App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ A screen has 10 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 2.🔍 Which is the odd one out? (a) colour as the only clue (b) fast-flashing lights (c) text that can grow (d) icons with no labels
- 3.♿ What should every icon-only button have for screen readers? (a) a sound (b) a bright colour (c) a long animation (d) a text label
- 4.Which of these helps everyone use the app? (a) colour as the only clue (b) fast-flashing lights (c) captions on videos (d) tiny tap areas
- 5.Which of these makes the app harder to use? (a) labels on every icon (b) captions on videos (c) strong colour contrast (d) icons with no labels
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6.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 28 px
Label: 9 px
Menu: 27 px (a) Label (b) Menu (c) Footer - 7.Which of these makes the app harder to use? (a) captions on videos (b) text that can grow (c) strong colour contrast (d) tiny tap areas
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8.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 12 px
Hint: 22 px
Title: 12 px -
9.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 24 px
Label: 16 px
Footer: 20 px
Title: 9 px
Hint: 26 px (a) Footer (b) Caption (c) Label (d) Title - 10.🔍 Which is the odd one out? (a) colour as the only clue (b) labels on every icon (c) sudden loud sounds (d) icons with no labels
- 11.🔍 Which is the odd one out? (a) fast-flashing lights (b) labels on every icon (c) text that can grow (d) captions on videos
- 12.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
- 13.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
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14.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 19 px
Footer: 14 px
Hint: 13 px
Title: 14 px
Caption: 18 px - 15.♿ A screen has 9 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 16.Which of these makes the app harder to use? (a) captions on videos (b) big touch targets (c) colour as the only clue (d) labels on every icon
- 17.♿ Accessibility means an app works for ___. (a) only experts (b) everyone (c) nobody (d) only the coder
- 18.🔍 Which is the odd one out? (a) text that can grow (b) captions on videos (c) sudden loud sounds (d) labels on every icon
- 19.♿ What does a screen reader do? (a) makes text tiny (b) takes photos (c) plays music (d) reads the screen aloud
- 20.♿ A screen has 5 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
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21.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 27 px
Footer: 19 px
Body text: 10 px (a) Title (b) Body text (c) Footer - 22.Which of these helps everyone use the app? (a) fast-flashing lights (b) icons with no labels (c) text that can grow (d) sudden loud sounds
- 23.Which of these helps everyone use the app? (a) labels on every icon (b) icons with no labels (c) fast-flashing lights (d) tiny tap areas
-
24.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 21 px
Title: 16 px
Body text: 14 px - 25.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
- 26.Which of these helps everyone use the app? (a) icons with no labels (b) colour as the only clue (c) big touch targets (d) sudden loud sounds
- 27.♿ A screen has 10 icon buttons. Only 8 of them have a text label for screen readers. How many still need a label?
- 28.True or false: “icons with no labels” makes the app harder to use. (a) True (b) False
- 29.♿ A screen has 7 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 30.True or false: “tiny tap areas” makes the app harder to use. (a) False (b) True
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31.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 14 px
Footer: 26 px
Label: 21 px (a) Label (b) Hint (c) Footer - 32.Which of these helps everyone use the app? (a) sudden loud sounds (b) colour as the only clue (c) strong colour contrast (d) fast-flashing lights
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33.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 24 px
Hint: 20 px
Footer: 11 px
Caption: 13 px - 34.♿ A screen has 5 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 35.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) makes it harder (b) helps everyone
-
36.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 12 px
Body text: 12 px
Hint: 14 px
Menu: 15 px -
37.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 14 px
Footer: 23 px
Title: 19 px
Label: 11 px
Body text: 24 px -
38.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 24 px
Caption: 16 px
Title: 14 px (a) Hint (b) Title (c) Caption - 39.🔍 Which is the odd one out? (a) sudden loud sounds (b) colour as the only clue (c) strong colour contrast (d) fast-flashing lights
- 40.True or false: “strong colour contrast” helps everyone use the app. (a) True (b) False
Answer key
- 3
- text that can grow
- a text label
- captions on videos
- icons with no labels
- Label
- tiny tap areas
- 2
- Title
- labels on every icon
- fast-flashing lights
- False
- makes it harder
- 3
- 7
- colour as the only clue
- everyone
- sudden loud sounds
- reads the screen aloud
- 1
- Body text
- text that can grow
- labels on every icon
- 1
- helps everyone
- big touch targets
- 2
- True
- 4
- True
- Hint
- strong colour contrast
- 2
- 4
- helps everyone
- 4
- 2
- Title
- strong colour contrast
- True
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