App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
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2.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 17 px
Caption: 26 px
Hint: 14 px
Title: 24 px (a) Hint (b) Caption (c) Menu (d) Title - 3.Which of these makes the app harder to use? (a) text that can grow (b) sudden loud sounds (c) captions on videos (d) strong colour contrast
- 4.Which of these makes the app harder to use? (a) strong colour contrast (b) tiny tap areas (c) captions on videos (d) text that can grow
- 5.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
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6.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 19 px
Footer: 12 px
Label: 13 px - 7.Which of these makes the app harder to use? (a) icons with no labels (b) strong colour contrast (c) labels on every icon (d) big touch targets
- 8.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) the battery (c) colour-blind users (d) fast typists
- 9.Which of these makes the app harder to use? (a) text that can grow (b) labels on every icon (c) strong colour contrast (d) colour as the only clue
- 10.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) helps everyone (b) makes it harder
- 11.♿ Accessibility means an app works for ___. (a) everyone (b) only experts (c) nobody (d) only the coder
- 12.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) helps everyone (b) makes it harder
- 13.Which of these helps everyone use the app? (a) fast-flashing lights (b) sudden loud sounds (c) tiny tap areas (d) big touch targets
- 14.True or false: “tiny tap areas” makes the app harder to use. (a) False (b) True
- 15.True or false: “text that can grow” helps everyone use the app. (a) True (b) False
- 16.🔍 Which is the odd one out? (a) text that can grow (b) tiny tap areas (c) icons with no labels (d) fast-flashing lights
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17.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 12 px
Label: 13 px
Menu: 22 px -
18.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 19 px
Footer: 15 px
Label: 19 px
Menu: 10 px -
19.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 26 px
Title: 26 px
Label: 27 px
Footer: 12 px (a) Title (b) Footer (c) Caption (d) Label - 20.True or false: “labels on every icon” makes the app harder to use. (a) False (b) True
- 21.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
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22.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 11 px
Hint: 20 px
Label: 17 px (a) Menu (b) Label (c) Hint -
23.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 12 px
Menu: 21 px
Hint: 12 px
Footer: 14 px -
24.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 16 px
Hint: 20 px
Menu: 13 px - 25.🔍 Which is the odd one out? (a) labels on every icon (b) big touch targets (c) fast-flashing lights (d) text that can grow
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26.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 17 px
Label: 13 px
Body text: 27 px
Hint: 18 px (a) Label (b) Body text (c) Title (d) Hint - 27.🔍 Which is the odd one out? (a) tiny tap areas (b) fast-flashing lights (c) labels on every icon (d) sudden loud sounds
- 28.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
- 29.Which of these helps everyone use the app? (a) tiny tap areas (b) colour as the only clue (c) fast-flashing lights (d) text that can grow
- 30.True or false: “labels on every icon” helps everyone use the app. (a) True (b) False
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31.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 23 px
Label: 10 px
Caption: 10 px - 32.True or false: “strong colour contrast” helps everyone use the app. (a) True (b) False
- 33.♿ A screen has 5 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 34.♿ What should every icon-only button have for screen readers? (a) a bright colour (b) a text label (c) a long animation (d) a sound
- 35.🔍 Which is the odd one out? (a) captions on videos (b) strong colour contrast (c) text that can grow (d) colour as the only clue
- 36.🔍 Which is the odd one out? (a) tiny tap areas (b) captions on videos (c) labels on every icon (d) strong colour contrast
- 37.♿ A screen has 11 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
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38.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 9 px
Label: 27 px
Footer: 19 px (a) Hint (b) Footer (c) Label - 39.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
- 40.True or false: “sudden loud sounds” helps everyone use the app. (a) False (b) True
Answer key
- makes it harder
- Hint
- sudden loud sounds
- tiny tap areas
- helps everyone
- 2
- icons with no labels
- colour-blind users
- colour as the only clue
- makes it harder
- everyone
- helps everyone
- big touch targets
- True
- True
- text that can grow
- 2
- 2
- Footer
- False
- makes it harder
- Menu
- 3
- 1
- fast-flashing lights
- Label
- labels on every icon
- makes it harder
- text that can grow
- True
- 2
- True
- 1
- a text label
- colour as the only clue
- tiny tap areas
- 8
- Hint
- False
- False
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