App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.🔘 Our rule: buttons are at least 48 px tall. The Help button is 28 px tall. How many px taller must it be?
- 2.🎨 A beautiful app that confuses everyone has ___. (a) good UX but poor UI (b) good UI but poor UX (c) perfect UX (d) no UI at all
- 3.✏️ Is this true of a wireframe or of a final design: has no real colours? (a) a wireframe (b) a final design
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4.🖼️ In this wireframe (top to bottom), what is right below the search box?
[ search box ]
[ top bar ]
[ title text ]
[ tab bar ] (a) title text (b) top bar (c) tab bar - 5.True or false: how easy sign-up is is about UI (the look). (a) False (b) True
- 6.✏️ Why draw a wireframe before coding? (a) it adds colours (b) it saves data (c) changes are quick (d) it runs the app
- 7.🧭 Which part of navigation sits at the bottom? (a) a tab bar (b) the back button (c) a menu button
- 8.🔢 In a quiz-app flow, which comes first: “tap “Start quiz”” or “pick an answer”? (a) tap “Start quiz” (b) pick an answer
- 9.Which of these is true of a menu button? (a) undoes one move (b) opens a list of pages (c) shows 3 to 5 icons (d) sits at the bottom
- 10.💾 Which works with no internet at all? (a) data saved on the phone (b) a cloud leaderboard (c) a shared chat (d) a cloud backup
- 11.Which of these fits saving in the cloud? (a) notes to read offline (b) your last game level (c) the sound on/off setting (d) a shared to-do list
- 12.🔢 In a quiz-app flow, which comes first: “see the final score” or “tap “Start quiz””? (a) tap “Start quiz” (b) see the final score
- 13.True or false: space between buttons is good button design. (a) True (b) False
- 14.Which colour pair is easy to read? (a) black on pale grey (b) light grey on white (c) dark blue on black (d) yellow on white
-
15.💾 What number does this code show?
let lives = 8;
lives = lives - 5;
lives = lives + 4;
show(lives); -
16.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Next button: 52 px tall
Start button: 72 px tall
Back button: 68 px tall
Help button: 28 px tall (a) Help (b) Back (c) Start (d) Next - 17.🔢 In a sign-up flow, which comes first: “open the app” or “tap “Sign up””? (a) open the app (b) tap “Sign up”
-
18.💾 What number does this code show?
let songs = ["Kites", "Sunrise", "Monsoon", "Ocean"];
songs.push("Rain");
songs.push("Stars");
show(songs.length); -
19.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 14 px
Caption: 14 px
Hint: 22 px
Menu: 21 px
Body text: 10 px -
20.🖼️ In this wireframe (top to bottom), what is right below the search box?
[ list of items ]
[ search box ]
[ top bar ]
[ big picture ]
[ Add button ] (a) Add button (b) big picture (c) list of items (d) top bar - 21.🌗 Is light grey on white easy or hard to read on a button? (a) hard to read (b) easy to read
- 22.True or false: the icon shapes is about UI (the look). (a) True (b) False
- 23.🌗 Is dark blue on black easy or hard to read on a button? (a) hard to read (b) easy to read
- 24.💾 Where should the app save your last game level: on the phone or in the cloud? (a) on the phone (b) in the cloud
-
25.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Video”
2. tap the Feed tab
3. open “Edit photo”
Which screen are you on now? (a) Chat (b) Feed (c) Video (d) Edit photo - 26.🎨 Is this about UI or UX: the button colours? (a) UI (b) UX
- 27.🔢 In a sign-up flow, which comes first: “type name and email” or “tap “Sign up””? (a) tap “Sign up” (b) type name and email
-
28.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Offers → Search → Menu → Pay
Design B: Home → Search → Menu - 29.♿ What should every icon-only button have for screen readers? (a) a text label (b) a bright colour (c) a long animation (d) a sound
- 30.🔢 In a food-order flow, what comes right after “check the cart”? (a) pick a dish (b) track the order (c) pay for the order (d) open the menu
-
31.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Score card”
2. open “Edit photo”
3. tap the Chat tab
How many times must you tap Back to reach the main screen of this tab? - 32.🔢 In a sign-up flow, which comes FIRST? (a) enter the code sent (b) type name and email (c) open the app (d) tap “Sign up”
-
33.🖼️ In this wireframe (top to bottom), what is right below the search box?
[ list of items ]
[ tab bar ]
[ search box ]
[ title text ] (a) tab bar (b) title text (c) list of items -
34.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Pay → Menu → Confirm → Address
Design B: Home → Pens → Size -
35.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 18 px
Body text: 22 px
Label: 10 px
Title: 28 px
Footer: 22 px (a) Title (b) Label (c) Body text (d) Caption -
36.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Offers → Size → Search → Address
Design B: Home → Confirm → Pay → Results → Pens → Item → Address (a) Design B (b) Design A - 37.🔢 In a food-order flow, which comes FIRST? (a) open the menu (b) track the order (c) add it to the cart (d) check the cart
-
38.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. open “Help page”
2. tap Back
3. open “Help page”
4. tap the Home tab
Which screen are you on now? (a) Home (b) Profile (c) Help page (d) Search - 39.🔢 In a food-order flow, what comes right after “pick a dish”? (a) add it to the cart (b) check the cart (c) pay for the order (d) open the menu
- 40.Which of these is true of a wireframe? (a) shows where things go (b) has the real colours (c) uses the final pictures (d) shows the real fonts
Answer key
- 20
- good UI but poor UX
- a wireframe
- top bar
- False
- changes are quick
- a tab bar
- tap “Start quiz”
- opens a list of pages
- data saved on the phone
- a shared to-do list
- tap “Start quiz”
- True
- black on pale grey
- 7
- Help
- open the app
- 6
- 3
- top bar
- hard to read
- True
- hard to read
- on the phone
- Edit photo
- UI
- tap “Sign up”
- 2
- a text label
- pay for the order
- 0
- open the app
- title text
- 3
- Label
- Design A
- open the menu
- Home
- add it to the cart
- shows where things go
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students