App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) the theme colours (b) how users feel after (c) how many taps it takes (d) how easy sign-up is
- 2.♿ Accessibility means an app works for ___. (a) everyone (b) only the coder (c) nobody (d) only experts
- 3.Which of these fits saving in the cloud? (a) notes to read offline (b) chat messages to friends (c) a draft you are typing (d) your last game level
- 4.🎨 UX stands for user ___. (a) extra (b) express (c) experience (d) example
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5.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. tap the Profile tab
2. open “Badges”
3. tap the Profile tab
Which screen are you on now? (a) Search (b) Badges (c) Profile (d) Home - 6.True or false: “icons with no labels” helps everyone use the app. (a) True (b) False
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7.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. open “Badges”
2. tap the Search tab
3. open “Score card”
Which screen are you on now? (a) Search (b) Score card (c) Home (d) Badges - 8.Which of these makes the app harder to use? (a) captions on videos (b) sudden loud sounds (c) labels on every icon (d) big touch targets
- 9.🔢 In a quiz-app flow, which comes first: “pick an answer” or “see if it is right”? (a) see if it is right (b) pick an answer
- 10.True or false: “fast-flashing lights” makes the app harder to use. (a) False (b) True
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11.🖼️ In this wireframe (top to bottom), what is right above the Add button?
[ Save button ]
[ big picture ]
[ filter buttons ]
[ Add button ] (a) filter buttons (b) Save button (c) big picture - 12.True or false: how fast a task is done is about UI (the look). (a) True (b) False
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13.💾 What does this code show? (Positions start at 0.)
let notes = ["Maths", "Music", "Art"];
show(notes[1]); (a) Maths (b) Art (c) Music -
14.💾 What number does this code show?
let score = 9;
score = score - 3;
score = score + 1;
show(score); - 15.🔀 In a good flow, each screen should lead to ___. (a) a random page (b) the same screen (c) a dead end (d) a clear next step
- 16.True or false: the sound on/off setting fits saving on the phone. (a) False (b) True
- 17.🔢 In a quiz-app flow, which comes first: “tap “Start quiz”” or “pick an answer”? (a) pick an answer (b) tap “Start quiz”
- 18.🔢 In a quiz-app flow, what comes right after “tap “Start quiz””? (a) see if it is right (b) see the final score (c) read a question (d) pick an answer
- 19.True or false: a wireframe uses plain grey boxes. (a) True (b) False
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20.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Results → Size → Pay
Design B: Home → Confirm → Pens → Size - 21.🔢 In a quiz-app flow, what comes right after “see if it is right”? (a) tap “Start quiz” (b) read a question (c) pick an answer (d) see the final score
- 22.Which of these is true of the back button? (a) switches main sections (b) opens a list of pages (c) hides extra links (d) goes to the last screen
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23.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Save button: 56 px tall
Send button: 52 px tall
Cancel button: 36 px tall
Done button: 52 px tall - 24.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
- 25.🌗 Is white on dark green easy or hard to read on a button? (a) easy to read (b) hard to read
- 26.🔢 In a quiz-app flow, which comes LAST? (a) see the final score (b) pick an answer (c) see if it is right (d) read a question
- 27.Which of these is about UI (the look)? (a) how easy sign-up is (b) how users feel after (c) the button colours (d) whether users get lost
- 28.True or false: a final design shows where things go. (a) False (b) True
- 29.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
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30.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Cancel button: 36 px tall
Send button: 40 px tall
Start button: 40 px tall - 31.True or false: grey text on grey is good button design. (a) True (b) False
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32.💾 pop() takes off the last item. What does this code show?
let songs = ["Monsoon", "Kites", "Sunrise", "Rain", "Ocean"];
songs.pop();
show(songs[songs.length - 1]); (a) Kites (b) Sunrise (c) Rain (d) Monsoon -
33.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Offers → Item → Address → Shop → Menu → Cart
Design B: Home → Shop → Offers → Confirm → Search → Size - 34.True or false: “big touch targets” makes the app harder to use. (a) False (b) True
- 35.🔢 In a quiz-app flow, which comes first: “tap “Start quiz”” or “see the final score”? (a) tap “Start quiz” (b) see the final score
- 36.Which of these fits saving in the cloud? (a) a class leaderboard (b) the sound on/off setting (c) notes to read offline (d) a draft you are typing
- 37.🔍 Which is the odd one out? (a) text that can grow (b) sudden loud sounds (c) captions on videos (d) big touch targets
- 38.🧭 Which part of navigation switches main sections? (a) a menu button (b) a tab bar (c) the back button
- 39.Which of these is about UX (the experience)? (a) how fast a task is done (b) the font size (c) the icon shapes (d) the button colours
- 40.💾 Which can hold many values in order? (a) a button (b) a single number (c) a list (d) a switch
Answer key
- the theme colours
- everyone
- chat messages to friends
- experience
- Profile
- False
- Score card
- sudden loud sounds
- pick an answer
- True
- filter buttons
- False
- Music
- 7
- a clear next step
- True
- tap “Start quiz”
- read a question
- True
- 1
- see the final score
- goes to the last screen
- 3
- makes it harder
- easy to read
- see the final score
- the button colours
- False
- helps everyone
- 0
- False
- Rain
- 6
- False
- tap “Start quiz”
- a class leaderboard
- sudden loud sounds
- a tab bar
- how fast a task is done
- a list
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students