App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 14 px
Title: 21 px
Hint: 15 px
Body text: 24 px -
2.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 22 px
Menu: 13 px
Footer: 19 px
Label: 21 px -
3.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 18 px
Title: 21 px
Hint: 10 px
Menu: 19 px (a) Footer (b) Title (c) Hint (d) Menu - 4.True or false: “labels on every icon” makes the app harder to use. (a) False (b) True
- 5.♿ A screen has 6 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
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6.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 24 px
Footer: 20 px
Body text: 10 px
Menu: 28 px (a) Menu (b) Body text (c) Footer (d) Hint -
7.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 20 px
Label: 16 px
Hint: 18 px
Footer: 10 px
Menu: 23 px (a) Footer (b) Label (c) Body text (d) Hint -
8.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 12 px
Menu: 10 px
Label: 12 px - 9.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) helps everyone (b) makes it harder
- 10.🔍 Which is the odd one out? (a) icons with no labels (b) big touch targets (c) colour as the only clue (d) sudden loud sounds
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11.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 14 px
Label: 18 px
Caption: 22 px
Footer: 17 px (a) Label (b) Caption (c) Title (d) Footer - 12.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 13.♿ Why add captions to videos? (a) to hide the sound (b) to slow them down (c) so anyone can follow (d) to add colour
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14.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 10 px
Body text: 18 px
Title: 28 px
Menu: 26 px (a) Title (b) Body text (c) Menu (d) Caption - 15.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
- 16.🔍 Which is the odd one out? (a) strong colour contrast (b) text that can grow (c) icons with no labels (d) big touch targets
- 17.♿ What does a screen reader do? (a) reads the screen aloud (b) takes photos (c) makes text tiny (d) plays music
- 18.True or false: “sudden loud sounds” helps everyone use the app. (a) True (b) False
- 19.🔍 Which is the odd one out? (a) colour as the only clue (b) icons with no labels (c) strong colour contrast (d) sudden loud sounds
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20.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 22 px
Footer: 15 px
Title: 15 px - 21.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
- 22.True or false: “icons with no labels” helps everyone use the app. (a) False (b) True
- 23.♿ Accessibility means an app works for ___. (a) only experts (b) only the coder (c) everyone (d) nobody
- 24.True or false: “icons with no labels” makes the app harder to use. (a) False (b) True
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25.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 16 px
Hint: 19 px
Label: 11 px
Menu: 24 px (a) Hint (b) Title (c) Menu (d) Label - 26.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
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27.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 25 px
Hint: 19 px
Label: 12 px (a) Hint (b) Label (c) Caption - 28.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) makes it harder (b) helps everyone
- 29.🔍 Which is the odd one out? (a) colour as the only clue (b) tiny tap areas (c) text that can grow (d) icons with no labels
- 30.🔍 Which is the odd one out? (a) tiny tap areas (b) labels on every icon (c) strong colour contrast (d) captions on videos
- 31.Which of these helps everyone use the app? (a) sudden loud sounds (b) colour as the only clue (c) icons with no labels (d) labels on every icon
- 32.♿ A screen has 10 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 33.♿ Showing right or wrong only in red and green is a problem for ___. (a) colour-blind users (b) the server (c) fast typists (d) the battery
- 34.♿ A screen has 12 icon buttons. Only 8 of them have a text label for screen readers. How many still need a label?
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35.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 19 px
Title: 20 px
Footer: 18 px - 36.True or false: “text that can grow” helps everyone use the app. (a) True (b) False
- 37.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) makes it harder (b) helps everyone
- 38.🔍 Which is the odd one out? (a) sudden loud sounds (b) strong colour contrast (c) text that can grow (d) captions on videos
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39.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 21 px
Body text: 10 px
Caption: 19 px (a) Body text (b) Caption (c) Hint - 40.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
Answer key
- 2
- 1
- Hint
- False
- 2
- Body text
- Footer
- 3
- makes it harder
- big touch targets
- Title
- makes it harder
- so anyone can follow
- Caption
- makes it harder
- icons with no labels
- reads the screen aloud
- False
- strong colour contrast
- 2
- helps everyone
- False
- everyone
- True
- Label
- helps everyone
- Label
- makes it harder
- text that can grow
- tiny tap areas
- labels on every icon
- 3
- colour-blind users
- 4
- 0
- True
- makes it harder
- sudden loud sounds
- Body text
- helps everyone
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