App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) strong colour contrast (b) colour as the only clue (c) big touch targets (d) captions on videos
- 2.🔍 Which is the odd one out? (a) text that can grow (b) tiny tap areas (c) strong colour contrast (d) big touch targets
- 3.♿ What should every icon-only button have for screen readers? (a) a long animation (b) a text label (c) a sound (d) a bright colour
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4.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 19 px
Menu: 19 px
Body text: 10 px - 5.True or false: “colour as the only clue” makes the app harder to use. (a) True (b) False
- 6.♿ A screen has 9 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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7.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 23 px
Body text: 13 px
Footer: 17 px
Label: 20 px (a) Body text (b) Caption (c) Label (d) Footer - 8.True or false: “colour as the only clue” helps everyone use the app. (a) True (b) False
- 9.True or false: “tiny tap areas” makes the app harder to use. (a) False (b) True
- 10.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 11.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
- 12.🔍 Which is the odd one out? (a) labels on every icon (b) text that can grow (c) fast-flashing lights (d) big touch targets
- 13.Which of these helps everyone use the app? (a) big touch targets (b) tiny tap areas (c) fast-flashing lights (d) sudden loud sounds
- 14.True or false: “fast-flashing lights” makes the app harder to use. (a) False (b) True
- 15.♿ Why add captions to videos? (a) so anyone can follow (b) to slow them down (c) to hide the sound (d) to add colour
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16.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 9 px
Footer: 19 px
Title: 25 px
Body text: 24 px (a) Menu (b) Title (c) Footer (d) Body text - 17.🔍 Which is the odd one out? (a) fast-flashing lights (b) colour as the only clue (c) big touch targets (d) tiny tap areas
- 18.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
- 19.♿ A screen has 11 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 20.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) makes it harder (b) helps everyone
- 21.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 22.♿ Showing right or wrong only in red and green is a problem for ___. (a) fast typists (b) colour-blind users (c) the battery (d) the server
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23.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 20 px
Hint: 18 px
Caption: 12 px
Label: 23 px -
24.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 10 px
Caption: 28 px
Title: 20 px (a) Caption (b) Title (c) Footer - 25.True or false: “icons with no labels” makes the app harder to use. (a) True (b) False
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26.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 16 px
Label: 11 px
Menu: 21 px - 27.♿ A screen has 10 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
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28.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 28 px
Label: 18 px
Title: 28 px
Body text: 21 px
Caption: 14 px (a) Caption (b) Label (c) Hint (d) Title -
29.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 23 px
Label: 9 px
Caption: 21 px (a) Caption (b) Label (c) Hint -
30.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 10 px
Title: 18 px
Footer: 28 px
Body text: 17 px (a) Title (b) Footer (c) Body text (d) Menu - 31.♿ A screen has 9 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 32.True or false: “sudden loud sounds” makes the app harder to use. (a) False (b) True
- 33.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 34.Which of these helps everyone use the app? (a) icons with no labels (b) fast-flashing lights (c) strong colour contrast (d) sudden loud sounds
- 35.🔍 Which is the odd one out? (a) text that can grow (b) labels on every icon (c) captions on videos (d) sudden loud sounds
- 36.True or false: “captions on videos” makes the app harder to use. (a) False (b) True
- 37.♿ A screen has 5 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 38.Which of these makes the app harder to use? (a) text that can grow (b) tiny tap areas (c) captions on videos (d) labels on every icon
- 39.♿ What does a screen reader do? (a) takes photos (b) reads the screen aloud (c) makes text tiny (d) plays music
- 40.Which of these makes the app harder to use? (a) strong colour contrast (b) captions on videos (c) icons with no labels (d) labels on every icon
Answer key
- colour as the only clue
- tiny tap areas
- a text label
- 1
- True
- 8
- Body text
- False
- True
- helps everyone
- helps everyone
- fast-flashing lights
- big touch targets
- True
- so anyone can follow
- Menu
- big touch targets
- helps everyone
- 6
- makes it harder
- makes it harder
- colour-blind users
- 1
- Footer
- True
- 1
- 7
- Caption
- Label
- Menu
- 4
- True
- makes it harder
- strong colour contrast
- sudden loud sounds
- False
- 3
- tiny tap areas
- reads the screen aloud
- icons with no labels
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