App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.Which of these helps everyone use the app? (a) captions on videos (b) tiny tap areas (c) icons with no labels (d) colour as the only clue
- 2.Which of these helps everyone use the app? (a) icons with no labels (b) tiny tap areas (c) colour as the only clue (d) strong colour contrast
- 3.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
- 4.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
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5.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 24 px
Label: 10 px
Hint: 21 px (a) Hint (b) Label (c) Footer - 6.🔍 Which is the odd one out? (a) fast-flashing lights (b) text that can grow (c) icons with no labels (d) sudden loud sounds
- 7.♿ A screen has 5 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 8.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
- 9.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) makes it harder (b) helps everyone
- 10.♿ Accessibility means an app works for ___. (a) everyone (b) only experts (c) only the coder (d) nobody
- 11.True or false: “captions on videos” makes the app harder to use. (a) True (b) False
- 12.Which of these helps everyone use the app? (a) fast-flashing lights (b) text that can grow (c) icons with no labels (d) colour as the only clue
- 13.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
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14.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 15 px
Title: 23 px
Menu: 10 px
Footer: 24 px
Body text: 11 px - 15.🔍 Which is the odd one out? (a) big touch targets (b) strong colour contrast (c) captions on videos (d) icons with no labels
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16.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 23 px
Menu: 14 px
Label: 13 px
Title: 22 px
Body text: 19 px - 17.True or false: “sudden loud sounds” helps everyone use the app. (a) True (b) False
- 18.♿ Showing right or wrong only in red and green is a problem for ___. (a) colour-blind users (b) fast typists (c) the server (d) the battery
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19.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 19 px
Title: 23 px
Label: 10 px (a) Title (b) Label (c) Caption - 20.Which of these makes the app harder to use? (a) captions on videos (b) colour as the only clue (c) big touch targets (d) strong colour contrast
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21.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 13 px
Caption: 12 px
Title: 14 px -
22.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 11 px
Caption: 12 px
Body text: 22 px
Menu: 11 px
Title: 23 px - 23.♿ What does a screen reader do? (a) makes text tiny (b) takes photos (c) reads the screen aloud (d) plays music
- 24.♿ A screen has 6 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
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25.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 13 px
Title: 20 px
Hint: 28 px
Body text: 22 px (a) Body text (b) Footer (c) Title (d) Hint - 26.♿ A screen has 6 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 27.♿ A screen has 9 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 28.♿ Why add captions to videos? (a) to hide the sound (b) so anyone can follow (c) to slow them down (d) to add colour
- 29.🔍 Which is the odd one out? (a) text that can grow (b) tiny tap areas (c) labels on every icon (d) big touch targets
- 30.♿ A screen has 11 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 31.True or false: “big touch targets” makes the app harder to use. (a) False (b) True
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32.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 20 px
Body text: 21 px
Hint: 19 px
Caption: 19 px
Menu: 14 px (a) Body text (b) Hint (c) Title (d) Menu - 33.🔍 Which is the odd one out? (a) captions on videos (b) strong colour contrast (c) sudden loud sounds (d) labels on every icon
- 34.🔍 Which is the odd one out? (a) strong colour contrast (b) colour as the only clue (c) labels on every icon (d) big touch targets
- 35.Which of these makes the app harder to use? (a) text that can grow (b) labels on every icon (c) sudden loud sounds (d) strong colour contrast
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36.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 10 px
Body text: 22 px
Caption: 17 px
Menu: 28 px (a) Body text (b) Menu (c) Hint (d) Caption - 37.True or false: “labels on every icon” makes the app harder to use. (a) False (b) True
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38.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 11 px
Body text: 25 px
Caption: 16 px (a) Label (b) Caption (c) Body text - 39.♿ What should every icon-only button have for screen readers? (a) a long animation (b) a bright colour (c) a sound (d) a text label
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40.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 12 px
Label: 22 px
Title: 18 px
Menu: 23 px
Answer key
- captions on videos
- strong colour contrast
- helps everyone
- makes it harder
- Label
- text that can grow
- 4
- makes it harder
- makes it harder
- everyone
- False
- text that can grow
- makes it harder
- 3
- icons with no labels
- 2
- False
- colour-blind users
- Label
- colour as the only clue
- 3
- 3
- reads the screen aloud
- 3
- Footer
- 4
- 7
- so anyone can follow
- tiny tap areas
- 10
- False
- Menu
- sudden loud sounds
- colour as the only clue
- sudden loud sounds
- Hint
- False
- Label
- a text label
- 1
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