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App Dev Worksheet: Part 2 Test

App development lesson 16: Designing apps: Part 2 test · Set 878 · 40 questions
TalentJR

Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.

NameDateTime takenScore ___ / 40
  1. 1.♿ A screen has 9 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
  2. 2.True or false: a final design shows where things go. (a) True (b) False
  3. 3.🧭 Tapping a tab usually takes you to ___. (a) the phone settings (b) that tab’s main screen (c) a random page (d) the last app used
  4. 4.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
    1. tap the Lessons tab
    2. open “Match report”
    3. tap Back
    4. open “Map”
    Which screen are you on now?
    (a) Lessons (b) Match report (c) Quiz (d) Map
  5. 5.🔢 In a sign-up flow, what comes right after “tap “Sign up””? (a) open the app (b) enter the code sent (c) type name and email (d) make a password
  6. 6.✏️ Do wireframes usually show the final colours? (a) Yes (b) No
  7. 7.🧭 Why should every screen show where you are? (a) so users do not get lost (b) to hide the menu (c) to look busy (d) to use more battery
  8. 8.True or false: a tiny 20 px button is poor button design. (a) False (b) True
  9. 9.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
  10. 10.🔢 In a quiz-app flow, which comes FIRST? (a) pick an answer (b) tap “Start quiz” (c) read a question (d) see the final score
  11. 11.Which of these is true of a wireframe? (a) looks like the real app (b) uses the final pictures (c) has the real colours (d) uses plain grey boxes
  12. 12.🔢 In a quiz-app flow, which comes first: “pick an answer” or “read a question”? (a) read a question (b) pick an answer
  13. 13.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Pay → Cart → Size → Confirm → Search → Item
    Design B: Home → Menu → Shop → Confirm → Pay → Size
  14. 14.🌗 Is black on pale grey easy or hard to read on a button? (a) easy to read (b) hard to read
  15. 15.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Label: 20 px
    Menu: 24 px
    Caption: 11 px
    Body text: 16 px
    (a) Label (b) Caption (c) Menu (d) Body text
  16. 16.🎨 Who should you test the UX with? (a) real users (b) nobody (c) only yourself (d) the app icon
  17. 17.♿ A screen has 5 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
  18. 18.True or false: a wireframe looks like the real app. (a) True (b) False
  19. 19.💾 What number does this code show?
    let notes = ["Art", "Maths"];
    notes.push("Music");
    show(notes.length);
  20. 20.🌗 Is dark blue on black easy or hard to read on a button? (a) hard to read (b) easy to read
  21. 21.True or false: grey text on grey is poor button design. (a) False (b) True
  22. 22.🔢 In a quiz-app flow, what comes right after “see if it is right”? (a) see the final score (b) pick an answer (c) tap “Start quiz” (d) read a question
  23. 23.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
    1. open “Match report”
    2. tap Back
    3. open “Badges”
    4. tap Back
    Which screen are you on now?
    (a) Search (b) Badges (c) Home (d) Match report
  24. 24.Which of these is true of a wireframe? (a) has the real colours (b) is a quick sketch (c) shows the real fonts (d) uses the final pictures
  25. 25.✏️ A box with a cross in a wireframe usually means ___. (a) an error (b) a closed app (c) delete this (d) a picture goes here
  26. 26.🔢 In a food-order flow, which comes first: “pick a dish” or “check the cart”? (a) check the cart (b) pick a dish
  27. 27.🔢 In a sign-up flow, what comes right after “type name and email”? (a) tap “Sign up” (b) see the home screen (c) make a password (d) enter the code sent
  28. 28.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
    [ Save button ]
    [ title text ]
    [ Add button ]
    [ top bar ]
    [ tab bar ]
    (a) top bar (b) tab bar (c) Add button (d) Save button
  29. 29.🎨 A beautiful app that confuses everyone has ___. (a) perfect UX (b) good UI but poor UX (c) good UX but poor UI (d) no UI at all
  30. 30.🖼️ In this wireframe (top to bottom), what is right above the big picture?
    [ top bar ]
    [ big picture ]
    [ filter buttons ]
    [ Save button ]
    (a) filter buttons (b) Save button (c) top bar
  31. 31.💾 Where should the app save your last game level: on the phone or in the cloud? (a) on the phone (b) in the cloud
  32. 32.🔘 Is this good or poor button design: a tiny 20 px button? (a) good design (b) poor design
  33. 33.🔢 In a photo-post flow, which comes first: “write a caption” or “take the photo”? (a) take the photo (b) write a caption
  34. 34.Which of these is true of a wireframe? (a) uses the final pictures (b) has the real colours (c) shows where things go (d) shows the real fonts
  35. 35.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
    1. open “Friend list”
    2. open “Score card”
    3. open “Video”
    4. tap Back
    Which screen are you on now?
    (a) Video (b) Score card (c) Friend list (d) Feed
  36. 36.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
    Start button: 56 px tall
    Cancel button: 24 px tall
    Next button: 60 px tall
    Done button: 68 px tall
    (a) Next (b) Cancel (c) Start (d) Done
  37. 37.True or false: “labels on every icon” makes the app harder to use. (a) False (b) True
  38. 38.🔍 Which is the odd one out? (a) how easy sign-up is (b) the icon shapes (c) the button colours (d) the font size
  39. 39.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
    1. open “Score card”
    2. open “Map”
    3. tap Back
    Which screen are you on now?
    (a) Map (b) Feed (c) Chat (d) Score card
  40. 40.🔘 Is this good or poor button design: space between buttons? (a) poor design (b) good design

Answer key

  1. 3
  2. False
  3. that tab’s main screen
  4. Map
  5. type name and email
  6. No
  7. so users do not get lost
  8. True
  9. makes it harder
  10. tap “Start quiz”
  11. uses plain grey boxes
  12. read a question
  13. 5
  14. easy to read
  15. Caption
  16. real users
  17. 1
  18. False
  19. 3
  20. hard to read
  21. True
  22. see the final score
  23. Home
  24. is a quick sketch
  25. a picture goes here
  26. pick a dish
  27. make a password
  28. tab bar
  29. good UI but poor UX
  30. top bar
  31. on the phone
  32. poor design
  33. take the photo
  34. shows where things go
  35. Score card
  36. Cancel
  37. False
  38. how easy sign-up is
  39. Score card
  40. good design

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