App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.✏️ Is this true of a wireframe or of a final design: is a quick sketch? (a) a wireframe (b) a final design
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2.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. open “Badges”
2. tap the Search tab
3. open “Match report”
4. tap Back
Which screen are you on now? (a) Match report (b) Search (c) Badges (d) Home - 3.🔍 Which is the odd one out? (a) whether users get lost (b) how easy sign-up is (c) how fast a task is done (d) the font size
- 4.✏️ A box with a cross in a wireframe usually means ___. (a) a closed app (b) a picture goes here (c) delete this (d) an error
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5.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. open “Badges”
2. open “Help page”
3. tap the Quiz tab
Which screen are you on now? (a) Badges (b) Quiz (c) Lessons (d) Help page - 6.♿ A screen has 7 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 7.Which of these fits saving on the phone? (a) a class leaderboard (b) photos on two devices (c) notes to read offline (d) a shared to-do list
- 8.🔢 In a food-order flow, which comes first: “pick a dish” or “add it to the cart”? (a) add it to the cart (b) pick a dish
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9.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. tap the Me tab
2. tap the Me tab
3. open “Help page”
4. tap Back
5. open “Score card”
Which screen are you on now? (a) Score card (b) Lessons (c) Help page (d) Quiz -
10.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Size → Cart → Pens
Design B: Home → Offers → Address → Pens → Item - 11.✏️ Why draw a wireframe before coding? (a) changes are quick (b) it saves data (c) it adds colours (d) it runs the app
- 12.💾 Where should the app save the sound on/off setting: on the phone or in the cloud? (a) in the cloud (b) on the phone
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13.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Send button: 60 px tall
Start button: 60 px tall
Done button: 40 px tall
Cancel button: 56 px tall - 14.🔘 Our rule: buttons are at least 48 px tall. The Save button is 32 px tall. How many px taller must it be?
- 15.Which of these makes the app harder to use? (a) labels on every icon (b) big touch targets (c) captions on videos (d) tiny tap areas
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16.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Size → Pens → Search → Menu
Design B: Home → Address → Cart - 17.Which of these is true of a final design? (a) has the real colours (b) is a quick sketch (c) uses plain grey boxes (d) has no real colours
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18.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
[ title text ]
[ top bar ]
[ filter buttons ]
[ menu icon ]
[ search box ]
[ big picture ] (a) big picture (b) filter buttons (c) menu icon (d) title text - 19.🎨 A beautiful app that confuses everyone has ___. (a) perfect UX (b) no UI at all (c) good UX but poor UI (d) good UI but poor UX
- 20.🧭 Which part of navigation goes to the last screen? (a) a tab bar (b) the back button (c) a menu button
- 21.Which of these is about UX (the experience)? (a) the screen layout (b) how easy sign-up is (c) the icon shapes (d) the theme colours
- 22.True or false: a class leaderboard fits saving on the phone. (a) False (b) True
- 23.🔀 A screen with no way forward or back is called a ___. (a) tab bar (b) home screen (c) dead end (d) shortcut
- 24.True or false: grey text on grey is good button design. (a) False (b) True
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25.💾 What number does this code show?
let notes = ["Maths", "Hindi", "Music", "Science"];
notes.push("Art");
notes.push("Sports");
show(notes.length); -
26.💾 What number does this code show?
let notes = ["Art", "Music", "Science"];
notes.push("Sports");
notes.push("Hindi");
show(notes.length); - 27.🔢 In a food-order flow, which comes first: “add it to the cart” or “pick a dish”? (a) pick a dish (b) add it to the cart
- 28.True or false: buttons almost touching is good button design. (a) False (b) True
- 29.🔍 Which is the odd one out? (a) how users feel after (b) the theme colours (c) how fast a task is done (d) whether users get lost
- 30.Which of these helps everyone use the app? (a) icons with no labels (b) captions on videos (c) tiny tap areas (d) colour as the only clue
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31.💾 What number does this code show?
let friends = ["Riya", "Arjun", "Kabir", "Aman"];
friends.push("Zoya");
friends.push("Meera");
show(friends.length); - 32.✏️ Is this true of a wireframe or of a final design: uses plain grey boxes? (a) a final design (b) a wireframe
- 33.🔘 Our rule: buttons are at least 48 px tall. The Save button is 44 px tall. How many px taller must it be?
- 34.True or false: icons with no meaning is poor button design. (a) False (b) True
- 35.🎨 UX stands for user ___. (a) experience (b) example (c) extra (d) express
- 36.♿ What does a screen reader do? (a) reads the screen aloud (b) plays music (c) takes photos (d) makes text tiny
- 37.Which of these fits saving on the phone? (a) a class leaderboard (b) photos on two devices (c) a draft you are typing (d) a shared to-do list
- 38.🎨 Is this about UI or UX: the font size? (a) UI (b) UX
- 39.♿ What should every icon-only button have for screen readers? (a) a bright colour (b) a sound (c) a text label (d) a long animation
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40.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
[ search box ]
[ menu icon ]
[ Save button ]
[ Add button ]
[ top bar ] (a) top bar (b) menu icon (c) Save button (d) search box
Answer key
- a wireframe
- Search
- the font size
- a picture goes here
- Quiz
- 6
- notes to read offline
- pick a dish
- Score card
- 4
- changes are quick
- on the phone
- 3
- 16
- tiny tap areas
- 4
- has the real colours
- big picture
- good UI but poor UX
- the back button
- how easy sign-up is
- False
- dead end
- False
- 6
- 5
- pick a dish
- False
- the theme colours
- captions on videos
- 6
- a wireframe
- 4
- True
- experience
- reads the screen aloud
- a draft you are typing
- UI
- a text label
- top bar
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students