App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
- 2.True or false: “tiny tap areas” makes the app harder to use. (a) True (b) False
- 3.True or false: “colour as the only clue” makes the app harder to use. (a) False (b) True
- 4.♿ What does a screen reader do? (a) reads the screen aloud (b) plays music (c) makes text tiny (d) takes photos
- 5.Which of these helps everyone use the app? (a) fast-flashing lights (b) sudden loud sounds (c) captions on videos (d) tiny tap areas
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6.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 21 px
Caption: 10 px
Menu: 22 px
Hint: 21 px - 7.True or false: “labels on every icon” makes the app harder to use. (a) True (b) False
- 8.True or false: “text that can grow” helps everyone use the app. (a) True (b) False
- 9.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
- 10.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 11.♿ A screen has 6 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 12.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
- 13.True or false: “icons with no labels” helps everyone use the app. (a) False (b) True
- 14.♿ What should every icon-only button have for screen readers? (a) a long animation (b) a bright colour (c) a text label (d) a sound
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15.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 23 px
Menu: 19 px
Footer: 20 px
Hint: 11 px
Body text: 16 px - 16.🔍 Which is the odd one out? (a) captions on videos (b) sudden loud sounds (c) labels on every icon (d) text that can grow
- 17.True or false: “labels on every icon” helps everyone use the app. (a) False (b) True
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18.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 17 px
Menu: 18 px
Hint: 20 px
Footer: 23 px
Caption: 13 px (a) Caption (b) Menu (c) Body text (d) Hint -
19.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 23 px
Title: 24 px
Hint: 9 px (a) Hint (b) Label (c) Title - 20.♿ A screen has 6 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 21.🔍 Which is the odd one out? (a) sudden loud sounds (b) fast-flashing lights (c) tiny tap areas (d) captions on videos
- 22.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
- 23.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) helps everyone (b) makes it harder
- 24.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
- 25.♿ A screen has 5 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 26.🔍 Which is the odd one out? (a) captions on videos (b) big touch targets (c) colour as the only clue (d) labels on every icon
- 27.Which of these makes the app harder to use? (a) fast-flashing lights (b) strong colour contrast (c) big touch targets (d) labels on every icon
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28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 17 px
Menu: 22 px
Caption: 12 px
Hint: 24 px - 29.🔍 Which is the odd one out? (a) strong colour contrast (b) icons with no labels (c) captions on videos (d) text that can grow
- 30.♿ Accessibility means an app works for ___. (a) nobody (b) only the coder (c) everyone (d) only experts
- 31.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
- 32.Which of these makes the app harder to use? (a) labels on every icon (b) colour as the only clue (c) text that can grow (d) strong colour contrast
- 33.Which of these makes the app harder to use? (a) big touch targets (b) tiny tap areas (c) text that can grow (d) labels on every icon
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34.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 19 px
Title: 21 px
Hint: 13 px
Footer: 21 px
Body text: 20 px - 35.🔍 Which is the odd one out? (a) big touch targets (b) fast-flashing lights (c) icons with no labels (d) sudden loud sounds
- 36.True or false: “sudden loud sounds” makes the app harder to use. (a) False (b) True
- 37.♿ A screen has 11 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
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38.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 13 px
Title: 25 px
Caption: 28 px (a) Title (b) Footer (c) Caption - 39.Which of these helps everyone use the app? (a) tiny tap areas (b) big touch targets (c) fast-flashing lights (d) icons with no labels
- 40.♿ Showing right or wrong only in red and green is a problem for ___. (a) the battery (b) colour-blind users (c) fast typists (d) the server
Answer key
- helps everyone
- True
- True
- reads the screen aloud
- captions on videos
- 1
- False
- True
- makes it harder
- makes it harder
- 5
- makes it harder
- False
- a text label
- 1
- sudden loud sounds
- True
- Caption
- Hint
- 4
- captions on videos
- False
- helps everyone
- makes it harder
- 3
- colour as the only clue
- fast-flashing lights
- 1
- icons with no labels
- everyone
- helps everyone
- colour as the only clue
- tiny tap areas
- 1
- big touch targets
- True
- 8
- Footer
- big touch targets
- colour-blind users
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