App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ A screen has 11 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 2.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
- 3.Which of these makes the app harder to use? (a) tiny tap areas (b) strong colour contrast (c) captions on videos (d) text that can grow
- 4.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
- 5.♿ A screen has 12 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 6.True or false: “strong colour contrast” helps everyone use the app. (a) True (b) False
- 7.♿ Why add captions to videos? (a) to hide the sound (b) so anyone can follow (c) to slow them down (d) to add colour
- 8.Which of these makes the app harder to use? (a) captions on videos (b) text that can grow (c) sudden loud sounds (d) strong colour contrast
- 9.🔍 Which is the odd one out? (a) sudden loud sounds (b) strong colour contrast (c) labels on every icon (d) big touch targets
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10.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 12 px
Menu: 15 px
Body text: 24 px
Label: 12 px -
11.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 18 px
Body text: 18 px
Hint: 14 px
Title: 19 px
Footer: 23 px - 12.Which of these makes the app harder to use? (a) text that can grow (b) captions on videos (c) strong colour contrast (d) fast-flashing lights
- 13.Which of these makes the app harder to use? (a) text that can grow (b) labels on every icon (c) strong colour contrast (d) icons with no labels
- 14.♿ Accessibility means an app works for ___. (a) only the coder (b) nobody (c) only experts (d) everyone
- 15.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 16.🔍 Which is the odd one out? (a) icons with no labels (b) colour as the only clue (c) strong colour contrast (d) sudden loud sounds
- 17.🔍 Which is the odd one out? (a) labels on every icon (b) text that can grow (c) captions on videos (d) tiny tap areas
- 18.True or false: “labels on every icon” makes the app harder to use. (a) True (b) False
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19.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 20 px
Label: 27 px
Menu: 12 px (a) Title (b) Label (c) Menu - 20.True or false: “captions on videos” helps everyone use the app. (a) True (b) False
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21.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 11 px
Hint: 26 px
Footer: 17 px (a) Hint (b) Footer (c) Body text - 22.Which of these helps everyone use the app? (a) icons with no labels (b) big touch targets (c) tiny tap areas (d) fast-flashing lights
- 23.True or false: “icons with no labels” helps everyone use the app. (a) False (b) True
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24.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 16 px
Title: 15 px
Hint: 10 px - 25.♿ Showing right or wrong only in red and green is a problem for ___. (a) the battery (b) the server (c) fast typists (d) colour-blind users
- 26.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
- 27.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
- 28.🔍 Which is the odd one out? (a) tiny tap areas (b) colour as the only clue (c) big touch targets (d) sudden loud sounds
- 29.🔍 Which is the odd one out? (a) tiny tap areas (b) colour as the only clue (c) labels on every icon (d) icons with no labels
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30.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 18 px
Label: 26 px
Title: 14 px (a) Title (b) Label (c) Menu - 31.Which of these makes the app harder to use? (a) strong colour contrast (b) colour as the only clue (c) labels on every icon (d) captions on videos
- 32.True or false: “icons with no labels” makes the app harder to use. (a) True (b) False
- 33.🔍 Which is the odd one out? (a) colour as the only clue (b) tiny tap areas (c) fast-flashing lights (d) text that can grow
- 34.♿ A screen has 8 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 35.Which of these helps everyone use the app? (a) sudden loud sounds (b) icons with no labels (c) strong colour contrast (d) fast-flashing lights
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36.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 18 px
Body text: 12 px
Menu: 20 px
Hint: 24 px - 37.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
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38.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 22 px
Body text: 25 px
Caption: 11 px (a) Caption (b) Body text (c) Title - 39.Which of these helps everyone use the app? (a) tiny tap areas (b) icons with no labels (c) fast-flashing lights (d) captions on videos
- 40.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
Answer key
- 9
- makes it harder
- tiny tap areas
- helps everyone
- 9
- True
- so anyone can follow
- sudden loud sounds
- sudden loud sounds
- 3
- 1
- fast-flashing lights
- icons with no labels
- everyone
- helps everyone
- strong colour contrast
- tiny tap areas
- False
- Menu
- True
- Body text
- big touch targets
- False
- 2
- colour-blind users
- makes it harder
- makes it harder
- big touch targets
- labels on every icon
- Title
- colour as the only clue
- True
- text that can grow
- 5
- strong colour contrast
- 1
- helps everyone
- Caption
- captions on videos
- helps everyone
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