App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
- 2.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) makes it harder (b) helps everyone
- 3.Which of these makes the app harder to use? (a) captions on videos (b) icons with no labels (c) big touch targets (d) strong colour contrast
- 4.Which of these makes the app harder to use? (a) text that can grow (b) big touch targets (c) strong colour contrast (d) tiny tap areas
- 5.♿ Showing right or wrong only in red and green is a problem for ___. (a) fast typists (b) colour-blind users (c) the server (d) the battery
- 6.♿ What should every icon-only button have for screen readers? (a) a text label (b) a sound (c) a bright colour (d) a long animation
- 7.♿ A screen has 8 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
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8.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 11 px
Caption: 22 px
Label: 27 px (a) Caption (b) Label (c) Hint - 9.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 10.True or false: “text that can grow” makes the app harder to use. (a) True (b) False
- 11.♿ Why add captions to videos? (a) to add colour (b) so anyone can follow (c) to slow them down (d) to hide the sound
- 12.True or false: “captions on videos” helps everyone use the app. (a) False (b) True
- 13.🔍 Which is the odd one out? (a) captions on videos (b) text that can grow (c) icons with no labels (d) strong colour contrast
- 14.♿ A screen has 9 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
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15.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 26 px
Footer: 10 px
Caption: 27 px
Hint: 16 px (a) Menu (b) Caption (c) Hint (d) Footer - 16.True or false: “labels on every icon” makes the app harder to use. (a) True (b) False
- 17.Which of these makes the app harder to use? (a) strong colour contrast (b) captions on videos (c) colour as the only clue (d) text that can grow
- 18.🔍 Which is the odd one out? (a) colour as the only clue (b) icons with no labels (c) sudden loud sounds (d) text that can grow
- 19.True or false: “icons with no labels” makes the app harder to use. (a) False (b) True
- 20.🔍 Which is the odd one out? (a) colour as the only clue (b) captions on videos (c) labels on every icon (d) big touch targets
- 21.♿ A screen has 8 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
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22.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 10 px
Hint: 23 px
Menu: 24 px - 23.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
- 24.♿ Accessibility means an app works for ___. (a) only the coder (b) nobody (c) only experts (d) everyone
- 25.🔍 Which is the odd one out? (a) strong colour contrast (b) fast-flashing lights (c) tiny tap areas (d) colour as the only clue
- 26.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
- 27.🔍 Which is the odd one out? (a) sudden loud sounds (b) text that can grow (c) strong colour contrast (d) labels on every icon
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28.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 18 px
Hint: 12 px
Caption: 21 px
Menu: 19 px
Footer: 17 px (a) Caption (b) Hint (c) Menu (d) Label - 29.🔍 Which is the odd one out? (a) sudden loud sounds (b) icons with no labels (c) big touch targets (d) fast-flashing lights
- 30.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
- 31.True or false: “sudden loud sounds” helps everyone use the app. (a) True (b) False
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32.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 28 px
Label: 12 px
Body text: 23 px
Caption: 24 px (a) Title (b) Body text (c) Caption (d) Label -
33.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 10 px
Footer: 23 px
Title: 22 px
Body text: 24 px
Menu: 23 px (a) Body text (b) Title (c) Footer (d) Caption -
34.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 13 px
Body text: 13 px
Label: 20 px
Hint: 24 px
Caption: 16 px - 35.True or false: “big touch targets” makes the app harder to use. (a) True (b) False
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36.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 27 px
Body text: 25 px
Title: 17 px
Caption: 9 px (a) Menu (b) Body text (c) Caption (d) Title - 37.♿ A screen has 10 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 38.Which of these helps everyone use the app? (a) fast-flashing lights (b) tiny tap areas (c) text that can grow (d) colour as the only clue
- 39.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 40.Which of these makes the app harder to use? (a) sudden loud sounds (b) strong colour contrast (c) labels on every icon (d) big touch targets
Answer key
- helps everyone
- helps everyone
- icons with no labels
- tiny tap areas
- colour-blind users
- a text label
- 2
- Hint
- makes it harder
- False
- so anyone can follow
- True
- icons with no labels
- 2
- Footer
- False
- colour as the only clue
- text that can grow
- True
- colour as the only clue
- 5
- 1
- makes it harder
- everyone
- strong colour contrast
- makes it harder
- sudden loud sounds
- Hint
- big touch targets
- False
- False
- Label
- Caption
- 2
- False
- Caption
- 6
- text that can grow
- helps everyone
- sudden loud sounds
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