App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
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2.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 12 px
Caption: 14 px
Hint: 23 px -
3.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 23 px
Caption: 21 px
Menu: 18 px
Footer: 12 px - 4.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 5.♿ A screen has 8 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 6.Which of these helps everyone use the app? (a) text that can grow (b) colour as the only clue (c) icons with no labels (d) tiny tap areas
- 7.♿ A screen has 6 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 8.♿ What should every icon-only button have for screen readers? (a) a bright colour (b) a sound (c) a text label (d) a long animation
- 9.♿ A screen has 8 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
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10.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 18 px
Label: 24 px
Title: 19 px
Caption: 10 px (a) Caption (b) Title (c) Label (d) Footer -
11.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 14 px
Menu: 10 px
Title: 19 px -
12.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 20 px
Hint: 24 px
Menu: 27 px
Title: 23 px
Body text: 13 px (a) Body text (b) Hint (c) Label (d) Menu - 13.♿ Showing right or wrong only in red and green is a problem for ___. (a) the battery (b) colour-blind users (c) the server (d) fast typists
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14.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 18 px
Body text: 13 px
Menu: 23 px
Caption: 22 px - 15.Which of these helps everyone use the app? (a) icons with no labels (b) tiny tap areas (c) fast-flashing lights (d) strong colour contrast
- 16.♿ A screen has 5 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 17.♿ A screen has 9 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 18.♿ A screen has 5 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 19.♿ What does a screen reader do? (a) takes photos (b) makes text tiny (c) plays music (d) reads the screen aloud
- 20.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
- 21.Which of these makes the app harder to use? (a) labels on every icon (b) fast-flashing lights (c) captions on videos (d) text that can grow
- 22.True or false: “icons with no labels” makes the app harder to use. (a) False (b) True
- 23.🔍 Which is the odd one out? (a) tiny tap areas (b) text that can grow (c) strong colour contrast (d) big touch targets
- 24.♿ Accessibility means an app works for ___. (a) only experts (b) only the coder (c) everyone (d) nobody
- 25.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
- 26.🔍 Which is the odd one out? (a) sudden loud sounds (b) tiny tap areas (c) colour as the only clue (d) text that can grow
- 27.True or false: “big touch targets” makes the app harder to use. (a) False (b) True
- 28.True or false: “captions on videos” makes the app harder to use. (a) True (b) False
- 29.♿ A screen has 10 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 30.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) makes it harder (b) helps everyone
- 31.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
- 32.🔍 Which is the odd one out? (a) sudden loud sounds (b) colour as the only clue (c) fast-flashing lights (d) big touch targets
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33.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 10 px
Label: 23 px
Menu: 19 px
Title: 22 px (a) Title (b) Menu (c) Footer (d) Label - 34.True or false: “sudden loud sounds” makes the app harder to use. (a) False (b) True
- 35.♿ A screen has 8 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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36.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 18 px
Menu: 27 px
Title: 13 px
Body text: 28 px
Caption: 17 px (a) Menu (b) Footer (c) Title (d) Body text -
37.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 10 px
Title: 16 px
Hint: 28 px (a) Body text (b) Hint (c) Title - 38.♿ A screen has 7 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 39.Which of these helps everyone use the app? (a) tiny tap areas (b) colour as the only clue (c) big touch targets (d) icons with no labels
- 40.♿ A screen has 12 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
Answer key
- helps everyone
- 2
- 1
- helps everyone
- 4
- text that can grow
- 1
- a text label
- 1
- Caption
- 2
- Body text
- colour-blind users
- 1
- strong colour contrast
- 4
- 5
- 2
- reads the screen aloud
- makes it harder
- fast-flashing lights
- True
- tiny tap areas
- everyone
- makes it harder
- text that can grow
- False
- False
- 6
- makes it harder
- helps everyone
- big touch targets
- Footer
- True
- 6
- Title
- Body text
- 5
- big touch targets
- 10
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