App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 13 px
Label: 22 px
Hint: 13 px
Caption: 21 px - 2.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
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3.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 10 px
Body text: 11 px
Menu: 17 px
Caption: 22 px
Footer: 19 px -
4.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 13 px
Caption: 18 px
Menu: 12 px
Body text: 17 px
Title: 20 px - 5.Which of these makes the app harder to use? (a) strong colour contrast (b) labels on every icon (c) big touch targets (d) tiny tap areas
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6.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 11 px
Caption: 28 px
Footer: 19 px (a) Menu (b) Caption (c) Footer -
7.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 20 px
Label: 10 px
Title: 20 px
Body text: 22 px (a) Title (b) Caption (c) Label (d) Body text - 8.Which of these helps everyone use the app? (a) sudden loud sounds (b) colour as the only clue (c) strong colour contrast (d) icons with no labels
- 9.🔍 Which is the odd one out? (a) labels on every icon (b) captions on videos (c) strong colour contrast (d) colour as the only clue
- 10.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
- 11.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
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12.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 13 px
Label: 22 px
Caption: 22 px
Menu: 21 px (a) Body text (b) Label (c) Caption (d) Menu - 13.🔍 Which is the odd one out? (a) text that can grow (b) big touch targets (c) labels on every icon (d) icons with no labels
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14.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 11 px
Title: 24 px
Caption: 28 px (a) Title (b) Menu (c) Caption - 15.🔍 Which is the odd one out? (a) strong colour contrast (b) icons with no labels (c) fast-flashing lights (d) sudden loud sounds
- 16.🔍 Which is the odd one out? (a) captions on videos (b) labels on every icon (c) fast-flashing lights (d) big touch targets
- 17.True or false: “icons with no labels” helps everyone use the app. (a) False (b) True
- 18.Which of these makes the app harder to use? (a) strong colour contrast (b) sudden loud sounds (c) text that can grow (d) labels on every icon
- 19.True or false: “strong colour contrast” makes the app harder to use. (a) False (b) True
- 20.🔍 Which is the odd one out? (a) captions on videos (b) labels on every icon (c) tiny tap areas (d) big touch targets
- 21.♿ What does a screen reader do? (a) makes text tiny (b) reads the screen aloud (c) takes photos (d) plays music
- 22.🔍 Which is the odd one out? (a) sudden loud sounds (b) tiny tap areas (c) big touch targets (d) icons with no labels
- 23.♿ A screen has 10 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
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24.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 24 px
Hint: 24 px
Body text: 13 px - 25.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 26.Which of these makes the app harder to use? (a) strong colour contrast (b) fast-flashing lights (c) text that can grow (d) labels on every icon
- 27.True or false: “icons with no labels” makes the app harder to use. (a) True (b) False
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28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 12 px
Footer: 12 px
Body text: 10 px
Caption: 20 px
Label: 14 px - 29.🔍 Which is the odd one out? (a) colour as the only clue (b) fast-flashing lights (c) labels on every icon (d) icons with no labels
- 30.♿ Accessibility means an app works for ___. (a) only the coder (b) everyone (c) only experts (d) nobody
- 31.True or false: “labels on every icon” helps everyone use the app. (a) False (b) True
- 32.♿ What should every icon-only button have for screen readers? (a) a bright colour (b) a sound (c) a text label (d) a long animation
- 33.♿ A screen has 12 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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34.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 22 px
Menu: 23 px
Hint: 17 px
Footer: 21 px
Caption: 17 px - 35.Which of these makes the app harder to use? (a) colour as the only clue (b) strong colour contrast (c) labels on every icon (d) captions on videos
- 36.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
- 37.♿ Showing right or wrong only in red and green is a problem for ___. (a) fast typists (b) the server (c) the battery (d) colour-blind users
- 38.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
- 39.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
- 40.Which of these helps everyone use the app? (a) fast-flashing lights (b) icons with no labels (c) labels on every icon (d) tiny tap areas
Answer key
- 2
- helps everyone
- 2
- 2
- tiny tap areas
- Menu
- Label
- strong colour contrast
- colour as the only clue
- makes it harder
- makes it harder
- Body text
- icons with no labels
- Menu
- strong colour contrast
- fast-flashing lights
- False
- sudden loud sounds
- False
- tiny tap areas
- reads the screen aloud
- big touch targets
- 7
- 1
- makes it harder
- fast-flashing lights
- True
- 4
- labels on every icon
- everyone
- True
- a text label
- 11
- 0
- colour as the only clue
- helps everyone
- colour-blind users
- False
- helps everyone
- labels on every icon
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