App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
-
1.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 26 px
Body text: 13 px
Title: 25 px (a) Body text (b) Title (c) Hint - 2.♿ A screen has 9 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 3.True or false: “tiny tap areas” helps everyone use the app. (a) False (b) True
- 4.♿ What should every icon-only button have for screen readers? (a) a long animation (b) a sound (c) a bright colour (d) a text label
- 5.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) colour-blind users (c) the battery (d) fast typists
- 6.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
-
7.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 20 px
Menu: 14 px
Footer: 15 px
Label: 14 px - 8.♿ A screen has 11 icon buttons. Only 8 of them have a text label for screen readers. How many still need a label?
- 9.Which of these helps everyone use the app? (a) icons with no labels (b) tiny tap areas (c) colour as the only clue (d) text that can grow
- 10.🔍 Which is the odd one out? (a) captions on videos (b) labels on every icon (c) icons with no labels (d) text that can grow
- 11.♿ Accessibility means an app works for ___. (a) only experts (b) everyone (c) only the coder (d) nobody
- 12.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 13.Which of these helps everyone use the app? (a) sudden loud sounds (b) fast-flashing lights (c) labels on every icon (d) colour as the only clue
-
14.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 18 px
Label: 16 px
Footer: 20 px - 15.♿ A screen has 10 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 16.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) makes it harder (b) helps everyone
- 17.True or false: “strong colour contrast” makes the app harder to use. (a) True (b) False
- 18.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
- 19.🔍 Which is the odd one out? (a) strong colour contrast (b) captions on videos (c) big touch targets (d) colour as the only clue
- 20.🔍 Which is the odd one out? (a) icons with no labels (b) fast-flashing lights (c) tiny tap areas (d) text that can grow
- 21.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
- 22.🔍 Which is the odd one out? (a) sudden loud sounds (b) fast-flashing lights (c) strong colour contrast (d) icons with no labels
- 23.🔍 Which is the odd one out? (a) text that can grow (b) captions on videos (c) sudden loud sounds (d) big touch targets
-
24.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 10 px
Footer: 19 px
Caption: 20 px (a) Caption (b) Title (c) Footer - 25.♿ A screen has 7 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 26.True or false: “colour as the only clue” helps everyone use the app. (a) True (b) False
- 27.♿ A screen has 7 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 28.True or false: “labels on every icon” makes the app harder to use. (a) True (b) False
- 29.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
- 30.Which of these makes the app harder to use? (a) strong colour contrast (b) text that can grow (c) icons with no labels (d) captions on videos
-
31.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 21 px
Title: 16 px
Footer: 10 px
Hint: 17 px (a) Hint (b) Footer (c) Label (d) Title -
32.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 11 px
Menu: 14 px
Title: 23 px
Body text: 12 px - 33.Which of these makes the app harder to use? (a) labels on every icon (b) strong colour contrast (c) text that can grow (d) sudden loud sounds
- 34.Which of these makes the app harder to use? (a) labels on every icon (b) fast-flashing lights (c) strong colour contrast (d) captions on videos
- 35.♿ A screen has 7 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
-
36.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 24 px
Title: 14 px
Caption: 23 px
Body text: 20 px - 37.Which of these helps everyone use the app? (a) sudden loud sounds (b) icons with no labels (c) tiny tap areas (d) big touch targets
-
38.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 21 px
Caption: 22 px
Menu: 18 px - 39.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) helps everyone (b) makes it harder
- 40.♿ What does a screen reader do? (a) takes photos (b) makes text tiny (c) reads the screen aloud (d) plays music
Answer key
- Body text
- 8
- False
- a text label
- colour-blind users
- makes it harder
- 3
- 3
- text that can grow
- icons with no labels
- everyone
- makes it harder
- labels on every icon
- 0
- 3
- helps everyone
- False
- helps everyone
- colour as the only clue
- text that can grow
- helps everyone
- strong colour contrast
- sudden loud sounds
- Title
- 4
- False
- 2
- False
- helps everyone
- icons with no labels
- Footer
- 3
- sudden loud sounds
- fast-flashing lights
- 5
- 1
- big touch targets
- 0
- helps everyone
- reads the screen aloud
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students