App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ Accessibility means an app works for ___. (a) only experts (b) everyone (c) only the coder (d) nobody
- 2.Which of these helps everyone use the app? (a) tiny tap areas (b) sudden loud sounds (c) text that can grow (d) icons with no labels
- 3.🔍 Which is the odd one out? (a) captions on videos (b) big touch targets (c) strong colour contrast (d) tiny tap areas
- 4.♿ Showing right or wrong only in red and green is a problem for ___. (a) the battery (b) colour-blind users (c) the server (d) fast typists
- 5.True or false: “captions on videos” makes the app harder to use. (a) True (b) False
- 6.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
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7.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 24 px
Title: 20 px
Footer: 12 px - 8.♿ A screen has 8 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
- 9.♿ Why add captions to videos? (a) so anyone can follow (b) to slow them down (c) to hide the sound (d) to add colour
- 10.🔍 Which is the odd one out? (a) sudden loud sounds (b) fast-flashing lights (c) labels on every icon (d) colour as the only clue
- 11.Which of these helps everyone use the app? (a) strong colour contrast (b) icons with no labels (c) fast-flashing lights (d) colour as the only clue
- 12.True or false: “big touch targets” makes the app harder to use. (a) False (b) True
- 13.🔍 Which is the odd one out? (a) strong colour contrast (b) sudden loud sounds (c) icons with no labels (d) colour as the only clue
- 14.♿ What does a screen reader do? (a) plays music (b) reads the screen aloud (c) takes photos (d) makes text tiny
- 15.♿ A screen has 7 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
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16.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 10 px
Footer: 26 px
Title: 19 px
Hint: 25 px (a) Hint (b) Footer (c) Title (d) Menu -
17.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 24 px
Title: 21 px
Caption: 13 px
Body text: 17 px
Menu: 20 px - 18.♿ A screen has 10 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 19.True or false: “strong colour contrast” makes the app harder to use. (a) False (b) True
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20.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 10 px
Body text: 22 px
Menu: 11 px -
21.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 21 px
Footer: 9 px
Caption: 27 px (a) Body text (b) Caption (c) Footer - 22.🔍 Which is the odd one out? (a) captions on videos (b) big touch targets (c) text that can grow (d) icons with no labels
- 23.True or false: “icons with no labels” helps everyone use the app. (a) False (b) True
- 24.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 25.True or false: “text that can grow” makes the app harder to use. (a) False (b) True
- 26.🔍 Which is the odd one out? (a) colour as the only clue (b) sudden loud sounds (c) text that can grow (d) tiny tap areas
- 27.Which of these makes the app harder to use? (a) big touch targets (b) labels on every icon (c) strong colour contrast (d) fast-flashing lights
- 28.♿ A screen has 9 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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29.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 21 px
Title: 15 px
Label: 22 px
Hint: 18 px
Caption: 13 px - 30.♿ A screen has 12 icon buttons. Only 11 of them have a text label for screen readers. How many still need a label?
- 31.♿ A screen has 5 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
-
32.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 18 px
Title: 12 px
Label: 13 px - 33.True or false: “labels on every icon” makes the app harder to use. (a) False (b) True
- 34.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) makes it harder (b) helps everyone
-
35.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 12 px
Hint: 17 px
Title: 24 px
Menu: 28 px (a) Hint (b) Title (c) Label (d) Menu - 36.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
- 37.True or false: “big touch targets” helps everyone use the app. (a) False (b) True
- 38.♿ A screen has 9 icon buttons. Only 8 of them have a text label for screen readers. How many still need a label?
- 39.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
-
40.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 22 px
Menu: 21 px
Label: 28 px
Body text: 9 px
Footer: 19 px (a) Body text (b) Menu (c) Label (d) Hint
Answer key
- everyone
- text that can grow
- tiny tap areas
- colour-blind users
- False
- helps everyone
- 1
- 2
- so anyone can follow
- labels on every icon
- strong colour contrast
- False
- strong colour contrast
- reads the screen aloud
- 1
- Menu
- 1
- 5
- False
- 2
- Footer
- icons with no labels
- False
- makes it harder
- False
- text that can grow
- fast-flashing lights
- 8
- 2
- 1
- 1
- 2
- False
- helps everyone
- Label
- helps everyone
- True
- 1
- False
- Body text
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