App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.Which colour pair is hard to read? (a) white on black (b) black on pale grey (c) white on dark green (d) dark blue on black
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2.💾 What number does this code show?
let friends = ["Meera", "Aman", "Riya"];
friends.push("Kabir");
show(friends.length); - 3.💾 Which works with no internet at all? (a) a cloud leaderboard (b) a shared chat (c) a cloud backup (d) data saved on the phone
- 4.True or false: a final design has the real colours. (a) True (b) False
- 5.♿ A screen has 10 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 6.💾 In most code, the first item of a list is at position ___. (a) 2 (b) 1 (c) 10 (d) 0
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7.🖼️ In this wireframe (top to bottom), what is right above the title text?
[ Save button ]
[ list of items ]
[ title text ]
[ top bar ]
[ big picture ]
[ search box ] (a) Save button (b) top bar (c) big picture (d) list of items - 8.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) helps everyone (b) makes it harder
- 9.♿ Showing right or wrong only in red and green is a problem for ___. (a) the battery (b) colour-blind users (c) the server (d) fast typists
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10.💾 What does this code show? (Positions start at 0.)
let notes = ["Art", "Music", "Sports", "Maths"];
show(notes[1]); (a) Maths (b) Sports (c) Music (d) Art - 11.✏️ What is the easiest way to draw a first wireframe? (a) pencil and paper (b) a microphone (c) a 3D printer (d) a phone case
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12.🖼️ How many parts (boxes) does this wireframe have?
[ tab bar ]
[ big picture ]
[ Save button ]
[ search box ]
[ filter buttons ]
[ top bar ] - 13.Which colour pair is hard to read? (a) white on black (b) dark blue on white (c) pale pink on white (d) white on dark green
- 14.Which of these is true of the back button? (a) sits at the bottom (b) opens a list of pages (c) switches main sections (d) undoes one move
- 15.Which of these fits saving in the cloud? (a) the sound on/off setting (b) a draft you are typing (c) your last game level (d) a shared to-do list
- 16.🔍 Which is the odd one out? (a) how easy sign-up is (b) how many taps it takes (c) how users feel after (d) the button colours
- 17.🔢 In a quiz-app flow, which comes first: “see if it is right” or “read a question”? (a) see if it is right (b) read a question
- 18.🧭 Which part of navigation shows 3 to 5 icons? (a) the back button (b) a menu button (c) a tab bar
- 19.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
- 20.🔍 Which is the odd one out? (a) fast-flashing lights (b) tiny tap areas (c) text that can grow (d) colour as the only clue
- 21.🔢 In a food-order flow, which comes FIRST? (a) pay for the order (b) add it to the cart (c) check the cart (d) open the menu
- 22.🔀 In a good flow, each screen should lead to ___. (a) a clear next step (b) the same screen (c) a random page (d) a dead end
- 23.✏️ Is this true of a wireframe or of a final design: shows where things go? (a) a wireframe (b) a final design
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24.🖼️ In this wireframe (top to bottom), what is right below the filter buttons?
[ title text ]
[ filter buttons ]
[ big picture ]
[ search box ] (a) title text (b) search box (c) big picture - 25.🔍 Which is the odd one out? (a) tiny tap areas (b) colour as the only clue (c) big touch targets (d) icons with no labels
- 26.🔘 Is this good or poor button design: grey text on grey? (a) poor design (b) good design
- 27.🔀 What is a user flow? (a) a type of font (b) the path through screens (c) a charging cable (d) a colour theme
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28.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Item → Results → Cart → Pens → Confirm
Design B: Home → Address → Cart (a) Design B (b) Design A - 29.Which of these is about UI (the look)? (a) how users feel after (b) how fast a task is done (c) how many taps it takes (d) the button colours
- 30.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
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31.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. tap the Lessons tab
2. open “Help page”
3. open “Video”
4. tap Back
5. tap Back
How many times must you tap Back to reach the main screen of this tab? - 32.Which of these is about UX (the experience)? (a) the font size (b) the button colours (c) how fast a task is done (d) the icon shapes
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33.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 28 px
Label: 13 px
Body text: 19 px (a) Label (b) Title (c) Body text - 34.🔍 Which is the odd one out? (a) icons with no labels (b) tiny tap areas (c) labels on every icon (d) sudden loud sounds
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35.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Address → Pens → Offers
Design B: Home → Address → Pens (a) Design A (b) Design B - 36.🔢 In a food-order flow, what comes right after “check the cart”? (a) open the menu (b) track the order (c) pay for the order (d) add it to the cart
- 37.♿ A screen has 8 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
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38.💾 What number does this code show?
let lives = 9;
lives = lives - 4;
lives = lives + 5;
show(lives); - 39.🔢 In a quiz-app flow, what comes right after “see if it is right”? (a) tap “Start quiz” (b) see the final score (c) pick an answer (d) read a question
- 40.💾 Where should the app save notes to read offline: on the phone or in the cloud? (a) in the cloud (b) on the phone
Answer key
- dark blue on black
- 4
- data saved on the phone
- True
- 3
- 0
- list of items
- makes it harder
- colour-blind users
- Music
- pencil and paper
- 6
- pale pink on white
- undoes one move
- a shared to-do list
- the button colours
- read a question
- a tab bar
- helps everyone
- text that can grow
- open the menu
- a clear next step
- a wireframe
- big picture
- big touch targets
- poor design
- the path through screens
- Design B
- the button colours
- helps everyone
- 0
- how fast a task is done
- Label
- labels on every icon
- Design B
- pay for the order
- 1
- 10
- see the final score
- on the phone
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students