App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.Which colour pair is hard to read? (a) black on pale grey (b) dark blue on white (c) yellow on white (d) white on dark green
- 2.🔢 In a photo-post flow, which comes LAST? (a) take the photo (b) post the photo (c) write a caption (d) open the camera screen
- 3.🌗 Is dark blue on white easy or hard to read on a button? (a) easy to read (b) hard to read
- 4.🎨 UI stands for user ___. (a) input (b) internet (c) interface (d) idea
-
5.🖼️ In this wireframe (top to bottom), what is right below the search box?
[ search box ]
[ filter buttons ]
[ title text ]
[ list of items ]
[ tab bar ]
[ big picture ] (a) list of items (b) title text (c) filter buttons (d) big picture -
6.🖼️ In this wireframe (top to bottom), what is right below the tab bar?
[ menu icon ]
[ Save button ]
[ search box ]
[ tab bar ]
[ title text ] (a) Save button (b) search box (c) title text (d) menu icon - 7.✏️ What is a wireframe? (a) the finished app (b) a simple screen sketch (c) a type of password (d) a charging cable
-
8.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Cancel button: 64 px tall
Back button: 48 px tall
Start button: 52 px tall -
9.🖼️ How many parts (boxes) does this wireframe have?
[ tab bar ]
[ menu icon ]
[ title text ]
[ Save button ] - 10.Which colour pair is easy to read? (a) red on green (b) pale pink on white (c) black on yellow (d) dark blue on black
- 11.🎨 Who should you test the UX with? (a) nobody (b) real users (c) the app icon (d) only yourself
-
12.🖼️ How many parts (boxes) does this wireframe have?
[ tab bar ]
[ top bar ]
[ filter buttons ]
[ big picture ]
[ Save button ] - 13.🔢 In a quiz-app flow, what comes right after “tap “Start quiz””? (a) see the final score (b) see if it is right (c) read a question (d) pick an answer
- 14.🎨 A beautiful app that confuses everyone has ___. (a) no UI at all (b) good UI but poor UX (c) good UX but poor UI (d) perfect UX
- 15.Which of these fits saving in the cloud? (a) a draft you are typing (b) notes to read offline (c) your last game level (d) chat messages to friends
- 16.True or false: a final design has the real colours. (a) False (b) True
- 17.True or false: a wireframe uses the final pictures. (a) False (b) True
- 18.🔘 Is this good or poor button design: icons with no meaning? (a) poor design (b) good design
- 19.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 20.🔢 In a photo-post flow, what comes right after “open the camera screen”? (a) take the photo (b) add a filter (c) post the photo (d) write a caption
- 21.Which of these fits saving on the phone? (a) a class leaderboard (b) a draft you are typing (c) photos on two devices (d) chat messages to friends
-
22.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 11 px
Caption: 10 px
Footer: 22 px
Label: 20 px
Menu: 16 px - 23.Which of these is true of a final design? (a) shows where things go (b) has no real colours (c) uses plain grey boxes (d) looks like the real app
- 24.💾 Where should the app save chat messages to friends: on the phone or in the cloud? (a) in the cloud (b) on the phone
-
25.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Address
Design B: Home → Offers → Menu → Item → Cart → Address → Shop (a) Design A (b) Design B - 26.🔀 A screen with no way forward or back is called a ___. (a) tab bar (b) dead end (c) home screen (d) shortcut
-
27.💾 What number does this code show?
let lives = 4;
lives = lives - 4;
lives = lives + 4;
show(lives); - 28.🌗 Is pale pink on white easy or hard to read on a button? (a) easy to read (b) hard to read
- 29.🔢 In a photo-post flow, which comes first: “post the photo” or “add a filter”? (a) add a filter (b) post the photo
- 30.🔍 Which is the odd one out? (a) the button colours (b) the screen layout (c) the font size (d) how fast a task is done
-
31.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pay → Confirm → Pens → Item → Menu
Design B: Home → Menu → Confirm → Size → Offers -
32.💾 What number does this code show?
let notes = ["Science", "Sports", "Maths", "Hindi"];
notes.push("Music");
show(notes.length); - 33.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
- 34.🔘 Our rule: buttons are at least 48 px tall. The Cancel button is 32 px tall. How many px taller must it be?
- 35.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
- 36.True or false: a final design has no real colours. (a) True (b) False
- 37.🔍 Which is the odd one out? (a) text that can grow (b) captions on videos (c) big touch targets (d) icons with no labels
- 38.♿ What should every icon-only button have for screen readers? (a) a long animation (b) a sound (c) a text label (d) a bright colour
- 39.🔘 Is this good or poor button design: buttons almost touching? (a) poor design (b) good design
- 40.Which of these is true of a wireframe? (a) has the real colours (b) looks like the real app (c) uses the final pictures (d) uses plain grey boxes
Answer key
- yellow on white
- post the photo
- easy to read
- interface
- filter buttons
- title text
- a simple screen sketch
- 3
- 4
- black on yellow
- real users
- 5
- read a question
- good UI but poor UX
- chat messages to friends
- True
- False
- poor design
- helps everyone
- take the photo
- a draft you are typing
- 2
- looks like the real app
- in the cloud
- Design A
- dead end
- 4
- hard to read
- add a filter
- how fast a task is done
- 5
- 5
- UI
- 16
- makes it harder
- False
- icons with no labels
- a text label
- poor design
- uses plain grey boxes
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students