App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 13 px
Label: 10 px
Body text: 23 px - 2.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
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3.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 12 px
Footer: 25 px
Hint: 24 px
Title: 27 px (a) Footer (b) Title (c) Hint (d) Menu - 4.Which of these helps everyone use the app? (a) fast-flashing lights (b) sudden loud sounds (c) text that can grow (d) colour as the only clue
- 5.♿ What does a screen reader do? (a) plays music (b) reads the screen aloud (c) makes text tiny (d) takes photos
- 6.♿ A screen has 6 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
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7.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 17 px
Title: 14 px
Body text: 24 px (a) Body text (b) Hint (c) Title - 8.Which of these helps everyone use the app? (a) captions on videos (b) fast-flashing lights (c) tiny tap areas (d) icons with no labels
- 9.♿ A screen has 10 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 10.True or false: “sudden loud sounds” helps everyone use the app. (a) False (b) True
- 11.🔍 Which is the odd one out? (a) fast-flashing lights (b) colour as the only clue (c) text that can grow (d) sudden loud sounds
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12.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 13 px
Label: 16 px
Title: 20 px - 13.🔍 Which is the odd one out? (a) labels on every icon (b) strong colour contrast (c) captions on videos (d) fast-flashing lights
- 14.♿ A screen has 9 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 15.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
- 16.🔍 Which is the odd one out? (a) sudden loud sounds (b) icons with no labels (c) strong colour contrast (d) fast-flashing lights
- 17.♿ A screen has 10 icon buttons. Only 8 of them have a text label for screen readers. How many still need a label?
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18.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 16 px
Caption: 15 px
Footer: 15 px
Body text: 12 px -
19.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 25 px
Body text: 21 px
Hint: 13 px (a) Hint (b) Body text (c) Menu - 20.♿ Accessibility means an app works for ___. (a) nobody (b) only the coder (c) everyone (d) only experts
- 21.♿ Why add captions to videos? (a) to slow them down (b) to add colour (c) so anyone can follow (d) to hide the sound
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22.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 25 px
Caption: 11 px
Title: 24 px (a) Title (b) Hint (c) Caption - 23.♿ A screen has 5 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 24.♿ A screen has 10 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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25.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 11 px
Body text: 16 px
Hint: 24 px
Footer: 20 px
Title: 20 px - 26.♿ A screen has 12 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 27.Which of these makes the app harder to use? (a) sudden loud sounds (b) labels on every icon (c) text that can grow (d) captions on videos
- 28.Which of these helps everyone use the app? (a) icons with no labels (b) big touch targets (c) tiny tap areas (d) colour as the only clue
- 29.🔍 Which is the odd one out? (a) icons with no labels (b) sudden loud sounds (c) colour as the only clue (d) labels on every icon
- 30.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 31.♿ A screen has 12 icon buttons. Only 8 of them have a text label for screen readers. How many still need a label?
- 32.🔍 Which is the odd one out? (a) colour as the only clue (b) captions on videos (c) sudden loud sounds (d) icons with no labels
- 33.Which of these helps everyone use the app? (a) colour as the only clue (b) strong colour contrast (c) fast-flashing lights (d) tiny tap areas
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34.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 14 px
Label: 19 px
Title: 25 px (a) Label (b) Caption (c) Title - 35.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
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36.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 18 px
Label: 17 px
Title: 16 px
Hint: 13 px - 37.♿ What should every icon-only button have for screen readers? (a) a long animation (b) a sound (c) a text label (d) a bright colour
- 38.🔍 Which is the odd one out? (a) tiny tap areas (b) captions on videos (c) strong colour contrast (d) big touch targets
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39.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 14 px
Title: 22 px
Body text: 25 px
Menu: 22 px (a) Body text (b) Title (c) Label (d) Menu - 40.🔍 Which is the odd one out? (a) sudden loud sounds (b) tiny tap areas (c) big touch targets (d) fast-flashing lights
Answer key
- 2
- makes it harder
- Menu
- text that can grow
- reads the screen aloud
- 3
- Title
- captions on videos
- 5
- False
- text that can grow
- 1
- fast-flashing lights
- 4
- helps everyone
- strong colour contrast
- 2
- 3
- Hint
- everyone
- so anyone can follow
- Caption
- 2
- 8
- 1
- 11
- sudden loud sounds
- big touch targets
- labels on every icon
- makes it harder
- 4
- captions on videos
- strong colour contrast
- Caption
- helps everyone
- 1
- a text label
- tiny tap areas
- Label
- big touch targets
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