App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 9 px
Caption: 16 px
Footer: 18 px
Title: 16 px
Hint: 17 px (a) Footer (b) Caption (c) Label (d) Title - 2.True or false: “icons with no labels” makes the app harder to use. (a) False (b) True
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3.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 19 px
Caption: 12 px
Hint: 24 px - 4.🔍 Which is the odd one out? (a) sudden loud sounds (b) fast-flashing lights (c) colour as the only clue (d) text that can grow
- 5.♿ Accessibility means an app works for ___. (a) only the coder (b) everyone (c) nobody (d) only experts
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6.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 14 px
Body text: 16 px
Hint: 14 px - 7.♿ A screen has 10 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 8.True or false: “labels on every icon” makes the app harder to use. (a) False (b) True
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9.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 19 px
Label: 21 px
Body text: 10 px - 10.♿ A screen has 7 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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11.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 12 px
Body text: 11 px
Menu: 15 px
Caption: 14 px - 12.True or false: “fast-flashing lights” makes the app harder to use. (a) True (b) False
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13.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 13 px
Title: 16 px
Hint: 24 px
Menu: 24 px
Footer: 13 px - 14.🔍 Which is the odd one out? (a) captions on videos (b) strong colour contrast (c) text that can grow (d) fast-flashing lights
- 15.🔍 Which is the odd one out? (a) labels on every icon (b) big touch targets (c) text that can grow (d) tiny tap areas
- 16.♿ What does a screen reader do? (a) takes photos (b) reads the screen aloud (c) plays music (d) makes text tiny
- 17.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) helps everyone (b) makes it harder
- 18.Which of these makes the app harder to use? (a) captions on videos (b) text that can grow (c) fast-flashing lights (d) labels on every icon
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19.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 17 px
Menu: 11 px
Title: 16 px
Hint: 27 px
Footer: 19 px (a) Menu (b) Title (c) Caption (d) Hint - 20.Which of these helps everyone use the app? (a) fast-flashing lights (b) big touch targets (c) tiny tap areas (d) colour as the only clue
- 21.Which of these makes the app harder to use? (a) strong colour contrast (b) text that can grow (c) big touch targets (d) tiny tap areas
- 22.🔍 Which is the odd one out? (a) big touch targets (b) labels on every icon (c) icons with no labels (d) text that can grow
- 23.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
- 24.🔍 Which is the odd one out? (a) tiny tap areas (b) strong colour contrast (c) colour as the only clue (d) fast-flashing lights
- 25.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) makes it harder (b) helps everyone
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26.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 25 px
Footer: 26 px
Title: 11 px
Body text: 21 px
Menu: 21 px (a) Footer (b) Body text (c) Title (d) Caption - 27.🔍 Which is the odd one out? (a) colour as the only clue (b) sudden loud sounds (c) fast-flashing lights (d) labels on every icon
- 28.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
- 29.♿ A screen has 10 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 30.True or false: “fast-flashing lights” helps everyone use the app. (a) True (b) False
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31.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 19 px
Title: 14 px
Footer: 16 px
Hint: 19 px
Label: 16 px - 32.♿ A screen has 5 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 33.Which of these helps everyone use the app? (a) fast-flashing lights (b) captions on videos (c) sudden loud sounds (d) colour as the only clue
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34.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 10 px
Footer: 27 px
Menu: 18 px (a) Footer (b) Menu (c) Body text - 35.♿ What should every icon-only button have for screen readers? (a) a long animation (b) a bright colour (c) a text label (d) a sound
- 36.♿ A screen has 6 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
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37.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 23 px
Footer: 15 px
Label: 19 px -
38.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 16 px
Title: 15 px
Body text: 20 px - 39.♿ A screen has 11 icon buttons. Only 8 of them have a text label for screen readers. How many still need a label?
- 40.True or false: “labels on every icon” helps everyone use the app. (a) True (b) False
Answer key
- Label
- True
- 1
- text that can grow
- everyone
- 2
- 6
- False
- 1
- 6
- 4
- True
- 2
- fast-flashing lights
- tiny tap areas
- reads the screen aloud
- makes it harder
- fast-flashing lights
- Menu
- big touch targets
- tiny tap areas
- icons with no labels
- helps everyone
- strong colour contrast
- makes it harder
- Title
- labels on every icon
- helps everyone
- 9
- False
- 1
- 3
- captions on videos
- Body text
- a text label
- 1
- 1
- 1
- 3
- True
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