App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 20 px
Footer: 13 px
Body text: 23 px
Title: 14 px - 2.♿ Accessibility means an app works for ___. (a) everyone (b) only experts (c) nobody (d) only the coder
- 3.🔍 Which is the odd one out? (a) labels on every icon (b) text that can grow (c) strong colour contrast (d) sudden loud sounds
- 4.Which of these helps everyone use the app? (a) fast-flashing lights (b) tiny tap areas (c) colour as the only clue (d) text that can grow
- 5.True or false: “icons with no labels” helps everyone use the app. (a) True (b) False
- 6.True or false: “captions on videos” helps everyone use the app. (a) True (b) False
- 7.♿ What should every icon-only button have for screen readers? (a) a sound (b) a long animation (c) a bright colour (d) a text label
- 8.🔍 Which is the odd one out? (a) colour as the only clue (b) strong colour contrast (c) text that can grow (d) captions on videos
- 9.♿ A screen has 5 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 10.Which of these makes the app harder to use? (a) labels on every icon (b) colour as the only clue (c) captions on videos (d) text that can grow
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11.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 19 px
Menu: 25 px
Title: 17 px
Body text: 16 px
Caption: 13 px (a) Menu (b) Caption (c) Title (d) Hint -
12.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 26 px
Hint: 11 px
Caption: 24 px (a) Title (b) Caption (c) Hint - 13.♿ A screen has 7 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 14.♿ What does a screen reader do? (a) takes photos (b) makes text tiny (c) plays music (d) reads the screen aloud
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15.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 10 px
Caption: 22 px
Body text: 11 px - 16.♿ A screen has 9 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
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17.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 10 px
Caption: 27 px
Hint: 24 px (a) Hint (b) Caption (c) Body text - 18.Which of these makes the app harder to use? (a) text that can grow (b) icons with no labels (c) strong colour contrast (d) big touch targets
- 19.🔍 Which is the odd one out? (a) captions on videos (b) icons with no labels (c) tiny tap areas (d) sudden loud sounds
- 20.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 21.♿ A screen has 6 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
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22.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 17 px
Menu: 24 px
Body text: 25 px
Hint: 19 px
Footer: 9 px (a) Body text (b) Title (c) Menu (d) Footer - 23.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) helps everyone (b) makes it harder
- 24.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
- 25.True or false: “big touch targets” helps everyone use the app. (a) False (b) True
- 26.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
- 27.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
- 28.Which of these helps everyone use the app? (a) tiny tap areas (b) icons with no labels (c) big touch targets (d) sudden loud sounds
- 29.Which of these helps everyone use the app? (a) colour as the only clue (b) tiny tap areas (c) sudden loud sounds (d) strong colour contrast
- 30.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
- 31.♿ A screen has 6 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 32.🔍 Which is the odd one out? (a) tiny tap areas (b) text that can grow (c) icons with no labels (d) fast-flashing lights
- 33.True or false: “sudden loud sounds” helps everyone use the app. (a) True (b) False
- 34.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 35.Which of these helps everyone use the app? (a) tiny tap areas (b) captions on videos (c) sudden loud sounds (d) fast-flashing lights
- 36.♿ A screen has 9 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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37.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 21 px
Footer: 12 px
Label: 18 px
Caption: 17 px
Title: 21 px - 38.Which of these helps everyone use the app? (a) icons with no labels (b) fast-flashing lights (c) labels on every icon (d) sudden loud sounds
- 39.♿ A screen has 6 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 40.♿ Why add captions to videos? (a) to slow them down (b) to add colour (c) to hide the sound (d) so anyone can follow
Answer key
- 2
- everyone
- sudden loud sounds
- text that can grow
- False
- True
- a text label
- colour as the only clue
- 2
- colour as the only clue
- Caption
- Hint
- 3
- reads the screen aloud
- 2
- 2
- Body text
- icons with no labels
- captions on videos
- helps everyone
- 3
- Footer
- helps everyone
- helps everyone
- True
- False
- makes it harder
- big touch targets
- strong colour contrast
- makes it harder
- 5
- text that can grow
- False
- helps everyone
- captions on videos
- 7
- 1
- labels on every icon
- 4
- so anyone can follow
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