App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.Which of these helps everyone use the app? (a) icons with no labels (b) sudden loud sounds (c) tiny tap areas (d) big touch targets
- 2.True or false: “labels on every icon” makes the app harder to use. (a) False (b) True
- 3.🔍 Which is the odd one out? (a) text that can grow (b) strong colour contrast (c) captions on videos (d) sudden loud sounds
- 4.♿ What should every icon-only button have for screen readers? (a) a bright colour (b) a sound (c) a text label (d) a long animation
- 5.True or false: “captions on videos” makes the app harder to use. (a) False (b) True
- 6.Which of these helps everyone use the app? (a) fast-flashing lights (b) icons with no labels (c) text that can grow (d) tiny tap areas
- 7.♿ A screen has 6 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
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8.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 11 px
Body text: 28 px
Footer: 27 px
Hint: 28 px
Label: 22 px (a) Body text (b) Footer (c) Hint (d) Title - 9.True or false: “strong colour contrast” makes the app harder to use. (a) False (b) True
- 10.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
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11.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 11 px
Menu: 16 px
Hint: 19 px (a) Hint (b) Body text (c) Menu - 12.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
- 13.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) makes it harder (b) helps everyone
- 14.True or false: “sudden loud sounds” helps everyone use the app. (a) True (b) False
- 15.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
- 16.True or false: “labels on every icon” helps everyone use the app. (a) True (b) False
- 17.True or false: “big touch targets” helps everyone use the app. (a) True (b) False
- 18.♿ Accessibility means an app works for ___. (a) only experts (b) nobody (c) only the coder (d) everyone
- 19.🔍 Which is the odd one out? (a) sudden loud sounds (b) tiny tap areas (c) strong colour contrast (d) fast-flashing lights
- 20.♿ A screen has 10 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 21.♿ A screen has 9 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 22.True or false: “strong colour contrast” helps everyone use the app. (a) False (b) True
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23.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 16 px
Menu: 13 px
Footer: 14 px - 24.🔍 Which is the odd one out? (a) icons with no labels (b) tiny tap areas (c) captions on videos (d) colour as the only clue
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25.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 10 px
Title: 13 px
Footer: 12 px
Hint: 15 px
Menu: 16 px - 26.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
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27.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 26 px
Hint: 11 px
Label: 26 px (a) Hint (b) Body text (c) Label - 28.Which of these helps everyone use the app? (a) icons with no labels (b) fast-flashing lights (c) strong colour contrast (d) colour as the only clue
- 29.🔍 Which is the odd one out? (a) strong colour contrast (b) fast-flashing lights (c) text that can grow (d) labels on every icon
- 30.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) makes it harder (b) helps everyone
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31.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 16 px
Label: 16 px
Menu: 11 px (a) Title (b) Label (c) Menu -
32.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 12 px
Body text: 15 px
Hint: 13 px - 33.True or false: “icons with no labels” helps everyone use the app. (a) True (b) False
- 34.Which of these makes the app harder to use? (a) big touch targets (b) text that can grow (c) tiny tap areas (d) labels on every icon
- 35.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
-
36.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 22 px
Label: 16 px
Body text: 11 px
Hint: 20 px
Title: 17 px (a) Hint (b) Body text (c) Footer (d) Label - 37.♿ What does a screen reader do? (a) plays music (b) makes text tiny (c) reads the screen aloud (d) takes photos
- 38.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
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39.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 20 px
Title: 22 px
Label: 12 px
Body text: 20 px (a) Label (b) Title (c) Body text (d) Caption - 40.Which of these makes the app harder to use? (a) big touch targets (b) sudden loud sounds (c) strong colour contrast (d) labels on every icon
Answer key
- big touch targets
- False
- sudden loud sounds
- a text label
- False
- text that can grow
- 3
- Title
- False
- makes it harder
- Body text
- makes it harder
- makes it harder
- False
- helps everyone
- True
- True
- everyone
- strong colour contrast
- 3
- 2
- True
- 2
- captions on videos
- 4
- makes it harder
- Hint
- strong colour contrast
- fast-flashing lights
- helps everyone
- Menu
- 3
- False
- tiny tap areas
- helps everyone
- Body text
- reads the screen aloud
- helps everyone
- Label
- sudden loud sounds
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