b) False
- 27.🔍 Which is the odd one out? (a) arm swings in a curve (b) a head turns in a curve (c) a car eases to a stop (d) a thrown ball curves
- 28.🎬 Which animation principle is this: “a breath before a shout”? (a) arcs (b) timing (c) anticipation (d) squash and stretch
- 29.🎬 Which animation principle is this: “crouch before a jump”? (a) anticipation (b) timing (c) arcs (d) follow-through
- 30.🎬 Which animation principle is this: “ball squashes on landing”? (a) squash and stretch (b) follow-through (c) timing (d) slow in and slow out
- 31.🎬 Natural movements follow curved paths called … (a) arcs (b) follow-through (c) anticipation (d) timing
- 32.🔍 Which is the odd one out? (a) a head turns in a curve (b) a thrown ball curves (c) arm swings in a curve (d) heavy things move slowly
- 33.🎬 Which animation principle is this: “slow move, more frames”? (a) squash and stretch (b) arcs (c) slow in and slow out (d) timing
- 34.Which of these shows anticipation? (a) a car eases to a stop (b) slow move, more frames (c) a thrown ball curves (d) arm pulls back to throw
- 35.Which of these shows arcs? (a) a car eases to a stop (b) a thrown ball curves (c) cat stretches mid-leap (d) arm pulls back to throw
- 36.Which of these shows arcs? (a) hair swings after a stop (b) cape keeps moving on (c) a head turns in a curve (d) crouch before a jump
- 37.Which of these shows follow-through? (a) arm swings in a curve (b) a thrown ball curves (c) ears flop after landing (d) fast move, fewer frames
- 38.🎬 Which animation principle is this: “fast move, fewer frames”? (a) timing (b) slow in and slow out (c) squash and stretch (d) arcs
- 39.🎬 Which animation principle is this: “arm pulls back to throw”? (a) arcs (b) anticipation (c) follow-through (d) squash and stretch
- 40.Which of these shows squash and stretch? (a) more frames near stops (b) arm swings in a curve (c) cheeks squash in a grin (d) crouch before a jump
Answer key
- timing
- True
- anticipation
- slow in and slow out
- slow move, more frames
- squash and stretch
- squash and stretch
- True
- slow move, more frames
- True
- wind-up before a kick
- more frames near stops
- ball squashes on landing
- stay about the same
- slow in and slow out
- hair swings after a stop
- ball squashes on landing
- squash and stretch
- True
- follow-through
- squash and stretch
- fast move, fewer frames
- False
- False
- arm pulls back to throw
- True
- a car eases to a stop
- anticipation
- anticipation
- squash and stretch
- arcs
- heavy things move slowly
- timing
- arm pulls back to throw
- a thrown ball curves
- a head turns in a curve
- ears flop after landing
- timing
- anticipation
- cheeks squash in a grin
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