App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 9 px
Title: 20 px
Footer: 17 px
Caption: 19 px (a) Body text (b) Caption (c) Title (d) Footer - 2.♿ A screen has 6 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 3.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
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4.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 27 px
Hint: 10 px
Caption: 28 px (a) Caption (b) Hint (c) Title - 5.Which of these makes the app harder to use? (a) labels on every icon (b) text that can grow (c) colour as the only clue (d) captions on videos
- 6.Which of these makes the app harder to use? (a) text that can grow (b) sudden loud sounds (c) captions on videos (d) labels on every icon
- 7.♿ A screen has 6 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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8.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 23 px
Hint: 10 px
Menu: 14 px - 9.♿ A screen has 11 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 10.🔍 Which is the odd one out? (a) sudden loud sounds (b) strong colour contrast (c) text that can grow (d) big touch targets
- 11.🔍 Which is the odd one out? (a) colour as the only clue (b) icons with no labels (c) tiny tap areas (d) text that can grow
- 12.♿ Why add captions to videos? (a) to slow them down (b) to hide the sound (c) to add colour (d) so anyone can follow
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13.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 19 px
Label: 11 px
Hint: 18 px
Footer: 27 px (a) Hint (b) Label (c) Caption (d) Footer - 14.♿ A screen has 9 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 15.True or false: “labels on every icon” helps everyone use the app. (a) False (b) True
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16.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 19 px
Body text: 18 px
Hint: 17 px - 17.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 18.♿ Showing right or wrong only in red and green is a problem for ___. (a) fast typists (b) colour-blind users (c) the server (d) the battery
- 19.True or false: “fast-flashing lights” makes the app harder to use. (a) False (b) True
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20.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 17 px
Menu: 17 px
Footer: 21 px
Hint: 24 px -
21.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 14 px
Footer: 18 px
Menu: 16 px
Label: 26 px
Title: 28 px (a) Label (b) Menu (c) Body text (d) Footer -
22.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 16 px
Menu: 19 px
Body text: 16 px - 23.♿ What should every icon-only button have for screen readers? (a) a text label (b) a bright colour (c) a long animation (d) a sound
- 24.♿ Accessibility means an app works for ___. (a) only the coder (b) everyone (c) nobody (d) only experts
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25.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 13 px
Hint: 18 px
Body text: 16 px (a) Hint (b) Body text (c) Menu - 26.♿ A screen has 5 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 27.♿ A screen has 12 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 28.🔍 Which is the odd one out? (a) icons with no labels (b) strong colour contrast (c) tiny tap areas (d) sudden loud sounds
- 29.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
- 30.True or false: “fast-flashing lights” helps everyone use the app. (a) True (b) False
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31.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 13 px
Caption: 18 px
Label: 15 px -
32.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 10 px
Body text: 23 px
Hint: 11 px - 33.True or false: “strong colour contrast” helps everyone use the app. (a) True (b) False
- 34.Which of these helps everyone use the app? (a) text that can grow (b) icons with no labels (c) fast-flashing lights (d) colour as the only clue
- 35.True or false: “tiny tap areas” makes the app harder to use. (a) False (b) True
- 36.Which of these makes the app harder to use? (a) text that can grow (b) fast-flashing lights (c) big touch targets (d) strong colour contrast
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37.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 16 px
Title: 13 px
Hint: 11 px -
38.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 16 px
Title: 12 px
Label: 11 px
Menu: 16 px - 39.♿ A screen has 7 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
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40.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 10 px
Footer: 16 px
Label: 20 px
Menu: 27 px
Body text: 19 px (a) Label (b) Footer (c) Caption (d) Menu
Answer key
- Body text
- 5
- makes it harder
- Hint
- colour as the only clue
- sudden loud sounds
- 4
- 2
- 9
- sudden loud sounds
- text that can grow
- so anyone can follow
- Label
- 7
- True
- 0
- makes it harder
- colour-blind users
- True
- 0
- Body text
- 0
- a text label
- everyone
- Menu
- 2
- 7
- strong colour contrast
- makes it harder
- False
- 2
- 2
- True
- text that can grow
- True
- fast-flashing lights
- 2
- 2
- 2
- Caption
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