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Animation Worksheet: Principles of Animation

Animation and design lesson 6: Principles of animation · Set 717 · 40 questions
TalentJR

Creator's tip (Six principles): Squash and stretch = bending shape (the amount stays the same); anticipation = getting ready first. Timing = how many frames a move takes; follow-through = loose parts keep moving after a stop. Slow in and slow out = more frames near the start and end; arcs = curved paths.

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  1. 1.🎬 Parts that keep moving after the body stops show … (a) squash and stretch (b) anticipation (c) arcs (d) follow-through
  2. 2.Which of these shows anticipation? (a) cat stretches mid-leap (b) a head turns in a curve (c) ball squashes on landing (d) arm pulls back to throw
  3. 3.True or false: “a thrown ball curves” shows squash and stretch. (a) True (b) False
  4. 4.🎬 Which animation principle is this: “crouch before a jump”? (a) arcs (b) timing (c) anticipation (d) follow-through
  5. 5.🔍 Which is the odd one out? (a) a jelly squishes flat (b) cheeks squash in a grin (c) crouch before a jump (d) ball squashes on landing
  6. 6.Which of these shows anticipation? (a) ball squashes on landing (b) cat stretches mid-leap (c) wind-up before a kick (d) heavy things move slowly
  7. 7.True or false: “a leaping fish curves” shows squash and stretch. (a) False (b) True
  8. 8.True or false: “a thrown ball curves” shows follow-through. (a) False (b) True
  9. 9.🎬 How many frames a move takes is called … (a) timing (b) squash and stretch (c) anticipation (d) arcs
  10. 10.Which of these shows follow-through? (a) arm swings in a curve (b) a car eases to a stop (c) cheeks squash in a grin (d) ears flop after landing
  11. 11.🎬 Which animation principle is this: “more frames near stops”? (a) timing (b) follow-through (c) arcs (d) slow in and slow out
  12. 12.Which of these shows anticipation? (a) cape keeps moving on (b) crouch before a jump (c) cat stretches mid-leap (d) heavy things move slowly
  13. 13.True or false: “a car eases to a stop” is about timing. (a) True (b) False
  14. 14.🔍 Which is the odd one out? (a) wind-up before a kick (b) arm pulls back to throw (c) a breath before a shout (d) arm swings in a curve
  15. 15.Which of these shows squash and stretch? (a) cheeks squash in a grin (b) slow move, more frames (c) a head turns in a curve (d) fast move, fewer frames
  16. 16.🎬 Which principle makes a bouncing ball look soft and bendy? (a) squash and stretch (b) timing (c) arcs (d) anticipation
  17. 17.🎬 Which animation principle is this: “arm swings in a curve”? (a) timing (b) follow-through (c) arcs (d) squash and stretch
  18. 18.🎬 Which animation principle is this: “cheeks squash in a grin”? (a) slow in and slow out (b) follow-through (c) arcs (d) squash and stretch
  19. 19.True or false: “hair swings after a stop” shows arcs. (a) False (b) True
  20. 20.True or false: “a car eases to a stop” shows anticipation. (a) False (b) True
  21. 21.🔍 Which is the odd one out? (a) cape keeps moving on (b) tail wags after a halt (c) heavy things move slowly (d) ears flop after landing
  22. 22.🎬 Which animation principle is this: “slow move, more frames”? (a) timing (b) slow in and slow out (c) anticipation (d) arcs
  23. 23.Which of these shows slow in and slow out? (a) cat stretches mid-leap (b) a lift starts gently (c) crouch before a jump (d) a breath before a shout
  24. 24.🔍 Which is the odd one out? (a) wind-up before a kick (b) crouch before a jump (c) more frames near stops (d) a breath before a shout
  25. 25.True or false: “heavy things move slowly” is about timing. (a) True (b) False
  26. 26.🔍 Which is the odd one out? (a) wind-up before a kick (b) arm pulls back to throw (c) a leaping fish curves (d) a breath before a shout
  27. 27.Which of these shows slow in and slow out? (a) a car eases to a stop (b) fast move, fewer frames (c) cat stretches mid-leap (d) cheeks squash in a grin
  28. 28.True or false: “wind-up before a kick” shows anticipation. (a) False (b) True
  29. 29.Which of these shows arcs? (a) cheeks squash in a grin (b) ears flop after landing (c) a thrown ball curves (d) arm pulls back to throw
  30. 30.🎬 Which animation principle is this: “a lift starts gently”? (a) squash and stretch (b) slow in and slow out (c) timing (d) anticipation
  31. 31.🎬 Which animation principle is this: “a thrown ball curves”? (a) follow-through (b) timing (c) squash and stretch (d) arcs
  32. 32.True or false: “ball squashes on landing” shows squash and stretch. (a) False (b) True
  33. 33.🔍 Which is the odd one out? (a) tail wags after a halt (b) cape keeps moving on (c) fast move, fewer frames (d) hair swings after a stop
  34. 34.🎬 Starting and ending a move gently, with more frames near the stops, is … (a) squash and stretch (b) arcs (c) slow in and slow out (d) anticipation
  35. 35.🎬 Natural movements follow curved paths called … (a) arcs (b) timing (c) follow-through (d) anticipation
  36. 36.True or false: “arm pulls back to throw” shows anticipation. (a) False (b) True
  37. 37.True or false: “a head turns in a curve” shows arcs. (a) True (b) False
  38. 38.🎬 Which animation principle is this: “cape keeps moving on”? (a) squash and stretch (b) anticipation (c) slow in and slow out (d) follow-through
  39. 39.True or false: “a car eases to a stop” shows squash and stretch. (a) True (b) False
  40. 40.🎬 In squash and stretch, the object’s amount (volume) should … (a) change colour (b) shrink to nothing (c) double each time (d) stay about the same

Answer key

  1. follow-through
  2. arm pulls back to throw
  3. False
  4. anticipation
  5. crouch before a jump
  6. wind-up before a kick
  7. False
  8. False
  9. timing
  10. ears flop after landing
  11. slow in and slow out
  12. crouch before a jump
  13. False
  14. arm swings in a curve
  15. cheeks squash in a grin
  16. squash and stretch
  17. arcs
  18. squash and stretch
  19. False
  20. False
  21. heavy things move slowly
  22. timing
  23. a lift starts gently
  24. more frames near stops
  25. True
  26. a leaping fish curves
  27. a car eases to a stop
  28. True
  29. a thrown ball curves
  30. slow in and slow out
  31. arcs
  32. True
  33. fast move, fewer frames
  34. slow in and slow out
  35. arcs
  36. True
  37. True
  38. follow-through
  39. False
  40. stay about the same

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