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App Dev Worksheet: Part 2 Test

App development lesson 16: Designing apps: Part 2 test · Set 402 · 40 questions
TalentJR

Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.

NameDateTime takenScore ___ / 40
  1. 1.✏️ What is a wireframe? (a) the finished app (b) a charging cable (c) a type of password (d) a simple screen sketch
  2. 2.💾 Where should the app save a draft you are typing: on the phone or in the cloud? (a) in the cloud (b) on the phone
  3. 3.True or false: whether users get lost is about UI (the look). (a) True (b) False
  4. 4.Which colour pair is hard to read? (a) pale pink on white (b) dark blue on white (c) white on dark green (d) black on yellow
  5. 5.Which of these is true of the back button? (a) switches main sections (b) opens a list of pages (c) goes to the last screen (d) sits at the bottom
  6. 6.✏️ Is this true of a wireframe or of a final design: is a quick sketch? (a) a final design (b) a wireframe
  7. 7.🧭 Which part of navigation opens a list of pages? (a) a menu button (b) the back button (c) a tab bar
  8. 8.🎨 A beautiful app that confuses everyone has ___. (a) no UI at all (b) perfect UX (c) good UI but poor UX (d) good UX but poor UI
  9. 9.🔀 A screen with no way forward or back is called a ___. (a) home screen (b) tab bar (c) dead end (d) shortcut
  10. 10.Which of these is about UX (the experience)? (a) the screen layout (b) how many taps it takes (c) the button colours (d) the font size
  11. 11.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
    1. open “Edit photo”
    2. open “Badges”
    3. tap Back
    4. tap the Home tab
    5. tap the Home tab
    How many times must you tap Back to reach the main screen of this tab?
  12. 12.🔢 In a photo-post flow, which comes FIRST? (a) open the camera screen (b) write a caption (c) take the photo (d) post the photo
  13. 13.True or false: a final design shows where things go. (a) True (b) False
  14. 14.🔍 Which is the odd one out? (a) the font size (b) how fast a task is done (c) the screen layout (d) the button colours
  15. 15.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
    Cancel button: 44 px tall
    Next button: 48 px tall
    Start button: 40 px tall
  16. 16.🔢 In a sign-up flow, which comes first: “make a password” or “type name and email”? (a) type name and email (b) make a password
  17. 17.🔍 Which is the odd one out? (a) labels on every icon (b) tiny tap areas (c) sudden loud sounds (d) fast-flashing lights
  18. 18.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
    1. open “Badges”
    2. open “Map”
    3. tap Back
    4. tap the Me tab
    How many times must you tap Back to reach the main screen of this tab?
  19. 19.🔢 In a food-order flow, which comes first: “pick a dish” or “track the order”? (a) track the order (b) pick a dish
  20. 20.Which of these is about UI (the look)? (a) whether users get lost (b) the screen layout (c) how many taps it takes (d) how users feel after
  21. 21.True or false: chat messages to friends fits saving in the cloud. (a) False (b) True
  22. 22.True or false: the button colours is about UI (the look). (a) True (b) False
  23. 23.🖼️ In this wireframe (top to bottom), what is right above the Save button?
    [ title text ]
    [ Save button ]
    [ menu icon ]
    [ list of items ]
    [ Add button ]
    (a) Add button (b) menu icon (c) list of items (d) title text
  24. 24.🔀 Why plan the user flow before building? (a) to skip testing (b) to hide the buttons (c) so each step is clear (d) to add more taps
  25. 25.🔍 Which is the odd one out? (a) the font size (b) how many taps it takes (c) the icon shapes (d) the screen layout
  26. 26.🔘 Our rule: buttons are at least 48 px tall. The Next button is 40 px tall. How many px taller must it be?
  27. 27.💾 What number does this code show?
    let score = 3;
    score = score - 1;
    score = score + 5;
    show(score);
  28. 28.🖼️ In this wireframe (top to bottom), what is right above the tab bar?
    [ search box ]
    [ top bar ]
    [ tab bar ]
    [ filter buttons ]
    [ title text ]
    (a) title text (b) filter buttons (c) search box (d) top bar
  29. 29.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
    1. tap the Quiz tab
    2. open “Map”
    3. tap Back
    4. open “Video”
    Which screen are you on now?
    (a) Quiz (b) Map (c) Lessons (d) Video
  30. 30.🖼️ How many parts (boxes) does this wireframe have?
    [ list of items ]
    [ Save button ]
    [ search box ]
    [ big picture ]
  31. 31.🧭 Why should every screen show where you are? (a) to use more battery (b) to look busy (c) to hide the menu (d) so users do not get lost
  32. 32.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
    1. open “Video”
    2. tap the Chat tab
    3. open “Friend list”
    4. open “Video”
    5. tap Back
    How many times must you tap Back to reach the main screen of this tab?
  33. 33.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Footer: 28 px
    Caption: 19 px
    Body text: 9 px
    (a) Caption (b) Body text (c) Footer
  34. 34.Which of these is true of a wireframe? (a) has the real colours (b) looks like the real app (c) is a quick sketch (d) shows the real fonts
  35. 35.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Cart → Address → Results → Pens
    Design B: Home → Cart → Size
  36. 36.🧭 Which part of navigation goes to the last screen? (a) a tab bar (b) the back button (c) a menu button
  37. 37.Which of these helps everyone use the app? (a) sudden loud sounds (b) icons with no labels (c) big touch targets (d) tiny tap areas
  38. 38.True or false: grey text on grey is poor button design. (a) False (b) True
  39. 39.🔍 Which is the odd one out? (a) how easy sign-up is (b) the font size (c) how many taps it takes (d) how users feel after
  40. 40.🔍 Which is the odd one out? (a) strong colour contrast (b) icons with no labels (c) fast-flashing lights (d) colour as the only clue

Answer key

  1. a simple screen sketch
  2. on the phone
  3. False
  4. pale pink on white
  5. goes to the last screen
  6. a wireframe
  7. a menu button
  8. good UI but poor UX
  9. dead end
  10. how many taps it takes
  11. 0
  12. open the camera screen
  13. False
  14. how fast a task is done
  15. 1
  16. type name and email
  17. labels on every icon
  18. 0
  19. pick a dish
  20. the screen layout
  21. True
  22. True
  23. title text
  24. so each step is clear
  25. how many taps it takes
  26. 8
  27. 7
  28. top bar
  29. Video
  30. 4
  31. so users do not get lost
  32. 1
  33. Body text
  34. is a quick sketch
  35. 2
  36. the back button
  37. big touch targets
  38. True
  39. the font size
  40. strong colour contrast

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