App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
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1.💾 What number does this code show?
let coins = 3;
coins = coins - 2;
coins = coins + 1;
show(coins); - 2.🔍 Which is the odd one out? (a) the font size (b) how many taps it takes (c) the icon shapes (d) the button colours
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3.💾 What number does this code show?
let songs = ["Ocean", "Rain", "Monsoon"];
songs.push("Kites");
show(songs.length); - 4.✏️ Is this true of a wireframe or of a final design: has no real colours? (a) a wireframe (b) a final design
- 5.♿ What should every icon-only button have for screen readers? (a) a text label (b) a long animation (c) a bright colour (d) a sound
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6.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Results → Search → Shop
Design B: Home → Pay → Item → Address → Cart → Search → Size -
7.💾 What number does this code show?
let score = 3;
score = score - 1;
score = score + 5;
show(score); - 8.🎨 Who should you test the UX with? (a) nobody (b) only yourself (c) real users (d) the app icon
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9.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Help button: 44 px tall
Back button: 36 px tall
Save button: 56 px tall
Done button: 44 px tall - 10.True or false: a wireframe uses plain grey boxes. (a) True (b) False
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11.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 28 px
Hint: 24 px
Body text: 25 px
Menu: 24 px
Footer: 12 px (a) Label (b) Body text (c) Hint (d) Footer - 12.🔢 In a sign-up flow, which comes first: “tap “Sign up”” or “see the home screen”? (a) see the home screen (b) tap “Sign up”
- 13.True or false: the icon shapes is about UI (the look). (a) False (b) True
- 14.🔀 A screen with no way forward or back is called a ___. (a) shortcut (b) dead end (c) home screen (d) tab bar
- 15.True or false: “big touch targets” makes the app harder to use. (a) True (b) False
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16.🖼️ In this wireframe (top to bottom), what is right below the list of items?
[ tab bar ]
[ menu icon ]
[ top bar ]
[ list of items ]
[ Save button ] (a) menu icon (b) Save button (c) top bar (d) tab bar - 17.True or false: notes to read offline fits saving on the phone. (a) False (b) True
- 18.💾 What is a variable? (a) a picture (b) a named box for a value (c) a phone setting (d) a type of screen
- 19.True or false: the button colours is about UI (the look). (a) True (b) False
- 20.🧭 Which part of navigation opens a list of pages? (a) the back button (b) a tab bar (c) a menu button
- 21.🔢 In a quiz-app flow, which comes first: “tap “Start quiz”” or “read a question”? (a) read a question (b) tap “Start quiz”
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22.💾 What number does this code show?
let friends = ["Riya", "Arjun", "Kabir", "Aman"];
friends.push("Zoya");
show(friends.length); -
23.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Address → Search → Pay → Menu → Shop → Offers
Design B: Home → Cart → Search → Size → Confirm - 24.Which of these is true of a wireframe? (a) uses the final pictures (b) has no real colours (c) has the real colours (d) looks like the real app
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25.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. tap the Search tab
2. open “Badges”
3. tap the Profile tab
4. open “Edit photo”
Which screen are you on now? (a) Search (b) Home (c) Badges (d) Edit photo - 26.Which colour pair is hard to read? (a) red on green (b) black on pale grey (c) white on dark green (d) dark blue on white
- 27.🔢 In a sign-up flow, which comes first: “make a password” or “enter the code sent”? (a) enter the code sent (b) make a password
- 28.Which of these is about UI (the look)? (a) how fast a task is done (b) how easy sign-up is (c) how users feel after (d) the font size
- 29.🔢 In a food-order flow, what comes right after “pick a dish”? (a) open the menu (b) track the order (c) pay for the order (d) add it to the cart
- 30.✏️ Why draw a wireframe before coding? (a) it adds colours (b) it runs the app (c) changes are quick (d) it saves data
- 31.🔘 Our rule: buttons are at least 48 px tall. The Next button is 24 px tall. How many px taller must it be?
- 32.🔍 Which is the odd one out? (a) fast-flashing lights (b) icons with no labels (c) colour as the only clue (d) big touch targets
- 33.Which of these is true of a final design? (a) shows where things go (b) is a quick sketch (c) uses the final pictures (d) uses plain grey boxes
- 34.Which colour pair is hard to read? (a) black on yellow (b) dark blue on white (c) light grey on white (d) white on dark green
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35.💾 What number does this code show?
let coins = 8;
coins = coins - 4;
coins = coins + 4;
show(coins); - 36.🔢 In a food-order flow, what comes right after “open the menu”? (a) add it to the cart (b) pick a dish (c) check the cart (d) pay for the order
- 37.💾 In most code, the first item of a list is at position ___. (a) 1 (b) 2 (c) 10 (d) 0
- 38.♿ A screen has 5 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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39.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Confirm → Offers → Cart → Pay → Address
Design B: Home → Item → Shop → Pens → Size → Cart → Menu (a) Design B (b) Design A - 40.🔢 In a sign-up flow, what comes right after “make a password”? (a) tap “Sign up” (b) enter the code sent (c) see the home screen (d) open the app
Answer key
- 2
- how many taps it takes
- 4
- a wireframe
- a text label
- 3
- 7
- real users
- 1
- True
- Footer
- tap “Sign up”
- True
- dead end
- False
- Save button
- True
- a named box for a value
- True
- a menu button
- tap “Start quiz”
- 5
- 2
- has no real colours
- Edit photo
- red on green
- make a password
- the font size
- add it to the cart
- changes are quick
- 24
- big touch targets
- uses the final pictures
- light grey on white
- 8
- pick a dish
- 0
- 4
- Design A
- enter the code sent
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students