App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.Which of these fits saving in the cloud? (a) your last game level (b) the sound on/off setting (c) a shared to-do list (d) notes to read offline
- 2.Which of these makes the app harder to use? (a) captions on videos (b) sudden loud sounds (c) labels on every icon (d) text that can grow
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3.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Badges”
2. tap the Settings tab
3. open “Friend list”
4. open “Match report”
5. open “Edit photo”
Which screen are you on now? (a) Friend list (b) Badges (c) Match report (d) Edit photo -
4.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 19 px
Menu: 18 px
Title: 18 px
Hint: 14 px - 5.🎨 Is this about UI or UX: how many taps it takes? (a) UX (b) UI
- 6.♿ A screen has 12 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 7.🔍 Which is the odd one out? (a) icons with no labels (b) fast-flashing lights (c) captions on videos (d) tiny tap areas
- 8.🔀 In a good flow, each screen should lead to ___. (a) a dead end (b) a clear next step (c) a random page (d) the same screen
- 9.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
- 10.🔢 In a food-order flow, which comes first: “track the order” or “check the cart”? (a) track the order (b) check the cart
- 11.🔢 In a quiz-app flow, which comes first: “see the final score” or “see if it is right”? (a) see the final score (b) see if it is right
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12.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Search → Shop
Design B: Home → Shop → Address → Offers → Pens → Results (a) Design B (b) Design A - 13.🔘 Is this good or poor button design: a clear word like Save? (a) poor design (b) good design
- 14.Which of these fits saving on the phone? (a) chat messages to friends (b) the sound on/off setting (c) a shared to-do list (d) a class leaderboard
- 15.🔢 In a sign-up flow, which comes LAST? (a) type name and email (b) enter the code sent (c) see the home screen (d) make a password
- 16.🧭 Which part of navigation shows 3 to 5 icons? (a) a menu button (b) the back button (c) a tab bar
- 17.♿ What should every icon-only button have for screen readers? (a) a text label (b) a long animation (c) a bright colour (d) a sound
- 18.✏️ What is a wireframe? (a) a charging cable (b) the finished app (c) a simple screen sketch (d) a type of password
- 19.🎨 Who should you test the UX with? (a) the app icon (b) nobody (c) real users (d) only yourself
- 20.Which of these is true of a wireframe? (a) has the real colours (b) looks like the real app (c) shows the real fonts (d) uses plain grey boxes
- 21.🎨 UI stands for user ___. (a) internet (b) input (c) interface (d) idea
- 22.Which of these is true of a final design? (a) uses plain grey boxes (b) is a quick sketch (c) has the real colours (d) has no real colours
- 23.True or false: a draft you are typing fits saving on the phone. (a) True (b) False
- 24.🔢 In a food-order flow, what comes right after “open the menu”? (a) track the order (b) pick a dish (c) add it to the cart (d) check the cart
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25.🖼️ In this wireframe (top to bottom), what is right below the Save button?
[ search box ]
[ tab bar ]
[ title text ]
[ Save button ]
[ menu icon ] (a) tab bar (b) menu icon (c) title text (d) search box - 26.Which colour pair is hard to read? (a) white on dark green (b) yellow on white (c) black on yellow (d) dark blue on white
- 27.🔀 A screen with no way forward or back is called a ___. (a) shortcut (b) tab bar (c) home screen (d) dead end
- 28.🌗 Is dark blue on white easy or hard to read on a button? (a) easy to read (b) hard to read
- 29.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
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30.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. open “Map”
2. tap the Quiz tab
3. open “Map”
4. tap Back
How many times must you tap Back to reach the main screen of this tab? - 31.🔢 In a photo-post flow, what comes right after “open the camera screen”? (a) post the photo (b) add a filter (c) write a caption (d) take the photo
- 32.🧭 Which part of navigation goes to the last screen? (a) a tab bar (b) a menu button (c) the back button
- 33.🔢 In a food-order flow, which comes first: “open the menu” or “pay for the order”? (a) open the menu (b) pay for the order
- 34.True or false: the button colours is about UI (the look). (a) False (b) True
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35.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. open “Video”
2. tap the Lessons tab
3. tap the Lessons tab
4. open “Match report”
Which screen are you on now? (a) Match report (b) Video (c) Lessons (d) Quiz - 36.True or false: “sudden loud sounds” makes the app harder to use. (a) True (b) False
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37.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
[ list of items ]
[ big picture ]
[ menu icon ]
[ title text ]
[ top bar ] (a) title text (b) list of items (c) big picture (d) top bar -
38.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Menu → Search
Design B: Home → Cart → Menu → Confirm → Search → Pens (a) Design A (b) Design B -
39.💾 What number does this code show?
let friends = ["Meera", "Kabir", "Aman", "Zoya"];
friends.push("Arjun");
show(friends.length); - 40.🌗 Is black on pale grey easy or hard to read on a button? (a) hard to read (b) easy to read
Answer key
- a shared to-do list
- sudden loud sounds
- Edit photo
- 1
- UX
- 7
- captions on videos
- a clear next step
- UI
- check the cart
- see if it is right
- Design A
- good design
- the sound on/off setting
- see the home screen
- a tab bar
- a text label
- a simple screen sketch
- real users
- uses plain grey boxes
- interface
- has the real colours
- True
- pick a dish
- menu icon
- yellow on white
- dead end
- easy to read
- makes it harder
- 0
- take the photo
- the back button
- open the menu
- True
- Match report
- True
- top bar
- Design A
- 5
- easy to read
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students