App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) makes it harder (b) helps everyone
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2.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 23 px
Caption: 20 px
Body text: 14 px
Hint: 26 px
Title: 17 px (a) Label (b) Hint (c) Caption (d) Body text - 3.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
- 4.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 5.🔍 Which is the odd one out? (a) sudden loud sounds (b) text that can grow (c) fast-flashing lights (d) icons with no labels
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6.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 12 px
Hint: 11 px
Menu: 22 px
Caption: 10 px
Body text: 10 px -
7.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 19 px
Caption: 23 px
Label: 15 px -
8.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 13 px
Title: 23 px
Label: 27 px (a) Label (b) Body text (c) Title - 9.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 10.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) colour-blind users (c) fast typists (d) the battery
- 11.🔍 Which is the odd one out? (a) text that can grow (b) labels on every icon (c) tiny tap areas (d) captions on videos
- 12.🔍 Which is the odd one out? (a) sudden loud sounds (b) labels on every icon (c) tiny tap areas (d) colour as the only clue
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13.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 20 px
Hint: 24 px
Label: 21 px - 14.🔍 Which is the odd one out? (a) icons with no labels (b) colour as the only clue (c) strong colour contrast (d) tiny tap areas
- 15.♿ What does a screen reader do? (a) reads the screen aloud (b) takes photos (c) makes text tiny (d) plays music
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16.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 20 px
Footer: 11 px
Label: 17 px (a) Label (b) Title (c) Footer - 17.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 18.🔍 Which is the odd one out? (a) colour as the only clue (b) big touch targets (c) labels on every icon (d) strong colour contrast
- 19.Which of these helps everyone use the app? (a) labels on every icon (b) fast-flashing lights (c) colour as the only clue (d) icons with no labels
- 20.Which of these helps everyone use the app? (a) tiny tap areas (b) fast-flashing lights (c) colour as the only clue (d) text that can grow
- 21.♿ A screen has 12 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
- 22.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
- 23.Which of these helps everyone use the app? (a) colour as the only clue (b) icons with no labels (c) captions on videos (d) sudden loud sounds
- 24.🔍 Which is the odd one out? (a) captions on videos (b) icons with no labels (c) text that can grow (d) strong colour contrast
- 25.True or false: “labels on every icon” helps everyone use the app. (a) False (b) True
- 26.♿ Accessibility means an app works for ___. (a) only the coder (b) only experts (c) nobody (d) everyone
- 27.🔍 Which is the odd one out? (a) fast-flashing lights (b) colour as the only clue (c) tiny tap areas (d) big touch targets
- 28.♿ A screen has 8 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 29.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
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30.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 10 px
Hint: 21 px
Footer: 23 px -
31.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 22 px
Footer: 13 px
Caption: 12 px - 32.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) helps everyone (b) makes it harder
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33.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 15 px
Caption: 13 px
Title: 17 px
Body text: 19 px - 34.🔍 Which is the odd one out? (a) strong colour contrast (b) sudden loud sounds (c) text that can grow (d) captions on videos
- 35.Which of these helps everyone use the app? (a) strong colour contrast (b) colour as the only clue (c) tiny tap areas (d) icons with no labels
- 36.Which of these makes the app harder to use? (a) labels on every icon (b) big touch targets (c) captions on videos (d) fast-flashing lights
- 37.True or false: “big touch targets” helps everyone use the app. (a) False (b) True
- 38.♿ A screen has 7 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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39.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 23 px
Label: 20 px
Title: 12 px - 40.🔍 Which is the odd one out? (a) big touch targets (b) labels on every icon (c) text that can grow (d) fast-flashing lights
Answer key
- makes it harder
- Body text
- helps everyone
- makes it harder
- text that can grow
- 4
- 1
- Body text
- makes it harder
- colour-blind users
- tiny tap areas
- labels on every icon
- 0
- strong colour contrast
- reads the screen aloud
- Footer
- helps everyone
- colour as the only clue
- labels on every icon
- text that can grow
- 6
- helps everyone
- captions on videos
- icons with no labels
- True
- everyone
- big touch targets
- 3
- makes it harder
- 1
- 2
- helps everyone
- 2
- sudden loud sounds
- strong colour contrast
- fast-flashing lights
- True
- 5
- 1
- fast-flashing lights
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