App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.Which of these makes the app harder to use? (a) labels on every icon (b) text that can grow (c) captions on videos (d) icons with no labels
- 2.Which of these makes the app harder to use? (a) labels on every icon (b) strong colour contrast (c) big touch targets (d) colour as the only clue
- 3.True or false: “labels on every icon” helps everyone use the app. (a) True (b) False
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4.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 14 px
Body text: 20 px
Hint: 12 px - 5.♿ A screen has 7 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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6.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 20 px
Body text: 23 px
Hint: 12 px - 7.♿ What should every icon-only button have for screen readers? (a) a text label (b) a bright colour (c) a sound (d) a long animation
- 8.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
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9.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 27 px
Caption: 18 px
Hint: 19 px
Title: 14 px
Menu: 21 px (a) Caption (b) Label (c) Title (d) Hint -
10.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 19 px
Menu: 11 px
Caption: 16 px
Title: 15 px
Footer: 15 px - 11.♿ A screen has 6 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
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12.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 17 px
Menu: 14 px
Footer: 13 px
Title: 18 px
Label: 22 px - 13.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
- 14.Which of these helps everyone use the app? (a) fast-flashing lights (b) text that can grow (c) tiny tap areas (d) sudden loud sounds
- 15.🔍 Which is the odd one out? (a) strong colour contrast (b) tiny tap areas (c) captions on videos (d) text that can grow
- 16.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
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17.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 14 px
Footer: 10 px
Title: 18 px - 18.🔍 Which is the odd one out? (a) colour as the only clue (b) icons with no labels (c) labels on every icon (d) fast-flashing lights
- 19.True or false: “icons with no labels” makes the app harder to use. (a) True (b) False
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20.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 24 px
Label: 26 px
Menu: 21 px
Hint: 13 px (a) Hint (b) Label (c) Caption (d) Menu - 21.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
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22.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 9 px
Hint: 17 px
Body text: 21 px (a) Caption (b) Hint (c) Body text -
23.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 25 px
Title: 11 px
Menu: 16 px (a) Menu (b) Caption (c) Title - 24.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) colour-blind users (c) the battery (d) fast typists
- 25.🔍 Which is the odd one out? (a) sudden loud sounds (b) icons with no labels (c) colour as the only clue (d) big touch targets
- 26.Which of these makes the app harder to use? (a) strong colour contrast (b) labels on every icon (c) captions on videos (d) tiny tap areas
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27.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 10 px
Menu: 10 px
Caption: 18 px
Hint: 12 px
Body text: 10 px - 28.♿ A screen has 6 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 29.True or false: “icons with no labels” helps everyone use the app. (a) False (b) True
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30.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 23 px
Menu: 15 px
Title: 13 px - 31.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
- 32.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 33.True or false: “big touch targets” makes the app harder to use. (a) False (b) True
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34.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 25 px
Menu: 17 px
Hint: 20 px
Body text: 10 px
Label: 20 px (a) Footer (b) Menu (c) Body text (d) Hint - 35.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
- 36.♿ Accessibility means an app works for ___. (a) only the coder (b) only experts (c) everyone (d) nobody
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37.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 9 px
Footer: 16 px
Title: 21 px
Label: 28 px (a) Footer (b) Label (c) Title (d) Menu -
38.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 11 px
Body text: 24 px
Label: 26 px (a) Menu (b) Body text (c) Label - 39.♿ A screen has 9 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 40.True or false: “strong colour contrast” makes the app harder to use. (a) False (b) True
Answer key
- icons with no labels
- colour as the only clue
- True
- 2
- 6
- 1
- a text label
- makes it harder
- Title
- 3
- 2
- 2
- False
- text that can grow
- tiny tap areas
- helps everyone
- 2
- labels on every icon
- True
- Hint
- helps everyone
- Caption
- Title
- colour-blind users
- big touch targets
- tiny tap areas
- 4
- 3
- False
- 2
- makes it harder
- makes it harder
- False
- Body text
- helps everyone
- everyone
- Menu
- Menu
- 6
- False
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