Animation Worksheet: Principles of Animation
Creator's tip (Six principles): Squash and stretch = bending shape (the amount stays the same); anticipation = getting ready first. Timing = how many frames a move takes; follow-through = loose parts keep moving after a stop. Slow in and slow out = more frames near the start and end; arcs = curved paths.
NameDateTime takenScore ___ / 40
- 1.🎬 Which animation principle is this: “hair swings after a stop”? (a) timing (b) slow in and slow out (c) follow-through (d) anticipation
- 2.🔍 Which is the odd one out? (a) fast move, fewer frames (b) heavy things move slowly (c) a head turns in a curve (d) slow move, more frames
- 3.True or false: “cat stretches mid-leap” shows squash and stretch. (a) False (b) True
- 4.🔍 Which is the odd one out? (a) a breath before a shout (b) cape keeps moving on (c) hair swings after a stop (d) tail wags after a halt
- 5.🎬 Natural movements follow curved paths called … (a) timing (b) follow-through (c) arcs (d) anticipation
- 6.🎬 Which animation principle is this: “cheeks squash in a grin”? (a) slow in and slow out (b) follow-through (c) squash and stretch (d) anticipation
- 7.🔍 Which is the odd one out? (a) arm swings in a curve (b) tail wags after a halt (c) a thrown ball curves (d) a leaping fish curves
- 8.Which of these shows arcs? (a) more frames near stops (b) a breath before a shout (c) crouch before a jump (d) a head turns in a curve
- 9.🎬 Which principle makes a bouncing ball look soft and bendy? (a) squash and stretch (b) anticipation (c) timing (d) arcs
- 10.Which of these shows arcs? (a) cape keeps moving on (b) a thrown ball curves (c) ears flop after landing (d) hair swings after a stop
- 11.True or false: “arm pulls back to throw” shows squash and stretch. (a) False (b) True
- 12.Which of these shows slow in and slow out? (a) hair swings after a stop (b) a car eases to a stop (c) ears flop after landing (d) heavy things move slowly
- 13.Which of these shows follow-through? (a) a lift starts gently (b) arm swings in a curve (c) tail wags after a halt (d) wind-up before a kick
- 14.🎬 Which animation principle is this: “heavy things move slowly”? (a) follow-through (b) slow in and slow out (c) timing (d) squash and stretch
- 15.True or false: “wind-up before a kick” shows arcs. (a) True (b) False
- 16.True or false: “arm pulls back to throw” shows anticipation. (a) False (b) True
- 17.True or false: “a thrown ball curves” shows arcs. (a) False (b) True
- 18.🎬 In squash and stretch, the object’s amount (volume) should … (a) change colour (b) shrink to nothing (c) double each time (d) stay about the same
- 19.Which of these shows anticipation? (a) arm pulls back to throw (b) a leaping fish curves (c) arm swings in a curve (d) fast move, fewer frames
- 20.True or false: “cat stretches mid-leap” shows slow in and slow out. (a) True (b) False
- 21.🎬 Which animation principle is this: “a lift starts gently”? (a) squash and stretch (b) timing (c) follow-through (d) slow in and slow out
- 22.True or false: “a car eases to a stop” shows anticipation. (a) True (b) False
- 23.Which of these shows slow in and slow out? (a) a thrown ball curves (b) more frames near stops (c) cat stretches mid-leap (d) tail wags after a halt
- 24.🎬 Which animation principle is this: “arm pulls back to throw”? (a) anticipation (b) slow in and slow out (c) squash and stretch (d) arcs
- 25.🎬 Which animation principle is this: “cat stretches mid-leap”? (a) arcs (b) anticipation (c) slow in and slow out (d) squash and stretch
- 26.Which of these shows squash and stretch? (a) wind-up before a kick (b) crouch before a jump (c) tail wags after a halt (d) cheeks squash in a grin
- 27.🔍 Which is the odd one out? (a) cheeks squash in a grin (b) more frames near stops (c) a lift starts gently (d) a car eases to a stop
- 28.Which of these shows slow in and slow out? (a) heavy things move slowly (b) fast move, fewer frames (c) a lift starts gently (d) cheeks squash in a grin
- 29.Which of these shows anticipation? (a) a breath before a shout (b) arm swings in a curve (c) a thrown ball curves (d) fast move, fewer frames
- 30.🎬 Which animation principle is this: “slow move, more frames”? (a) anticipation (b) timing (c) arcs (d) slow in and slow out
- 31.🎬 How many frames a move takes is called … (a) anticipation (b) arcs (c) timing (d) squash and stretch
- 32.Which of these shows anticipation? (a) fast move, fewer frames (b) crouch before a jump (c) hair swings after a stop (d) cat stretches mid-leap
- 33.🎬 Which animation principle is this: “a head turns in a curve”? (a) squash and stretch (b) arcs (c) anticipation (d) slow in and slow out
- 34.🔍 Which is the odd one out? (a) a lift starts gently (b) crouch before a jump (c) a car eases to a stop (d) more frames near stops
- 35.True or false: “cheeks squash in a grin” shows squash and stretch. (a) False (b) True
- 36.🔍 Which is the odd one out? (a) a thrown ball curves (b) cheeks squash in a grin (c) cat stretches mid-leap (d) a jelly squishes flat
- 37.True or false: “ears flop after landing” shows arcs. (a) True (b) False
- 38.🔍 Which is the odd one out? (a) a head turns in a curve (b) cape keeps moving on (c) arm swings in a curve (d) a thrown ball curves
- 39.🎬 Which animation principle is this: “wind-up before a kick”? (a) slow in and slow out (b) arcs (c) timing (d) anticipation
- 40.True or false: “crouch before a jump” shows anticipation. (a) True (b) False
Answer key
- follow-through
- a head turns in a curve
- True
- a breath before a shout
- arcs
- squash and stretch
- tail wags after a halt
- a head turns in a curve
- squash and stretch
- a thrown ball curves
- False
- a car eases to a stop
- tail wags after a halt
- timing
- False
- True
- True
- stay about the same
- arm pulls back to throw
- False
- slow in and slow out
- False
- more frames near stops
- anticipation
- squash and stretch
- cheeks squash in a grin
- cheeks squash in a grin
- a lift starts gently
- a breath before a shout
- timing
- timing
- crouch before a jump
- arcs
- crouch before a jump
- True
- a thrown ball curves
- False
- cape keeps moving on
- anticipation
- True
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