App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.🔢 In a photo-post flow, what comes right after “open the camera screen”? (a) add a filter (b) take the photo (c) post the photo (d) write a caption
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2.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Start button: 64 px tall
Back button: 24 px tall
Cancel button: 48 px tall
Send button: 68 px tall (a) Cancel (b) Start (c) Back (d) Send -
3.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Cancel button: 36 px tall
Back button: 36 px tall
Done button: 56 px tall
Start button: 56 px tall -
4.💾 pop() takes off the last item. What does this code show?
let notes = ["Science", "Music", "Maths", "Art", "Sports"];
notes.pop();
show(notes[notes.length - 1]); (a) Music (b) Art (c) Maths (d) Science - 5.💾 Where should the app save chat messages to friends: on the phone or in the cloud? (a) on the phone (b) in the cloud
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6.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. tap the Chat tab
2. open “Friend list”
3. tap Back
Which screen are you on now? (a) Feed (b) Settings (c) Chat (d) Friend list - 7.True or false: how fast a task is done is about UX (the experience). (a) False (b) True
- 8.Which of these is true of a tab bar? (a) hides extra links (b) undoes one move (c) sits at the bottom (d) opens a list of pages
- 9.♿ A screen has 11 icon buttons. Only 9 of them have a text label for screen readers. How many still need a label?
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10.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. tap the Me tab
2. tap the Quiz tab
3. open “Map”
4. open “Score card”
5. tap the Quiz tab
How many times must you tap Back to reach the main screen of this tab? - 11.True or false: “sudden loud sounds” helps everyone use the app. (a) False (b) True
- 12.True or false: your last game level fits saving on the phone. (a) True (b) False
- 13.✏️ Is this true of a wireframe or of a final design: uses plain grey boxes? (a) a final design (b) a wireframe
- 14.🔢 In a sign-up flow, what comes right after “enter the code sent”? (a) type name and email (b) see the home screen (c) make a password (d) open the app
- 15.Which of these is about UI (the look)? (a) whether users get lost (b) the button colours (c) how many taps it takes (d) how users feel after
- 16.🔢 In a photo-post flow, which comes first: “write a caption” or “open the camera screen”? (a) write a caption (b) open the camera screen
- 17.🔢 In a photo-post flow, which comes first: “open the camera screen” or “post the photo”? (a) open the camera screen (b) post the photo
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18.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Start button: 64 px tall
Send button: 40 px tall
Back button: 44 px tall -
19.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Search → Menu → Cart
Design B: Home → Search → Offers → Pens → Cart → Pay - 20.🔍 Which is the odd one out? (a) captions on videos (b) text that can grow (c) icons with no labels (d) strong colour contrast
- 21.💾 Which can hold many values in order? (a) a button (b) a switch (c) a single number (d) a list
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22.🖼️ In this wireframe (top to bottom), what is right above the Save button?
[ list of items ]
[ search box ]
[ Save button ]
[ Add button ]
[ menu icon ] (a) menu icon (b) search box (c) Add button (d) list of items -
23.💾 What does this code show? (Positions start at 0.)
let songs = ["Monsoon", "Kites", "Rain"];
show(songs[1]); (a) Monsoon (b) Rain (c) Kites -
24.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Menu → Results → Cart
Design B: Home → Size → Search → Cart → Pens → Results - 25.Which of these is true of a final design? (a) uses plain grey boxes (b) shows where things go (c) has no real colours (d) uses the final pictures
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26.💾 What number does this code show?
let friends = ["Meera", "Zoya", "Aman", "Arjun"];
friends.push("Kabir");
friends.push("Riya");
show(friends.length); - 27.🔘 Is this good or poor button design: a tiny 20 px button? (a) poor design (b) good design
- 28.True or false: a big, easy tap area is poor button design. (a) False (b) True
- 29.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
- 30.🔘 Is this good or poor button design: strong colour contrast? (a) good design (b) poor design
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31.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 17 px
Title: 9 px
Footer: 20 px (a) Footer (b) Title (c) Body text -
32.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. open “Score card”
2. open “Score card”
3. open “Score card”
Which screen are you on now? (a) Search (b) Profile (c) Home (d) Score card - 33.True or false: a wireframe uses plain grey boxes. (a) False (b) True
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34.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 19 px
Body text: 22 px
Menu: 27 px
Footer: 26 px
Hint: 13 px (a) Menu (b) Label (c) Hint (d) Body text -
35.💾 What number does this code show?
let points = 6;
points = points - 1;
points = points + 3;
show(points); - 36.🧭 Which part of navigation opens a list of pages? (a) a tab bar (b) a menu button (c) the back button
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37.🖼️ In this wireframe (top to bottom), what is right below the search box?
[ filter buttons ]
[ tab bar ]
[ Add button ]
[ Save button ]
[ search box ]
[ top bar ] (a) Save button (b) filter buttons (c) top bar (d) tab bar - 38.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 39.🌗 Is yellow on white easy or hard to read on a button? (a) hard to read (b) easy to read
- 40.Which of these fits saving on the phone? (a) chat messages to friends (b) a class leaderboard (c) a shared to-do list (d) your last game level
Answer key
- take the photo
- Back
- 2
- Art
- in the cloud
- Chat
- True
- sits at the bottom
- 2
- 0
- False
- True
- a wireframe
- see the home screen
- the button colours
- open the camera screen
- open the camera screen
- 1
- 2
- icons with no labels
- a list
- search box
- Kites
- 3
- uses the final pictures
- 6
- poor design
- False
- UI
- good design
- Title
- Score card
- True
- Hint
- 8
- a menu button
- top bar
- makes it harder
- hard to read
- your last game level
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students